talas Level 1 of the Dungeon (0, 0, D:1) a +1 dagger of venom (2, -2, D:1) a +0 club (2, 20, D:1) a +0 whip (5, 13, D:1) a hobgoblin skeleton (7, 13, D:1) a beast talisman (8, 4, D:1) a rat skeleton (12, 2, D:1) a +0 robe (15, -11, D:1) 6 stones (15, 2, D:1) a +0 club (20, 15, D:1) a +0 whip (21, 17, D:1) a +0 dagger (25, 12, D:1) a bat skeleton (25, 19, D:1) a +0 hand axe (26, 10, D:1) a rat skeleton (34, 2, D:1) a +0 sling (34, 32, D:1) a rat skeleton a bat skeleton (37, 0, D:1) a +0 dagger (42, -6, D:1) a +0 robe (44, 10, D:1) 5 stones (49, 6, D:1) a +0 hand axe (52, 3, D:1) a +0 scale mail (59, -12, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (0, 1, D:2) a +0 dagger (4, -10, D:2) a +0 club (8, 5, D:2) a +0 hand axe (14, -4, D:2) a +0 dagger a kobold skeleton (16, -8, D:2) a +0 sling a +0 spear a +0 whip 17 stones a kobold skeleton a goblin skeleton (19, -27, D:2) a frilled lizard corpse (skeletalised by now) (20, -14, D:2) a +0 whip (20, 15, D:2) a +0 whip (21, 13, D:2) 3 stones (28, 8, D:2) 4 stones (29, -18, D:2) a +0 sling (33, 11, D:2) a +0 dagger (34, 11, D:2) a +0 spear (35, -3, D:2) a +0 buckler (36, 11, D:2) a +0 halberd (37, 11, D:2) a +0 club a gnoll corpse (skeletalised by now) (53, -1, D:2) a +0 scale mail (54, -17, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, 4, D:3) 5 stones (5, 20, D:3) a bat skeleton (6, -11, D:3) a +2 dagger of electrocution (6, 10, D:3) a +0 leather armour (7, 5, D:3) 2 stones (7, 20, D:3) a jackal skeleton (8, -4, D:3) a rat skeleton (9, 2, D:3) a ball python skeleton (9, 20, D:3) a jackal skeleton an adder skeleton a jackal skeleton (12, -6, D:3) a +0 mace an orc skeleton (13, -7, D:3) a +0 dagger a +0 leather armour a +0 whip an orc skeleton (17, 23, D:3) a +0 robe (25, 16, D:3) 5 stones (33, 19, D:3) a +0 spear (34, 18, D:3) a ball python skeleton (43, 13, D:3) a +0 flail (44, 12, D:3) a +0 club a +2 spear of venom a gnoll skeleton (45, 12, D:3) a +0 club (46, 11, D:3) an adder skeleton (48, -6, D:3) a +0 arbalest (56, 1, D:3) 6 boomerangs Level 4 of the Dungeon (9, 15, D:4) a +0 robe (12, 39, D:4) a +0 scale mail (16, 33, D:4) an adder corpse (skeletalised by now) (18, 7, D:4) a +0 sling a +0 club a goblin corpse (skeletalised by now) (27, 10, D:4) a ball python skeleton (31, 38, D:4) a +0 dagger a goblin skeleton (34, 11, D:4) a +0 quarterstaff (42, 36, D:4) a +0 club 5 stones Level 5 of the Dungeon [Shop] Qieghe's Magic Scroll Emporium a scroll of identify (28 gold) a scroll of noise (14 gold) a scroll of teleportation (42 gold) 3 scrolls of blinking (315 gold) a scroll of silence (133 gold) a scroll of enchant weapon (105 gold) a scroll of torment (133 gold) [Shop] Hokuokk's Magic Scroll Shop a scroll of fog (44 gold) a scroll of amnesia (44 gold) a scroll of poison (44 gold) a scroll of noise (11 gold) a scroll of fear (44 gold) a scroll of revelation (82 gold) a scroll of teleportation (33 gold) [Shop] Hihijaet's Antique Weapon Shoppe a +0 falchion (60 gold) a +0 triple crossbow (200 gold) a +0 trident (70 gold) a +0 long sword (70 gold) a +2 trident of venom (324 gold) a +0 spear (60 gold) a +0 heavy hand axe (148 gold) a +0 short sword (60 gold) [Shop] Bemeihav's Assorted Antiques a +0 ring mail (88 gold) a potion of curing (66 gold) a potion of invisibility (176 gold) a +2 shortbow of freezing (382 gold) a scroll of identify (44 gold) a +0 leather armour (44 gold) a potion of lignification (66 gold) a +0 dagger (44 gold) a +0 long sword (77 gold) a +0 ring mail (88 gold) a scroll of teleportation (66 gold) [Shop] Ozxa's Weapon Emporium a +0 short sword of venom (67 gold) a +0 long sword (42 gold) a +0 flail of protection (74 gold) a +0 trident (42 gold) a +0 flail (42 gold) a +0 war axe (42 gold) [Shop] Afuog's Weapon Shop a +0 vampiric rapier (154 gold) a +3 heavy arbalest (276 gold) a +0 trident (38 gold) a +0 dagger (22 gold) the +5 rapier of Eternal Harmony {holy, *Noise *Corrode rN+ Int+5} (492 gold) Int+5: It affects your intelligence (+5). rN+: It protects you from negative energy. *Noise: It may make a loud noise when swung. *Corrode: It may corrode you when you take damage. 3 boomerangs (66 gold) a +0 dagger (22 gold) a +0 spear (33 gold) (0, 0, D:5) 5 stones (2, 10, D:5) a +0 short sword (5, -1, D:5) a +0 scale mail (13, 31, D:5) a +0 giant spiked club an ogre corpse (skeletalised by now) (13, 32, D:5) a hound corpse (skeletalised by now) (20, 27, D:5) an adder corpse (skeletalised by now) (20, 32, D:5) a +0 giant spiked club a black bear corpse (skeletalised by now) (30, -14, D:5) 7 stones (32, 19, D:5) a water moccasin corpse (skeletalised by now) (44, 32, D:5) a +0 whip (45, 32, D:5) a +0 dagger an orc skeleton (46, 33, D:5) a +0 dagger an orc skeleton (48, -8, D:5) an iguana corpse (skeletalised by now) Level 6 of the Dungeon [Shop] Zufaklu's Armour Emporium a +0 chain mail (49 gold) a +0 robe (7 gold) the +2 pair of slick slippers {slick, slippery, EV+4} (297 gold) Slick: Its wearer cannot be constricted, engulfed, netted, webbed, or stopped by binding sigils. Slippery: Its wearer slips away from damaging melee attacks, pulling the attacker onward. EV+4: It affects your evasion (+4). a +1 hat (121 gold) a +0 scale mail (44 gold) a +0 ring mail (44 gold) a +0 chain mail (49 gold) (0, 0, D:6) 9 stones (7, 11, D:6) 4 stones (9, 0, D:6) a +0 pair of gloves (17, 15, D:6) a +0 robe (29, 39, D:6) 7 stones (38, 33, D:6) 4 poisoned darts (44, 45, D:6) a +0 arbalest Level 7 of the Dungeon (2, -37, D:7) a +0 shortbow a centaur corpse (skeletalised by now) (5, -3, D:7) a +0 whip (5, 13, D:7) a +0 ring mail (11, -24, D:7) a +0 short sword a stone a +0 kite shield a +0 short sword a kobold corpse (skeletalised by now) (13, -23, D:7) a +0 dagger (14, -27, D:7) a +0 ring mail (16, -27, D:7) a +0 club 8 poisoned darts (16, -26, D:7) a +0 dagger 3 poisoned darts a hound skeleton (16, -25, D:7) a +0 dagger (16, -24, D:7) a +0 whip a +0 short sword a +0 whip an orc skeleton (17, -25, D:7) a +0 trident an orc skeleton (18, -28, D:7) a +2 plate armour of positive energy (18, -24, D:7) a +0 war axe (22, -40, D:7) a +3 hand axe a +0 robe (25, -42, D:7) a +1 heavy dire flail a +0 robe (26, -42, D:7) a +1 short sword a +0 robe (27, -42, D:7) a +0 flail a +0 robe (28, -37, D:7) 7 stones (33, -32, D:7) a +0 dagger (42, -5, D:7) 8 stones Level 8 of the Dungeon (0, 0, D:8) a +0 mace of protection a +0 chain mail (1, -7, D:8) a howler monkey corpse (skeletalised by now) (9, -13, D:8) a +0 flail a +0 chain mail (27, 19, D:8) a +0 long sword a boomerang a +0 plate armour a +0 long sword a +0 chain mail (28, 21, D:8) a +0 hand axe (29, 19, D:8) a +0 flail a +0 leather armour a +3 flail of holy wrath an orc corpse an orc corpse (29, 21, D:8) a +0 club a +0 leather armour a +0 club an orc skeleton (30, 9, D:8) 17 gold pieces a +0 trident 6 stones a +0 leather armour a +0 great sword an orc corpse (30, 18, D:8) a +0 club a +0 dagger a +0 robe (33, -24, D:8) a +2 vampiric short sword (34, 5, D:8) a +0 leather armour (35, -8, D:8) a +0 flail an orc corpse (skeletalised by now) (37, -22, D:8) a +0 sling (39, 26, D:8) a killer bee corpse (40, 26, D:8) a killer bee corpse the Ecumenical Temple