tamionv Level 1 of the Dungeon (0, 0, D:1) a cursed -2 club (1, 18, D:1) a stone (2, 16, D:1) a +2 dagger of holy wrath (3, 14, D:1) a +0 dagger (3, 15, D:1) 4 stones (4, 11, D:1) a +0 leather armour (6, 3, D:1) a stone (7, 2, D:1) a stone (8, 1, D:1) a stone (9, -1, D:1) a +0 hand axe 22 stones a +0 ring mail (12, 4, D:1) a +0 leather armour (16, -3, D:1) a +0 dagger (24, 9, D:1) a +0 club (28, 18, D:1) 21 sling bullets (38, 5, D:1) a +1 dagger of speed (38, 17, D:1) a +0 club (42, 1, D:1) a +0 club (42, 3, D:1) a +0 club a cursed -1 club (42, 17, D:1) a +0 dagger (44, 2, D:1) a +0 club (46, 24, D:1) a +0 dagger Level 2 of the Dungeon (11, 7, D:2) 22 stones (18, -28, D:2) a +0 whip (33, -28, D:2) a +0 leather armour (43, -29, D:2) a +0 dagger (52, -19, D:2) 20 stones (59, -19, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) 13 stones (1, 39, D:3) a +0 spear (1, 40, D:3) a +0 club (2, 40, D:3) a +0 whip (7, 40, D:3) a throwing net (8, 12, D:3) a +0 dagger (12, 11, D:3) a +0 club a +0 hunting sling (15, 26, D:3) a +0 club (15, 45, D:3) 26 stones (16, 26, D:3) a +0 club (19, 39, D:3) 16 bolts (25, 41, D:3) a stone (28, 10, D:3) a stone (28, 12, D:3) a cursed -3 club 18 stones (28, 39, D:3) a +0 dagger (29, 8, D:3) a stone a +0 ring mail (35, 17, D:3) 13 poisoned darts (36, 8, D:3) a +0 mace (40, 9, D:3) 26 stones (43, 42, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Veeraw's Antique Armour Emporium the cursed +1 robe of Modesty {rElec Regen+ Dex+4} (552 gold) It affects your dexterity (+4). It insulates you from electricity. It increases your rate of regeneration. It has a curse placed upon it. a +0 pair of gloves of strength (253 gold) a +2 scale mail of cold resistance (462 gold) a +3 plate armour of fire resistance (990 gold) a +0 scale mail (88 gold) a +0 leather armour (44 gold) the +0 robe of Obreilum {*Contam rN++ Regen+ Dex+2} (369 gold) It affects your dexterity (+2). It greatly protects you from negative energy. It causes magical contamination when unequipped. It increases your rate of regeneration. (0, 0, D:4) a +0 short sword (11, 0, D:4) a +0 battleaxe (12, -9, D:4) 11 poisoned darts (15, 9, D:4) a +0 ring mail (21, -7, D:4) a +0 short sword (26, 8, D:4) a +0 ring mail (29, 29, D:4) a +0 scale mail (34, -2, D:4) a +0 mace (35, 7, D:4) 7 sling bullets (41, 22, D:4) a +0 short sword (42, -2, D:4) a +0 hand axe (43, -2, D:4) a +0 club a +1 vampiric short sword (43, 23, D:4) a +0 leather armour a cursed ring of teleportation (46, -4, D:4) a +0 whip (47, 31, D:4) 23 arrows (48, -5, D:4) a +2 vorpal hand axe (50, -5, D:4) a +0 short sword a +0 leather armour a cursed -2 flail Level 5 of the Dungeon [Shop] Qoisheo's Assorted Antiques a scroll of magic mapping (98 gold) a potion of invisibility (224 gold) a scroll of identify (56 gold) a phial of floods (1120 gold) a potion of mutation (224 gold) the +12 hunting sling "Pusim" {speed, rElec rN+ Dex+4} (2550 gold) Attacks with this weapon are significantly faster. It affects your dexterity (+4). It insulates you from electricity. It protects you from negative energy. a scroll of enchant weapon (210 gold) a book of Flames (980 gold) (0, 0, D:5) a +0 spear (1, 2, D:5) a +0 club (3, 2, D:5) a throwing net (7, 7, D:5) an arrow (9, 8, D:5) a +0 shortbow 20 arrows (14, 12, D:5) 22 arrows (21, -22, D:5) a +0 short sword (23, 8, D:5) a +0 shortbow 25 arrows (26, 8, D:5) an arrow (27, 8, D:5) an arrow (28, 2, D:5) a +0 flail (29, -14, D:5) 23 stones (29, 9, D:5) an arrow (35, 1, D:5) a +4 dagger a +0 robe (41, -26, D:5) a +0 rapier (48, -1, D:5) 32 arrows (48, 22, D:5) a +0 flail (58, -14, D:5) a +0 robe (67, -25, D:5) a +0 club (67, -24, D:5) a +0 hand axe a +0 club a +0 dagger (69, -21, D:5) a cursed -3 flail a +0 chain mail Level 6 of the Dungeon [Shop] Reblot's Assorted Antiques a +0 scale mail (108 gold) a wand of paralysis (9) (297 gold) a +0 falchion (81 gold) a potion of heal wounds (135 gold) (0, 0, D:6) a +0 mace (1, -1, D:6) a +0 flail (10, -41, D:6) 12 arrows a +0 shortbow a +0 war axe (11, -40, D:6) a +0 robe a cursed +0 great sword (20, -40, D:6) a +0 scale mail a +0 spear (21, -41, D:6) a +0 flail (21, -38, D:6) a +0 spear (22, -40, D:6) a +0 flail (26, -23, D:6) a +0 dagger a +0 robe a +0 leather armour (27, -44, D:6) 20 arrows (33, -37, D:6) a +0 leather armour a +0 dagger (34, -37, D:6) a +0 hand axe a +0 robe a +0 dagger (35, -44, D:6) 15 sling bullets (36, -43, D:6) a +0 mace (36, -38, D:6) a +0 trident (38, -29, D:6) 16 poisoned darts (42, -39, D:6) 18 stones (52, -14, D:6) a +4 flail of draining a +0 leather armour (58, -34, D:6) 21 stones Level 7 of the Dungeon (0, 0, D:7) 21 sling bullets (2, -13, D:7) a +0 whip (2, 8, D:7) 21 arrows (4, 1, D:7) a +0 pair of gloves (5, 11, D:7) a +0 whip of flaming a +0 robe (8, -20, D:7) 25 stones (10, -14, D:7) a stone (10, 14, D:7) 4 large rocks (11, -14, D:7) a stone (12, 3, D:7) a poisoned dart (12, 22, D:7) the +5 ring mail of the Invisible Artists {-Tele rF++ rCorr Str+3} It affects your strength (+3). It greatly protects you from fire. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. (13, -18, D:7) a stone (13, -15, D:7) a poisoned dart a stone (13, 4, D:7) a stone a poisoned dart (14, -16, D:7) a stone (14, 4, D:7) a +0 hand axe a +0 leather armour (15, -15, D:7) a +0 short sword (still there?) a +0 ring mail (still there?) (16, 4, D:7) a stone a poisoned dart (18, 8, D:7) an arrow (19, 6, D:7) an arrow (20, 7, D:7) an arrow (22, 7, D:7) an arrow (23, 7, D:7) 2 arrows (23, 31, D:7) a +0 giant spiked club (25, 38, D:7) 19 arrows (26, 7, D:7) a poisoned dart (26, 27, D:7) a +0 dagger (27, -10, D:7) 20 stones (27, 7, D:7) a +0 quarterstaff a +0 hunting sling 23 sling bullets a +1 ring mail of fire resistance (28, 4, D:7) a sling bullet (28, 8, D:7) an arrow (29, 0, D:7) a +0 robe a cursed +0 short sword (29, 4, D:7) a +0 robe a +0 mace (29, 5, D:7) a +0 robe a +3 spear (30, 0, D:7) a +0 robe a +5 spear (30, 9, D:7) a sling bullet (31, 4, D:7) 25 stones (33, 2, D:7) 5 stones (41, 31, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) 11 stones (8, 2, D:8) a box of beasts (9, 6, D:8) a stone (10, 0, D:8) a +1 robe of cold resistance (10, 7, D:8) a +0 mace (10, 8, D:8) a +0 hand axe (11, 8, D:8) a +0 long sword a +0 chain mail (12, -25, D:8) a +0 dagger (12, -16, D:8) 21 stones (13, -28, D:8) a +2 trident a +0 robe (14, -28, D:8) a +0 mace a +0 robe (15, -30, D:8) a cursed +3 mace of freezing a +0 robe (41, -4, D:8) 18 sling bullets (45, -32, D:8) a +0 club (52, -29, D:8) a +0 giant spiked club (53, -14, D:8) a stone (54, -16, D:8) a stone (58, -14, D:8) a +0 short sword 2 stones (58, -13, D:8) a +0 club (59, -15, D:8) 6 poisoned darts (59, -14, D:8) a +0 short sword 3 stones (59, -13, D:8) a +0 club 4 stones (65, -12, D:8) 5 atropa-tipped darts Level 9 of the Dungeon (0, 0, D:9) a +0 helmet (5, -13, D:9) 11 stones (6, 7, D:9) 21 sling bullets (6, 8, D:9) a +0 ring mail (7, 11, D:9) a +0 club a +0 chain mail (16, -4, D:9) a +0 club a +0 short sword (16, -3, D:9) a +0 dagger 27 stones (17, -9, D:9) a stone (17, -8, D:9) a stone (17, -6, D:9) a stone (17, -4, D:9) a stone (17, -3, D:9) a +0 dagger 2 stones (21, -7, D:9) a +0 giant club (21, 2, D:9) a +0 club (21, 3, D:9) 4 stones (21, 15, D:9) a +0 giant club (22, -13, D:9) a +0 trident a +0 chain mail (22, 2, D:9) a +0 short sword a stone (22, 4, D:9) a +0 short sword 7 poisoned darts (23, -13, D:9) a +0 club 2 boomerangs of dispersal (23, -1, D:9) a stone (23, 0, D:9) a stone (23, 4, D:9) a +4 dagger a +2 robe of willpower (24, -13, D:9) a +0 war axe a +0 leather armour a +0 club (24, -3, D:9) 2 stones (24, 7, D:9) a stone (25, -16, D:9) a +0 ring mail (25, -3, D:9) a stone a +0 hand axe a +0 club (26, -3, D:9) 2 stones (26, 8, D:9) 4 arrows a +0 dagger (27, 8, D:9) an arrow (27, 9, D:9) 7 arrows (27, 10, D:9) a +0 scale mail a +0 shortbow (28, 9, D:9) a +0 giant club (28, 10, D:9) an uncursed ring of poison resistance a +0 club (29, 23, D:9) 12 poisoned darts (31, 1, D:9) a +0 mace (32, -3, D:9) a stone (34, -13, D:9) the +4 dagger of Ystaakai {vamp, rN+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from negative energy. (39, 21, D:9) a +0 shortbow (43, 4, D:9) 27 arrows (44, -5, D:9) a +0 scale mail (49, -10, D:9) a +0 chain mail Level 10 of the Dungeon (0, 0, D:10) a +5 mace (3, 3, D:10) a +0 giant club (6, 7, D:10) a +0 shortbow 14 arrows (8, 8, D:10) 2 arrows (9, 8, D:10) a +0 dagger a +0 robe (9, 9, D:10) 2 arrows a +0 mace (10, 10, D:10) an arrow (11, 11, D:10) an arrow (19, 7, D:10) 20 bolts (21, 21, D:10) a +0 flail (38, -14, D:10) 2 arrows (39, -14, D:10) an arrow (41, -14, D:10) a +1 shortbow of freezing 26 arrows (41, -11, D:10) 6 potions of heal wounds (43, 3, D:10) a +0 whip a +0 flail (43, 4, D:10) a +0 halberd Level 11 of the Dungeon (0, 0, D:11) an uncursed ring of wizardry (1, 18, D:11) a +0 dagger (2, 22, D:11) a +0 whip (3, -1, D:11) a +0 dagger (8, 14, D:11) an orc corpse (skeletalised by now) (9, 13, D:11) a +0 hand axe a cursed +0 robe a +3 scimitar a +0 robe (9, 14, D:11) a cursed -1 long sword a +0 robe (11, 29, D:11) a hydra corpse (skeletalised by now) (13, 29, D:11) a +0 plate armour (37, 8, D:11) a +0 chain mail (38, 7, D:11) a leopard gecko skeleton the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a potion of heal wounds (1, -2, Lair:1) a polar bear corpse (7, -3, Lair:1) 21 arrows (10, 15, Lair:1) 19 gold pieces