tape Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (20, -12, D:1) a cursed +0 mace (21, -33, D:1) 23 stones (21, 21, D:1) a +0 hand axe (26, -16, D:1) 26 stones (30, 9, D:1) a +0 club (36, 0, D:1) 2 stones (36, 2, D:1) 2 stones (36, 5, D:1) a stone (40, 22, D:1) a +0 mace (42, -13, D:1) 18 stones (43, -5, D:1) a +0 ring mail (44, -18, D:1) a +0 dagger (59, -6, D:1) 2 javelins Level 2 of the Dungeon (0, 9, D:2) a +0 club (16, 22, D:2) a cursed +0 club a +0 dagger (22, -17, D:2) a stone (41, 18, D:2) a +0 mace (42, 15, D:2) a +0 club (44, 35, D:2) a +0 mace (49, 24, D:2) a +0 mace a +0 leather armour (50, 20, D:2) a stone (50, 21, D:2) a +0 club Level 3 of the Dungeon (1, -1, D:3) a +0 ring mail (5, -1, D:3) a +0 club (8, -25, D:3) 20 stones (13, -16, D:3) a +0 dagger a +0 robe (16, -29, D:3) a +0 club (20, -37, D:3) a +0 club (21, -38, D:3) a stone (22, -37, D:3) a +0 dagger a +0 robe (23, -37, D:3) a cursed -3 mace (25, -36, D:3) a +0 whip a +0 scale mail (26, -38, D:3) a +0 whip 5 stones (31, -37, D:3) a cursed -1 club (31, -16, D:3) a +0 robe a +0 club (32, -40, D:3) 7 arrows (33, -38, D:3) 2 stones (35, -35, D:3) a stone (35, -20, D:3) a +0 whip (36, -43, D:3) 11 arrows (36, -32, D:3) a +0 hunting sling 24 stones (37, -10, D:3) 24 stones (38, -30, D:3) a +0 robe (41, -23, D:3) a +0 dagger a +0 leather armour (42, -7, D:3) a +0 shield (46, -19, D:3) a +0 robe (50, 0, D:3) 14 stones (51, -5, D:3) a +0 hand axe Level 4 of the Dungeon (2, 9, D:4) the cursed +1 hunting sling of the Everdark {flame, *Contam rC+ Str+4 Stlth+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It protects you from cold. It causes magical contamination when unequipped. It makes you more stealthy. It has a curse placed upon it. (3, -13, D:4) a +0 hand axe of freezing (3, 0, D:4) a +0 falchion (3, 2, D:4) a +0 hand axe (6, -5, D:4) a +0 club (9, -11, D:4) a +0 club (20, -9, D:4) a +0 cloak (21, -2, D:4) 4 javelins (22, 5, D:4) a scroll of enchant weapon (25, 2, D:4) a scroll of remove curse (27, -11, D:4) a +0 mace of protection (27, -1, D:4) a +2 vampiric whip (36, 1, D:4) 5 gold pieces Level 5 of the Dungeon (0, 0, D:5) a +2 cloak (7, -2, D:5) 11 arrows (9, 1, D:5) an arrow (10, 26, D:5) a +0 battleaxe (13, 3, D:5) a +0 shortbow 14 arrows (44, -5, D:5) a +0 ring mail (46, -2, D:5) 23 stones (47, -7, D:5) a +0 robe (47, 22, D:5) a throwing net (55, 6, D:5) 10 bolts (55, 14, D:5) a +0 giant club (55, 15, D:5) a +0 chain mail (66, 8, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 dagger a +0 robe (6, -4, D:6) a +0 flail (6, -3, D:6) a +2 antimagic flail (15, 26, D:6) a +0 ring mail (16, 15, D:6) a +0 whip (28, 25, D:6) a +0 flail (42, 18, D:6) a cursed +0 ring mail (44, 7, D:6) 19 arrows (48, 22, D:6) 17 sling bullets Level 7 of the Dungeon (3, -6, D:7) a +0 flail (8, 21, D:7) a cursed -1 hand axe a +0 animal skin (14, 13, D:7) an uncursed ring of teleportation (16, 23, D:7) a cursed +0 ring mail (17, 25, D:7) 24 stones (19, -8, D:7) a +0 long sword a +0 plate armour (26, 26, D:7) a +0 quarterstaff (30, -1, D:7) a +0 leather armour (40, 7, D:7) a +0 falchion (41, 36, D:7) a +0 quarterstaff (45, 29, D:7) a +0 giant club Level 8 of the Dungeon (4, 0, D:8) a +0 helmet (8, -26, D:8) a +0 giant club (15, -15, D:8) 18 stones (17, -13, D:8) 15 stones (21, -9, D:8) a hound corpse (skeletalised by now) (26, -5, D:8) a +0 scale mail (36, -20, D:8) an iguana skeleton (44, -6, D:8) 20 gold pieces (45, -12, D:8) a sling bullet a potion of invisibility (45, -10, D:8) a +0 short sword (unseen) the Ecumenical Temple