tape Level 1 of the Dungeon (0, 0, D:1) 26 stones (2, -8, D:1) a +0 dagger (10, 11, D:1) a +0 dagger (11, 9, D:1) a +0 club (11, 10, D:1) a +0 club (13, 3, D:1) a stone (14, 21, D:1) 15 stones (16, 2, D:1) 23 bolts (16, 10, D:1) a +0 club (20, 22, D:1) a +0 dagger (28, -13, D:1) a +0 short sword a stone (28, -12, D:1) a +0 club (28, -11, D:1) a stone (29, 13, D:1) a +0 dagger (35, -6, D:1) a +0 whip (40, 23, D:1) 9 stones (41, -17, D:1) a +0 short sword (41, 15, D:1) a +0 whip (43, 19, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) 25 bolts (9, -4, D:2) a +0 club (15, -32, D:2) 15 stones (17, -28, D:2) a +0 club (18, 4, D:2) a +0 dagger (19, -33, D:2) a +0 club a +0 club a +0 hunting sling 18 stones (19, 4, D:2) a +0 hand axe (unseen) (20, 3, D:2) a +0 club (20, 5, D:2) a +0 leather armour (still there?) a cursed -2 short sword (still there?) (21, -33, D:2) a stone (22, -33, D:2) 2 stones (23, -33, D:2) a stone (28, -33, D:2) a cursed -3 dagger a +0 hunting sling 19 stones (49, -33, D:2) a cursed -1 club (56, 8, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 robe (3, -11, D:3) a +0 dagger (6, -22, D:3) a throwing net (9, -7, D:3) a stone (10, -10, D:3) 12 sling bullets (11, -33, D:3) 15 stones (24, -8, D:3) a +0 ring mail a +0 flail a +0 ring mail (28, -8, D:3) 19 stones a +0 club a +0 club a +0 flail (28, 8, D:3) a +0 club 5 boomerangs a cursed +0 ring mail (29, -8, D:3) a +0 hand axe (30, -8, D:3) a stone (35, 0, D:3) a +0 hand axe (35, 1, D:3) a +0 trident (35, 8, D:3) a +0 dagger a +0 leather armour (36, 3, D:3) a cursed +0 leather armour (37, 1, D:3) a +0 club (40, -34, D:3) a +0 leather armour (41, -7, D:3) 23 arrows (46, -22, D:3) 23 stones (46, 0, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) 30 arrows (12, 27, D:4) a +0 dagger (16, -3, D:4) 35 stones (19, -2, D:4) a +0 rapier (19, 16, D:4) an uncursed staff of earth (21, 25, D:4) a cursed +0 dagger (33, 0, D:4) the cursed +0 pair of boots of the Pirate {rC+ rCorr Dex+4} It affects your dexterity (+4). It protects you from cold. It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. (34, 1, D:4) a +0 leather armour (34, 26, D:4) a +0 scale mail (still there?) a +0 dagger (still there?) a +0 leather armour (still there?) a cursed -2 hand axe (still there?) (35, 23, D:4) 14 stones (35, 25, D:4) a +0 dagger (still there?) a +0 robe (still there?) (36, 4, D:4) a +0 giant club (39, 24, D:4) a +0 club (40, 24, D:4) a +0 mace a +0 leather armour (41, 24, D:4) a +0 dagger a +0 robe (59, 33, D:4) a +1 scythe of freezing a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 dagger of venom a cursed +0 robe (0, 1, D:5) a +0 short sword (1, -1, D:5) a +0 dagger a cursed +0 robe (8, -2, D:5) a +0 broad axe a +0 robe (21, 0, D:5) 24 sling bullets (27, 10, D:5) a +0 robe (29, -20, D:5) a +0 mace (31, -34, D:5) a +0 war axe (31, -20, D:5) a +0 scale mail (33, -30, D:5) a +0 robe a +0 dagger (36, 5, D:5) 15 stones (37, -25, D:5) a +0 flail a +0 leather armour (44, -35, D:5) 23 sling bullets (49, -43, D:5) a +3 spear (54, -5, D:5) 18 stones (56, -33, D:5) 28 bolts (61, 1, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a -4 ring of intelligence (11, 20, D:6) a +0 giant club (18, 35, D:6) 12 stones (27, 19, D:6) a cursed +0 ring mail (46, 14, D:6) a cursed -3 giant club (66, 29, D:6) 16 stones Level 7 of the Dungeon [Shop] Futedent's Antique Weapon Emporium a +0 club (29 gold) a +0 giant club (49 gold) a +0 rapier (116 gold) a +0 long sword (101 gold) a +0 club (29 gold) a +1 dagger of venom (272 gold) a +2 vampiric lajatang (1653 gold) a +0 scythe (87 gold) the +8 hunting sling "Dodghu Ciyr" {freeze, *Drain Int+3} (1461 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+3). It causes draining when unequipped. the +9 war axe "Cifoat Saxo" {vorpal, MP+9} (2206 gold) It inflicts extra damage upon your enemies. It affects your magic capacity (+9). a +4 vampiric halberd (986 gold) a +2 trident of freezing (530 gold) (0, 0, D:7) a +0 rapier (11, -18, D:7) 21 arrows (15, -22, D:7) a +0 mace an orc corpse (16, 1, D:7) 17 sling bullets (21, -6, D:7) a stone (22, -6, D:7) a stone (23, -6, D:7) 2 stones (24, -5, D:7) a +0 ring mail a +0 short sword a +0 club a +0 short sword 4 stones (24, -4, D:7) a +0 long sword a stone (32, -5, D:7) an arrow (33, -3, D:7) an arrow (34, -5, D:7) 2 arrows (35, -5, D:7) 2 arrows (35, -4, D:7) a +0 dagger a +0 club a +0 ring mail (36, -4, D:7) a +0 hand axe a +0 dagger a cursed +0 robe a +0 dagger a +0 chain mail (37, -4, D:7) a cursed -1 shortbow 6 arrows a +0 chain mail (43, 0, D:7) a +0 hand axe (44, -18, D:7) a +0 dagger (44, 1, D:7) a +0 hand axe (46, 0, D:7) a +0 hand axe (58, -53, D:7) a +0 spear 21 stones a gnoll corpse (skeletalised by now) (58, -16, D:7) an uncursed ring of fire (61, -48, D:7) a +0 club a gnoll corpse (skeletalised by now) (62, -48, D:7) a +0 halberd a gnoll corpse (skeletalised by now) the Ecumenical Temple