tape Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (1, 5, D:1) a +0 dagger (3, -23, D:1) 21 arrows (3, -1, D:1) a +0 dagger (3, 1, D:1) a +0 hand axe (5, -33, D:1) a +0 club (8, 5, D:1) 27 sling bullets (14, -38, D:1) 22 stones (16, 7, D:1) a +0 hand axe (18, -42, D:1) 19 stones (19, -42, D:1) a +0 plate armour (20, -40, D:1) 23 arrows (21, -33, D:1) a +0 dagger (24, -42, D:1) a +0 dagger (33, -42, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (4, 17, D:2) a +0 club (7, -12, D:2) 16 stones (9, 8, D:2) a +0 helmet (11, 6, D:2) a +0 hunting sling a +0 club 11 stones (22, 10, D:2) a +0 dagger (40, 6, D:2) a +0 dagger 3 boomerangs a +0 leather armour (43, 19, D:2) a +0 hunting sling (54, 2, D:2) a +0 trident (63, -17, D:2) a +0 scythe a +0 robe Level 3 of the Dungeon (4, -42, D:3) 15 poisoned darts (4, -26, D:3) 19 stones (4, -25, D:3) a +0 mace (5, -16, D:3) a +0 dagger (14, -48, D:3) 17 stones (14, -3, D:3) a +1 dagger of chaos (17, -13, D:3) 20 stones (22, -39, D:3) a +0 whip 4 stones (33, -24, D:3) 14 arrows (34, -15, D:3) a +0 hand axe a +0 scale mail a +0 short sword (35, -20, D:3) a +0 spear (unseen) (38, -36, D:3) a +0 hand axe (39, -20, D:3) a +0 spear (still there?) a scroll of noise (still there?) Level 4 of the Dungeon (0, 0, D:4) a +0 hand crossbow (12, -48, D:4) a +2 short sword of venom (15, -28, D:4) a +0 robe (19, -27, D:4) a +0 giant club (33, -4, D:4) a +0 long sword (45, -5, D:4) a +0 club a +0 robe (47, 5, D:4) a +0 rapier (55, -25, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) 19 bolts (16, 39, D:5) 22 bolts (22, 42, D:5) 10 sling bullets (24, 42, D:5) a +0 dagger 17 poisoned darts (53, 13, D:5) 7 javelins Level 6 of the Dungeon (0, 0, D:6) a +0 club (9, 19, D:6) 22 stones (19, 7, D:6) 9 bolts a +0 dagger a +0 hand crossbow (20, 8, D:6) 3 poisoned darts a +0 short sword (20, 9, D:6) 6 stones a +0 dagger a +0 short sword a +0 club (20, 10, D:6) a +0 whip (21, 8, D:6) 2 stones a +0 dagger (28, -14, D:6) a +0 buckler a +0 ring mail a +0 trident (29, 8, D:6) a +0 leather armour (30, -14, D:6) a +0 whip (38, -16, D:6) a +0 spear Level 7 of the Dungeon [Shop] Bosodick's General Store a +0 war axe (49 gold) a scroll of teleportation (42 gold) a +1 helmet of see invisible (231 gold) a scroll of holy word (105 gold) 13 bolts (36 gold) a wand of flame (20) (154 gold) 25 bolts (70 gold) a +0 dagger (28 gold) 26 stones (36 gold) (0, 0, D:7) 25 stones (6, -12, D:7) an amulet of guardian spirit a +3 battleaxe of freezing a +0 robe a +0 battleaxe a +0 robe (6, -11, D:7) a +4 falchion a +0 robe a +2 scimitar a +0 robe (12, 7, D:7) 30 stones (17, 2, D:7) 17 bolts (21, 5, D:7) a +0 pair of gloves (21, 15, D:7) a +0 leather armour (24, -10, D:7) 18 arrows (26, -5, D:7) 21 stones (32, -12, D:7) a +0 hand axe (33, -21, D:7) a +0 spear (33, -13, D:7) a +0 club a +0 ring mail (34, -14, D:7) a +0 hand axe 3 boomerangs (36, -16, D:7) a +0 club a +0 leather armour (36, -2, D:7) a +0 spear (37, -18, D:7) a +0 spear (37, -17, D:7) a +0 flail (38, -17, D:7) a +0 mace (38, -2, D:7) a +0 halberd (41, 7, D:7) a +0 hand axe (50, -14, D:7) a +0 whip (58, -25, D:7) a +0 trident Level 8 of the Dungeon [Shop] Juuwadd's General Store a piece from Xom's chessboard (15/15) (240 gold) a scroll of summoning (114 gold) a +0 falchion (36 gold) a +2 scale mail of poison resistance (216 gold) a potion of haste (120 gold) 22 stones (26 gold) 17 arrows (40 gold) a potion of lignification (36 gold) a +0 leather armour (24 gold) 19 stones (22 gold) (0, 0, D:8) a +0 shortbow (6, 12, D:8) 22 stones (7, 17, D:8) a +0 robe (14, 12, D:8) 27 sling bullets (16, 8, D:8) a +0 rapier (19, -12, D:8) 20 stones (23, 5, D:8) a +0 robe (50, -4, D:8) a +0 flail a +0 robe (51, -3, D:8) a +3 halberd a +0 robe (52, -5, D:8) a +4 great sword a +0 robe (56, -23, D:8) 14 stones Level 9 of the Dungeon [Shop] Xanim's CLEARANCE SALE! EVERYTHING MUST GO! a scroll of summoning (38 gold) a wand of flame (18) (40 gold) (0, 0, D:9) a +0 club (2, -3, D:9) 7 stones (11, -15, D:9) a +0 ring mail 26 sling bullets a +0 quarterstaff a +0 hunting sling (13, -17, D:9) a +0 chain mail (14, 0, D:9) a +0 whip (16, -8, D:9) a +0 dire flail a +0 plate armour (17, -7, D:9) a +2 hand axe of freezing a +0 ring mail (18, -7, D:9) a +0 short sword (19, 4, D:9) 18 arrows (20, -6, D:9) a +0 whip (20, -2, D:9) a +0 whip (21, -6, D:9) a +0 short sword 5 poisoned darts (21, -5, D:9) a +0 short sword a +0 falchion a +2 dagger of draining a +0 whip of flaming 12 poisoned darts a +0 hand axe a +1 dagger of venom a +0 robe (21, -4, D:9) a +1 dagger of draining a +0 robe (25, -20, D:9) a +0 dagger a +0 robe (26, -20, D:9) a +0 dagger a +0 robe (26, -19, D:9) a +0 club (27, -19, D:9) a +0 dagger a +0 robe (28, -4, D:9) 22 arrows (35, -9, D:9) 15 bolts (42, -22, D:9) a +0 pair of gloves (47, -17, D:9) a +0 leather armour (49, 5, D:9) 16 arrows Level 10 of the Dungeon (0, 0, D:10) a +0 plate armour (19, -34, D:10) 18 stones (21, -11, D:10) 17 stones (36, -21, D:10) a +0 pair of boots (37, -5, D:10) a +0 robe (49, -23, D:10) a +0 chain mail a +0 mace (49, -2, D:10) a +4 chain mail (50, -24, D:10) a +0 robe a +0 dagger (51, -23, D:10) a +0 chain mail a +0 morningstar (53, -23, D:10) 12 poisoned darts the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 spear (14, 33, Lair:1) 12 stones (19, -1, Lair:1) a +0 war axe (54, 32, Lair:1) 6 boomerangs (58, 2, Lair:1) 20 bolts (58, 15, Lair:1) 12 stones (60, 18, Lair:1) a +0 robe (63, 8, Lair:1) a book of Minor Magic Level 2 of the Lair of Beasts (0, 0, Lair:2) 4 boomerangs (19, 43, Lair:2) 2 scrolls of noise 3 potions of degeneration (22, 20, Lair:2) the +8 rapier of Wariness {vorpal, +Blink Will+ Str+4 Dex+2} It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your dexterity (+2). It lets you blink. It increases your willpower. (40, -1, Lair:2) 22 stones (40, 48, Lair:2) an amulet of guardian spirit (43, 33, Lair:2) a +0 whip (44, 34, Lair:2) 16 bolts (47, 41, Lair:2) a +0 plate armour (48, -3, Lair:2) 12 stones (56, 16, Lair:2) 24 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) the +5 whip of the Common Good {protect, Str+3 Dex+4} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (+3). It affects your dexterity (+4). (6, 24, Lair:3) 2 boomerangs (8, 18, Lair:3) a scroll of noise (11, -21, Lair:3) 15 stones (15, -6, Lair:3) a +0 pair of boots (21, -19, Lair:3) 5 arrows (22, -20, Lair:3) 12 bolts (22, 4, Lair:3) 27 stones (34, -17, Lair:3) a +0 falchion (42, 24, Lair:3) 28 stones (43, 12, Lair:3) a +0 morningstar Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 buckler (2, -33, Lair:4) 7 javelins (6, -11, Lair:4) 2 potions of degeneration (14, -21, Lair:4) 22 stones (15, -23, Lair:4) 9 stones (16, -22, Lair:4) a scroll of noise (19, 1, Lair:4) a +1 longbow of flaming 23 arrows a +1 barding (21, -47, Lair:4) a +0 pair of gloves (25, -20, Lair:4) a +0 fustibalus (29, -20, Lair:4) 8 stones (36, 0, Lair:4) a +0 pair of boots (39, -42, Lair:4) a +0 great sword (42, -21, Lair:4) 13 arrows Level 5 of the Lair of Beasts (8, 0, Lair:5) 11 stones (9, 0, Lair:5) 23 arrows (10, -29, Lair:5) a +0 quarterstaff (32, 12, Lair:5) 6 stones (35, -31, Lair:5) 22 stones (38, 6, Lair:5) 11 stones (38, 7, Lair:5) 13 stones (40, 8, Lair:5) 18 stones (41, -1, Lair:5) a potion of degeneration (41, 6, Lair:5) 15 stones (42, 8, Lair:5) 29 stones (43, -14, Lair:5) 36 gold pieces (43, -7, Lair:5) a +0 trident (44, -14, Lair:5) 12 poisoned darts (47, -15, Lair:5) a +0 ring mail (51, 2, Lair:5) 14 stones (54, 17, Lair:5) 19 stones (58, 15, Lair:5) 26 stones (59, -17, Lair:5) a +0 trident (60, -22, Lair:5) a +1 dagger of distortion Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 cloak (11, 40, Lair:6) a +0 trident (15, -5, Lair:6) a +0 trident (24, 29, Lair:6) a +0 scale mail (27, 9, Lair:6) 3 javelins (30, 25, Lair:6) a staff of death (44, 3, Lair:6) a +0 chain mail (46, 17, Lair:6) a +0 dagger a +0 robe (48, 21, Lair:6) an elephant corpse (skeletalised by now) (49, 23, Lair:6) an elephant corpse (skeletalised by now) (50, -3, Lair:6) a dire elephant corpse (skeletalised by now) (50, 16, Lair:6) a potion of degeneration (51, 12, Lair:6) a Young Poisoner's Handbook (51, 13, Lair:6) 23 gold pieces (51, 15, Lair:6) the ring of Zyn Nyud {Ice rN+ Int-2 SInv} [ring of ice] It enhances your ice magic. It affects your intelligence (-2). It makes you vulnerable to fire. It protects you from cold. It protects you from negative energy. It lets you see invisible. (51, 18, Lair:6) a +0 dagger a +0 robe a human corpse (skeletalised by now) (52, 12, Lair:6) 12 stones (52, 13, Lair:6) a lightning rod (4/4) (55, -5, Lair:6) a +0 long sword Level 1 of the Pits of Slime