Dungeon Crawl Stone Soup version 0.27-a0-1334-g2746e35aca (webtiles) character file. Game seed: 6028011816031685710 363 tape the Conjurer (level 6, -10/36 HPs) Began as an Octopode Conjurer on June 26, 2021. Mangled by Edmund (17 damage) ... on level 4 of the Dungeon. The game lasted 00:06:31 (3753 turns). tape the Conjurer (Octopode Conjurer) Turns: 3753, Time: 00:06:31 Health: -10/36 AC: 1 Str: 7 XL: 6 Next: 67% Magic: 2/12 EV: 13 Int: 22 God: Gold: 123 SH: 0 Dex: 10 Spells: 7/14 levels left rFire . . . SeeInvis . c - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.12/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 123 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Scrolls a - a scroll of silence {unknown} b - 3 scrolls of teleportation {unknown} f - a scroll of magic mapping {unknown} i - a scroll of amnesia {unknown} j - 4 scrolls of identify {unknown} k - 2 scrolls of blinking {unknown} m - a scroll of enchant armour {unknown} Potions d - 2 potions of curing {unknown} e - a potion of cancellation {unknown} g - 3 potions of heal wounds h - a potion of magic {unknown} l - a potion of degeneration {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 4.5 Spellcasting + Level 6.0 Conjurations + Level 1.4 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 3d5 1% 2 x - Iskenderun's Mystic Conj/Tloc 21% 2d6 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 72% 2x1d7 3% 1 Conjure Flame Conj/Fire 18% 6-21 10% 3 Dazzling Flash Conj/Hex 36% N/A 10% 3 Summon Small Mammal Summ 16% N/A 11% 1 Call Imp Summ 4% N/A 16% 2 Fulminant Prism Conj/Hex 9% 3d7 30% 4 Sticky Flame Conj/Fire 18% 2d4 30% 4 Call Canine Familiar Summ 4% N/A 32% 3 Inner Flame Hex/Fire 4% N/A 32% 3 Summon Guardian Golem Hex/Summ 4% N/A 32% 3 Fireball Conj/Fire 9% 3d6 65% 5 Summon Ice Beast Ice/Summ 4% N/A 71% 4 Summon Lightning Spire Summ/Air 4% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Kikubaaqudgha Makhleb Xom Shops: D:2 = D:3 : Annotations: D:4 Edmund, Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +4 dire flail of protection and wearing a +0 leather armour (79% to hit) The searing ray hits Edmund. Edmund is lightly wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits Edmund. Edmund is lightly wounded. The searing ray hits Edmund. Edmund is lightly wounded. The searing ray hits Edmund. Edmund is moderately wounded. You finish channeling your searing ray. Edmund hits you with a +4 dire flail of protection! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +4 dire flail of protection and wearing a +0 leather armour (moderately wounded, 79% to hit) The searing ray hits Edmund! Edmund is heavily wounded. (Press . to maintain the ray.) Edmund barely misses you. The searing ray hits Edmund! Edmund is severely wounded. Edmund hits you with a +4 dire flail of protection. The searing ray hits Edmund! Edmund is almost dead. Edmund hits you with a +4 dire flail of protection! * * * LOW HITPOINT WARNING * * * The searing ray hits Edmund but does no damage. Edmund is almost dead. You finish channeling your searing ray. Edmund completely misses you. Edmund says, "A flail is better than a scythe, any day of the week!" Edmund hits you with a +4 dire flail of protection! You die... #. #. ############# #. ....##.. ..# #. ###...#.# #.# #. #...#.#.###.# #) # #.#.......#.# ## #.##@##.##.#.#.# #....@..##.#.#.###### ####.#####..........### #.......###########.##. #.##.##.# #.... # #.# # ####. #.# ## ..# #### .## #... . #.... You could see Edmund. Vanquished Creatures A necrophage (D:4) A phantom (D:4) A scorpion (D:4) Natasha (twice) (D:4) A hound skeleton (D:4) 3 adders 2 dart slugs (D:4) A worm (D:2) 7 orcs 3 ball pythons 3 bats (D:1) 3 endoplasms 2 giant cockroaches A goblin (D:2) 6 hobgoblins 3 jackals (D:3) A quokka (D:1) 2 frilled lizards (D:2) A kobold (D:4) 7 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tape the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 275 | D:1 | Reached XP level 2. HP: 15/17 MP: 1/5 282 | D:1 | Found a faded altar of an unknown god. 738 | D:2 | Learned a level 2 spell: Searing Ray 924 | D:2 | Reached XP level 3. HP: 16/21 MP: 2/7 1143 | D:2 | Found Teukaud's Jewellery Boutique. 1973 | D:3 | Found a burning altar of Makhleb. 1974 | D:3 | Noticed an Executioner 2007 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2086 | D:3 | Found Fiog's Book Shoppe. 2127 | D:3 | Reached XP level 4. HP: 27/27 MP: 2/8 2514 | D:3 | Found a shimmering altar of Xom. 2675 | D:4 | Noticed a necrophage 2679 | D:4 | Killed a necrophage 2680 | D:4 | Reached skill level 5 in Conjurations 2680 | D:4 | Reached XP level 5. HP: 22/31 MP: 3/10 2758 | D:4 | Noticed a phantom 2795 | D:4 | Killed a phantom 2796 | D:4 | Reached XP level 6. HP: 26/36 MP: 2/12 2871 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 2908 | D:4 | Noticed Sigmund 3269 | D:4 | Reached skill level 1 in Translocations 3392 | D:4 | Noticed Natasha 3394 | D:4 | Killed Natasha 3658 | D:4 | Noticed Natasha 3662 | D:4 | Killed Natasha 3663 | D:4 | Reached skill level 6 in Conjurations 3732 | D:4 | Noticed Edmund 3753 | D:4 | Mangled by Edmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_another_circle, layout_rooms, basic_ecumenical_altar, chequers_avenue D:2: layout_basic, serial_shops, nicolae_shop_competitors_out_of_business D:3: layout_loops_ring, lemuel_tele_altar, makhleb_altar_promises_db, kiku_gazebo_pond_becter, serial_shops, shop_statue D:4: layout_loops_cross, uniq_edmund, uniq_natasha, uniq_sigmund Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 4 | 4.5 Conjurations | 5 6 | 6.0 Translocations | 1 | 1.4 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 17 | 2 || 19 Unarmed | 5 | || 5 Constrict | 6 | 1 || 7 Tentacles | | 1 || 1 Cast: Magic Dart | 56 | 35 || 91 Searing Ray | 2 | 8 || 10 Stab: Sleeping | 1 | || 1 Armor: Skin | 5 | 5 || 10 Dodge: Dodged | 27 | 12 || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3751 | 3724 | 27 | 1205 | 2197 | 4 | 937.8 | Dungeon | 3751 | 3724 | 27 | 1205 | 2197 | 4 | 937.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1083 daAuts D:4: 1077 daAuts D:3: 858 daAuts D:1: 731 daAuts