Dungeon Crawl Stone Soup version 0.27-a0-1334-g2746e35aca (webtiles) character file. Game seed: 8447992253207353960 16 tape the Conjurer (level 2, -3/17 HPs) Began as an Octopode Conjurer on June 26, 2021. Slain by an adder (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:06 (1080 turns). tape the Conjurer (Octopode Conjurer) Turns: 1080, Time: 00:01:06 Health: -3/17 AC: 1 Str: 6 XL: 2 Next: 54% Magic: 0/5 EV: 13 Int: 20 God: Gold: 55 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . SeeInvis . b - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: lethally poisoned (-3 -> -8) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 55 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Scrolls c - a scroll of identify {unknown} Potions a - a potion of attraction {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.4 Spellcasting + Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 3d4 3% 2 Dazzling Flash Conj/Hex 22% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded, 100% to hit) The magic dart hits the adder. The adder is heavily wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. The adder is heavily wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The adder bites you. You are poisoned. The adder poisons you! You miss the adder. Your grab misses the adder. Your squeeze misses the adder. The adder is heavily wounded. You feel sick. The adder bites you. You hit the adder. Your grab misses the adder. The adder is severely wounded. You feel sick. The adder completely misses you. The adder bites you. You are lethally poisoned! The adder poisons you! You are too injured to fight recklessly! You closely miss the adder. Your grab misses the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You miss the adder. Your grab misses the adder. You squeeze the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... #.... . ## #.... ..#... #....#...#. # . #......#..#.# #.#..........# #........... .......!#S##### #....@.....### #..#.......#.) #...#.)#.# #.#...#.### #....#....# .. #......###. ...#..#.....## .....#.....#.#.# .........#..#)## You could see an adder. Vanquished Creatures 2 bats (D:1) 2 endoplasms A giant cockroach (D:1) 3 goblins (D:1) A hobgoblin (D:1) 2 kobolds A ball python (D:1) 2 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tape the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 270 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 1080 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_chessboard, layout_basic, kennysheep_nondescript, minivault_23 D:2: layout_basic, hellmonk_ecumenical_altar_arch_garden, grunt_decor_one_mirror, minmay_misc_feat_secret_circle, minmay_misc_feat_iff, minmay_increasing_density, uniq_natasha, uniq_terence Action || total -------------------------++------- Melee: Dagger || 19 Constrict || 3 Tentacles || 3 Unarmed || 1 Cast: Magic Dart || 18 Stab: Sleeping || 5 Armor: Skin || 2 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1079 | 1061 | 18 | 180 | 800 | 2 | 539.5 | Dungeon | 1079 | 1061 | 18 | 180 | 800 | 2 | 539.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1050 daAuts D:2: 28 daAuts