tape Level 1 of the Dungeon (0, 0, D:1) a +0 helmet (1, -4, D:1) a +0 hand axe (6, 18, D:1) a +0 club (6, 32, D:1) a +0 short sword 4 stones (7, 5, D:1) a stone (16, -1, D:1) a +0 dagger (40, 25, D:1) a +0 club (40, 39, D:1) a +0 dagger (43, -3, D:1) a +0 pair of boots (44, 18, D:1) a +0 hand axe (46, 9, D:1) a +1 trident of protection (52, 16, D:1) a +0 helmet (54, 11, D:1) a +0 whip a stone (54, 38, D:1) a +0 club (55, 12, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a jackal skeleton (1, 2, D:2) a +0 whip (11, -8, D:2) a +0 club a +0 sling (21, 19, D:2) a +0 club (23, 2, D:2) a +0 hand axe (23, 19, D:2) a +0 club (24, -5, D:2) a +0 club (26, 20, D:2) the +5 robe "Hioptaju" {rPois Will+} rPois: It protects you from poison. Will: It increases your willpower.