tape Level 1 of the Dungeon (16, 5, D:1) 8 stones (18, -36, D:1) a +0 club (21, 19, D:1) 5 stones (22, -3, D:1) a +0 short sword (23, -28, D:1) a +0 leather armour (24, -32, D:1) a +0 dagger (24, -29, D:1) a +0 club (25, -9, D:1) a +0 leather armour of positive energy (26, -22, D:1) 9 stones (35, -15, D:1) a +0 dagger 7 stones (38, 0, D:1) a +0 dagger (40, -11, D:1) a stone (48, -1, D:1) a +0 lajatang (51, -15, D:1) a +0 club (51, -6, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) 4 gold pieces (0, 4, D:2) a scroll of enchant weapon (3, 2, D:2) 5 gold pieces (4, 1, D:2) 5 gold pieces (5, 5, D:2) 8 gold pieces (7, 4, D:2) 3 gold pieces (10, -2, D:2) a scroll of identify (15, 2, D:2) 7 gold pieces a +0 sling (15, 12, D:2) a potion of ambrosia (17, -3, D:2) a scroll of blinking (19, 4, D:2) 5 gold pieces a +0 dagger (20, -3, D:2) a +0 whip (32, -10, D:2) a +0 whip (35, -12, D:2) a +0 dagger (35, 10, D:2) an adder skeleton (43, 6, D:2) a rat corpse (skeletalised by now) (44, 1, D:2) 3 stones (44, 3, D:2) a +0 arbalest