tape Level 1 of the Dungeon (0, 0, D:1) 8 stones (16, -46, D:1) a +0 dagger 3 stones (21, -12, D:1) a +0 robe (21, -3, D:1) a +0 dagger (26, -28, D:1) an orb of wrath (27, -48, D:1) a +0 dagger (27, -5, D:1) 4 stones (28, -30, D:1) an orb of energy (37, -11, D:1) 3 poisoned darts (50, -27, D:1) a +0 dagger (52, -20, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 4 stones (5, -26, D:2) a +0 dagger (9, -34, D:2) a +0 short sword (15, -42, D:2) a +0 glaive (27, -25, D:2) a +0 falchion (28, -5, D:2) a +0 club (35, -19, D:2) a +0 sling (37, -18, D:2) a +0 dagger (45, -18, D:2) a +0 dagger (46, -20, D:2) a +0 kite shield Level 3 of the Dungeon (0, 0, D:3) a +0 flail (20, 21, D:3) a +0 whip (24, 10, D:3) the +1 robe of Calculation {+Inv Int-2 Dex+6 Archmagi} Int-2: It affects your intelligence (-2). Dex+6: It affects your dexterity (+6). +Inv: It lets you turn invisible. Archmagi: It increases the power of your magical spells. (26, 8, D:3) 2 stones (28, 15, D:3) a +0 mace (30, 6, D:3) 8 stones (32, 14, D:3) a +0 sling (46, 22, D:3) a +0 club a goblin corpse (skeletalised by now) (49, 8, D:3) 7 stones Level 4 of the Dungeon (0, 0, D:4) a +0 dagger 2 stones (1, -3, D:4) 3 stones