Dungeon Crawl Stone Soup version 0.32-a0-18-g89e19f1974 (webtiles) character file. Game seed: 4795385099149729999 93 tape the Shield-Bearer (level 4, 0/37 HPs) Began as a Human Fighter on Jan 16, 2024. Succumbed to a water moccasin's poison ... on level 3 of the Dungeon. The game lasted 00:02:52 (1332 turns). tape the Shield-Bearer (Human Fighter) Turns: 1332, Time: 00:02:52 Health: 0/37 AC: 6 Str: 18 XL: 4 Next: 62% Magic: 4/4 EV: 9 Int: 9 God: Gold: 107 SH: 4 Dex: 12 Spells: 3/3 levels left rFire + . . a - +0 flail rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth f - ring of resist corrosion HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: brilliant, lethally poisoned (0 -> -2), attractive A: explore regen, fire resistance 1, subdued magic 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 107 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Jewellery f - a ring of resist corrosion (left hand) Scrolls e - 3 scrolls of identify {unknown} h - a scroll of fear {unknown} i - a scroll of fog {unknown} j - a scroll of brand weapon {unknown} k - 3 scrolls of immolation {unknown} Potions d - a potion of might m - a potion of attraction Skills: + Level 3.6 Fighting + Level 2.8 Maces & Flails + Level 3.6 Armour + Level 3.6 Shields You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 0% 3d5 99% 3 Summon Ice Beast Ice/Summ 0% N/A 99% 3 Sculpt Simulacrum Ice/Alch 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Your flesh is heat resistant. (rF+) Your spells are a little easier to cast, but a little less powerful. Message History You feel sick. The water moccasin barely misses you. The water moccasin closely misses you. The kobold hits you with a +0 short sword. You barely miss the water moccasin. The water moccasin is lightly wounded. You feel sick. The water moccasin bites you but does no damage. You block the water moccasin's attack. The kobold hits you but does no damage. You hit the water moccasin. The water moccasin is moderately wounded. You feel sick. The water moccasin bites you. The kobold hits you but does no damage. The water moccasin bites you! You are more poisoned. The water moccasin poisons you! You feel very sick. The water moccasin closely misses you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * * * * LOW HITPOINT WARNING * * * You feel very sick. The kobold attacks as it pursues you! The kobold closely misses you. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. The kobold attacks as it pursues you! The kobold hits you but does no damage. It was a potion of attraction. You feel attractive to monsters. * * * LOW HITPOINT WARNING * * * You feel sick. The kobold closely misses you. It was a potion of mutation. You feel extremely strange. Your connection to magic feels subdued. You feel resistant to heat. * * * LOW HITPOINT WARNING * * * You feel sick. The kobold hits you but does no damage. It was a potion of brilliance. You feel clever all of a sudden. You die... #... #.# ....##.# ........ .# .......###...# #..†....# ..#####.####### ........# #########.# #....<@KS.# #.######### You could see a water moccasin and a kobold. Vanquished Creatures Terence (D:1) An adder (D:2) 3 dart slugs (D:1) A ribbon worm (D:2) 6 ball pythons 3 endoplasms A giant cockroach (D:1) 7 goblins 7 jackals A bat (D:1) 3 frilled lizards (D:1) 5 kobolds 9 rats (D:1) 48 creatures vanquished. Vanquished Creatures (others) A ball python (D:3) 1 creature vanquished. Grand Total: 49 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tape the Human Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 40 | D:1 | Reached XP level 2. HP: 14/24 MP: 2/2 327 | D:1 | Reached XP level 3. HP: 29/29 MP: 3/3 802 | D:2 | Noticed Terence 817 | D:1 | Killed Terence 818 | D:1 | Reached XP level 4. HP: 25/35 MP: 4/4 1315 | D:3 | Noticed a water moccasin 1331 | D:3 | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 1331 | D:3 | Gained mutation: Your flesh is heat resistant. (rF+) | [potion of mutation] 1331 | D:3 | HP: 1/37 [poisoned by a water moccasin] 1332 | D:3 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_basic, corexii_hall_statues_x, chequers_serial_rivers_marsh D:2: layout_rooms, uniq_terence D:3: layout_loops_ring, trog_wizard, uniq_ijyb Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Flail | 104 | 60 || 164 Use: Potion | | 3 || 3 Armour: Scale mail | 70 | 55 || 125 Dodge: Dodged | 43 | 37 || 80 Block: Buckler | 22 | 20 || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1385 | 1336 | 49 | 38 | 922 | 3 | 461.7 | Dungeon | 1385 | 1336 | 49 | 38 | 922 | 3 | 461.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 852 daAuts D:2: 505 daAuts D:3: 27 daAuts