tatulmax Level 1 of the Dungeon (0, 0, D:1) 4 javelins (8, 0, D:1) a cursed -3 dagger (11, 10, D:1) a +0 club (12, 24, D:1) 15 stones (14, -2, D:1) a +0 club (17, 3, D:1) a +0 robe (23, 16, D:1) 4 tomahawks (24, -21, D:1) a +0 flail (25, 14, D:1) a +2 vampiric short sword (32, -3, D:1) a +0 hand axe (35, -19, D:1) a +0 short sword (38, 10, D:1) a +2 buckler (44, 10, D:1) an uncursed ring of magical power Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, 12, D:2) 26 arrows (5, 4, D:2) 24 arrows (15, 21, D:2) a +0 trident (22, -10, D:2) 8 tomahawks (24, 4, D:2) 19 stones (29, 1, D:2) a +0 club (29, 4, D:2) a cursed -2 war axe (29, 11, D:2) a +0 hunting sling (32, -18, D:2) 17 stones (37, -10, D:2) a +0 mace (38, -17, D:2) a -3 ring of strength (49, 9, D:2) 11 stones Level 3 of the Dungeon (0, 0, D:3) 20 arrows (0, 50, D:3) a +0 flail (6, 24, D:3) a +0 club (27, 24, D:3) a +0 dagger (36, 23, D:3) a +0 dagger a +0 robe a +0 dagger of venom a +1 war axe of chopping (37, 21, D:3) a +1 dagger of draining a cursed +0 robe (40, 25, D:3) a +0 club (40, 26, D:3) a +0 dagger (40, 27, D:3) a +0 dagger a +0 animal skin a +0 helmet a +0 club (43, 4, D:3) a +0 club 12 sling bullets (51, 12, D:3) a +0 pair of gloves Level 4 of the Dungeon (0, 0, D:4) 26 arrows (1, -11, D:4) a +0 flail a cursed -3 club a +0 whip (1, 7, D:4) a throwing net (2, -13, D:4) a +0 falchion a +0 whip (5, -6, D:4) 20 arrows (6, 8, D:4) a +0 spear a +0 flail (7, 9, D:4) a +0 spear (16, -11, D:4) 21 sling bullets (16, 12, D:4) a +3 scythe of venom a +0 robe (21, 10, D:4) a +0 shortbow 13 arrows (23, 9, D:4) an arrow (26, -27, D:4) a +0 war axe a +0 robe (35, 5, D:4) a +0 dagger a +0 robe a +0 club a +0 leather armour (36, 6, D:4) a +0 dagger a +0 robe (52, 6, D:4) a +0 buckler (52, 19, D:4) a +0 animal skin Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (2, 3, D:5) 24 stones (6, -8, D:5) 15 bolts (7, -21, D:5) 17 stones (8, 8, D:5) a +0 scale mail (9, -17, D:5) a +0 whip a +0 leather armour (9, -16, D:5) an uncursed amulet of magic regeneration a cursed -2 club a +0 scale mail a +0 club (9, -15, D:5) 22 stones (9, 7, D:5) 8 poisoned needles (11, -14, D:5) a +0 war axe a +0 mace (11, 14, D:5) a cursed -3 flail a +0 leather armour (17, 12, D:5) a +0 robe (19, 11, D:5) a +0 scale mail (19, 14, D:5) a +0 ring mail (20, 3, D:5) 15 arrows (21, 1, D:5) 23 arrows (23, -5, D:5) a +0 ring mail a +0 ring mail (25, -20, D:5) a +0 hand axe (28, -5, D:5) a +0 short sword (30, -16, D:5) a +0 dagger a +0 hand axe (36, -9, D:5) 20 arrows (38, -3, D:5) 19 stones (39, 17, D:5) 11 stones (40, -6, D:5) 12 sling bullets (45, -5, D:5) a +0 club Level 6 of the Dungeon [Shop] Gozag's Platinum Reserve the +11 spear of Kisingen {flame, MR+ Int+3} (7930 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). It affects your resistance to hostile enchantments. the +3 hand axe of Guilt {drain, rN+++ MR- Str+5 Dex-3} (4840 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+5). It affects your dexterity (-3). It renders you almost immune to negative energy. It affects your resistance to hostile enchantments. the ring "Lausm" {+Blink rElec rF++ rC- Slay+2} (5250 gold) [ring of slaying] It affects your accuracy and damage with ranged weapons and melee attacks (+2). It greatly protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It lets you blink. the +11 hunting sling of Qualaneupt {venom, MR+} (6940 gold) It poisons the ammo it fires. It affects your resistance to hostile enchantments. (1, -18, D:6) a cursed +0 bardiche (6, -20, D:6) a +0 robe (16, -11, D:6) 23 sling bullets (17, 1, D:6) a +0 leather armour (18, -27, D:6) a +0 pair of gloves (22, 4, D:6) a +0 chain mail a +0 short sword (23, 4, D:6) 4 tomahawks (23, 6, D:6) a +0 hand axe a +0 club a +0 dagger a +0 robe (28, -27, D:6) a +0 shortbow a +0 dagger a +0 robe a +0 dagger a cursed +0 robe 11 arrows (35, 2, D:6) a cursed +0 leather armour (39, 1, D:6) a +0 dagger a +0 robe (39, 2, D:6) a +0 short sword a cursed +0 leather armour (41, 9, D:6) a +0 animal skin (45, 7, D:6) a +2 whip of flaming a +0 robe (51, -14, D:6) a +0 trident (53, -16, D:6) a +0 large shield Level 7 of the Dungeon (0, 0, D:7) 19 poisoned needles (4, -46, D:7) a +0 robe (8, -44, D:7) a +0 helmet (15, -59, D:7) a cursed -1 quarterstaff (22, -11, D:7) a +0 leather armour (24, -11, D:7) a +0 mace a +0 chain mail a +0 dagger a cursed -1 robe (25, -11, D:7) a +0 dagger (29, -13, D:7) a +0 dagger a +0 robe (39, 0, D:7) 16 stones (40, -24, D:7) a cursed +0 chain mail Level 8 of the Dungeon (0, 0, D:8) 19 stones (9, -7, D:8) a +0 chain mail (19, -5, D:8) 2 stones (19, 37, D:8) a +0 hand axe (19, 38, D:8) a +0 hand axe a +0 dagger a +0 robe (23, -5, D:8) a stone (24, -5, D:8) a +0 short sword a +0 whip (25, -5, D:8) a +0 short sword a +2 dagger of electrocution 4 stones (26, -5, D:8) a +0 short sword a stone (26, 32, D:8) an arrow (28, -5, D:8) a stone (29, 32, D:8) a +0 shortbow 18 arrows (30, -5, D:8) a stone (31, -13, D:8) a +0 leather armour (32, -4, D:8) a stone (38, -8, D:8) a +0 leather armour (39, 4, D:8) a +0 robe a +0 dagger (41, 4, D:8) a +0 leather armour (42, 7, D:8) a +0 leather armour a +0 hand axe (42, 10, D:8) a cursed -2 dagger (42, 11, D:8) a +0 dagger (42, 12, D:8) a +0 hand axe a +2 dagger of electrocution a +0 giant spiked club a +0 war axe a +0 ring mail (42, 14, D:8) a +0 whip a +0 leather armour a +0 giant spiked club (53, 29, D:8) a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) 15 arrows (12, 7, Lair:1) a +0 chain mail (20, 28, Lair:1) a +0 long sword (42, 18, Lair:1) a +0 ring mail (49, 24, Lair:1) a hippogriff corpse