tauben the Dungeon [Shop] Essilaro's Antique Armour Emporium a +0 ring mail (120 gold) a +0 leather armour (60 gold) a +0 leather armour (60 gold) a +1 ring mail of cold resistance (480 gold) a +0 helmet (135 gold) a +1 robe of fire resistance (381 gold) a +3 plate armour of fire resistance (1350 gold) a +0 robe (21 gold) a +0 helmet (135 gold) [Shop] Ciwocani's General Store 150 stones (195 gold) a cursed +0 chain mail (19 gold) a +1 vampiric spear (208 gold) a +4 great mace of holy wrath (438 gold) the +7 dagger "Thing" {pain, +Fly rN+ MR+} (765 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you fly. a +0 dagger (26 gold) 2 scrolls of enchant weapon (195 gold) a +0 dagger (26 gold) a scroll of identify (26 gold) a +1 arbalest of freezing (196 gold) a scroll of fog (26 gold) a potion of might (52 gold) [Shop] Zagok's Antique Weapon Emporium a +0 war axe (98 gold) a +0 mace (84 gold) a +0 dagger (56 gold) a +0 dagger (56 gold) a +2 dagger of electrocution (476 gold) a +0 falchion (84 gold) a +0 spear (84 gold) a +0 dagger (56 gold) a +0 hunting sling (42 gold) the +7 mace "Macwenym" {drain, +Blink Int+3 Dex+2} (1817 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+3). It affects your dexterity (+2). It lets you blink. a +3 morningstar of crushing (644 gold) a +1 falchion of freezing (347 gold) [Shop] Wiokauda's Gadget Shoppe a wand of flame (22) (119 gold) a wand of paralysis (10) (143 gold) a phial of floods (520 gold) a wand of iceblast (3) (78 gold) a wand of random effects (6) (55 gold) a wand of charming (8) (117 gold) [Shop] Wonk's Weapon Shop a +8 shortbow (675 gold) the +7 eveningstar "Ligi" {speed, rElec} (1410 gold) Attacks with this weapon are significantly faster. It insulates you from electricity. 185 sling bullets (277 gold) a +0 mace of holy wrath (111 gold) a +3 broad axe of electrocution (405 gold) a +6 blowgun (517 gold) a +5 spear of flaming (486 gold) the +6 eveningstar of Utwaruh {vamp, rN+} (1293 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from negative energy. a +0 short sword of venom (84 gold) a +0 hand crossbow of flaming (124 gold) a +4 rapier of freezing (438 gold) [Shop] Umusu's Antique Armour Emporium the +6 scale mail of Immorality {rF+ rC+ MR+ Dex+4} (1863 gold) It affects your dexterity (+4). It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. a +4 ring mail of magic resistance (837 gold) the cursed +1 plate armour of Hangman {*Corrode rN+ Str+4} (1053 gold) It affects your strength (+4). It protects you from negative energy. It may corrode you when you take damage. It has a curse placed upon it. a +2 ring mail of positive energy (486 gold) a +2 leather armour of fire resistance (513 gold) a +0 plate armour of poison resistance (729 gold) a +0 robe of magic resistance (207 gold) the +4 scale mail "Zyug" {*Corrode MP+9 Dex+6 SInv} (1649 gold) It affects your dexterity (+6). It affects your magic capacity (+9). It lets you see invisible. It may corrode you when you take damage. a +0 cloak of poison resistance (229 gold) a +2 chain mail of cold resistance (580 gold) a +2 pair of gloves of dexterity (580 gold) a +1 robe (207 gold) [Shop] Wahapper's Magic Scroll Boutique a scroll of fog (24 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of vulnerability (90 gold) [Shop] Mamusch's Magic Scroll Boutique a scroll of enchant weapon (127 gold) a scroll of fog (34 gold) a scroll of identify (34 gold) a scroll of identify (34 gold) a scroll of revelation (68 gold) a scroll of vulnerability (127 gold) a scroll of identify (34 gold) a scroll of brand weapon (306 gold) [Shop] Geut's Distillery a potion of degeneration (13 gold) a potion of flight (52 gold) [Shop] Vuasiguan's Antique Weapon Emporium the +5 war axe of Sloth {flame, rElec rN+ MP+9} (1846 gold) It has been specially enchanted to surge with flame as it hits, increasing damage dealt by approximately one third against foes not resistant or susceptible to fire. Its heat also prevents any hydra heads it cuts off from regrowing. It insulates you from electricity. It protects you from negative energy. It affects your magic capacity (+9). a +0 short sword of speed (297 gold) a +1 antimagic trident (472 gold) a +2 glaive of protection (534 gold) a +2 quarterstaff of distortion (594 gold) a +0 mace of protection (151 gold) a +1 antimagic rapier (513 gold) the +9 hand crossbow "Eviscerator" {venom, rPois SInv} (1744 gold) It poisons the ammo it fires. It protects you from poison. It lets you see invisible. a +3 scimitar of electrocution (729 gold) a +5 glaive of venom (939 gold) [Shop] Amedu's Weapon Emporium a +0 vampiric war axe (175 gold) a +4 great sword of holy wrath (471 gold) a +1 war axe of chopping (170 gold) the +8 fustibalus of the Sun {speed, rN++ Str-5 Int+4} (1402 gold) Attacks with this weapon are significantly faster. It affects your strength (-5). It affects your intelligence (+4). It greatly protects you from negative energy. a +0 vampiric spear (154 gold) a +6 longbow of velocity (541 gold) a +1 hand axe of electrocution (203 gold) 114 arrows (159 gold) [Shop] Xydu's Book Emporium a book of Fire (1365 gold) a book of Ice (1155 gold) a book of Conjurations (630 gold) a book of Rebukes (945 gold) a book of Burglary (1575 gold) a book of Misfortune (1155 gold) a book of Summonings (1470 gold) a book of Frost (735 gold) a book of Death (1470 gold) a book of the Earth (1365 gold) the Volume of Fire and the Rocks (1197 gold) Spells Type Level a - Passwall Transmutation/Earth 2 b - Sticky Flame Conjuration/Fire 4 c - Steam Barrier Charms/Fire 5 d - Fire Storm Fire 9 a Fen Folio (1575 gold) (0, 0, D) a +0 great sword of flaming 50 large rocks (0, 2, D) 76 gold pieces a +0 demon blade of draining (1, 2, D) a +0 trident (1, 40, D) a +0 dagger (2, 36, D) a +7 great sword of flaming +0 pearl dragon scales (3, 0, D) a +2 demon trident of electrocution (3, 12, D) a +0 leather armour 149 steel javelins a +0 spear (3, 40, D) a +0 dagger a +0 dagger (4, 0, D) 22 gold pieces a +0 demon trident (4, 8, D) the +10 scimitar "Hemo" {venom, *Slow rPois rN++ SInv} It poisons the flesh of those it strikes. It protects you from poison. It greatly protects you from negative energy. It lets you see invisible. It may slow you when you take damage. (4, 12, D) a +0 robe a +2 rapier of freezing a +0 leather armour a +3 trident of piercing a +0 robe a +0 rapier (5, 12, D) a +0 leather armour 167 javelins a +6 spear of flaming a +0 robe a +6 trident of freezing a +0 robe a +0 rapier (6, 0, D) 22 gold pieces (6, 6, D) 99 gold pieces (6, 12, D) a +0 leather armour 161 javelins a +1 spear of piercing a +0 trident (7, 8, D) a +0 plate armour a +2 great mace a +0 large shield a cursed +0 plate armour a +3 long sword (7, 12, D) a +0 leather armour 146 javelins of penetration {=f} a +1 spear of freezing (8, 2, D) a +2 demon trident of flaming a +2 robe (8, 6, D) 63 gold pieces (8, 8, D) a +0 plate armour a +1 battleaxe of chopping (8, 12, D) a +0 leather armour a +0 vampiric spear a +0 leather armour 297 javelins a +0 spear (8, 20, D) 92 bolts a +0 arbalest (9, 8, D) a cursed +0 chain mail a +0 battleaxe (9, 34, D) a +2 robe a +0 dagger (10, 0, D) a +0 hand axe a +0 scimitar a +0 dire flail (10, 4, D) the ring "Fegaycyi" {rC++ Int+4 Dex-4 Slay+3} [ring of slaying] It affects your intelligence (+4). It affects your dexterity (-4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It greatly protects you from cold. (10, 6, D) 13 gold pieces (10, 8, D) a +0 plate armour a +0 great sword a +0 chain mail a +0 great sword a +0 medium shield a +0 plate armour a +2 war axe (10, 12, D) a +0 leather armour a +0 trident (10, 20, D) 58 large rocks (11, 0, D) a +0 trident a +0 glaive a +0 halberd a +0 mace (11, 8, D) a +0 plate armour a +0 war axe a +0 chain mail a +0 great sword a +0 medium shield a +0 chain mail a +1 long sword a +0 chain mail a +0 great mace (11, 24, D) 124 arrows a +2 robe of magic resistance a +0 club (11, 32, D) a +0 chain mail a +0 halberd (12, 8, D) a +0 chain mail a +3 great sword (12, 10, D) +0 storm dragon scales a +0 demon trident of distortion (12, 20, D) a +0 plate armour a +2 long sword of flaming (12, 28, D) a +3 quick blade (12, 32, D) a +0 plate armour a +0 dire flail (13, 10, D) a +2 robe of fire resistance (13, 24, D) a +2 shortbow of flaming (13, 28, D) a +0 long sword (13, 32, D) a +0 scale mail a +0 flail a +0 robe a +0 dagger (14, 8, D) a +0 medium shield a +0 chain mail a +0 broad axe a +2 plate armour of fire resistance a +0 great mace (14, 28, D) a +1 battleaxe (15, 20, D) 35 large rocks a +0 robe a +0 dagger a +0 robe a +0 whip (15, 22, D) a +0 chain mail a +2 battleaxe of electrocution (15, 24, D) a +0 robe (15, 28, D) a +0 executioner's axe (15, 32, D) a +0 dagger (16, 8, D) a +0 chain mail a +0 war axe a +0 chain mail a +0 great sword (16, 32, D) a +0 chain mail a +0 war axe (17, 4, D) a +5 glaive of venom (17, 8, D) a +0 plate armour a +0 long sword (17, 24, D) a +0 flail (17, 26, D) a +3 scimitar of flaming (17, 28, D) a +1 giant spiked club (17, 32, D) a +0 robe a +0 dagger a +0 short sword (18, -4, D) a +0 trident (18, 8, D) a +0 chain mail a +2 great sword of slicing a +0 plate armour a +0 battleaxe (18, 28, D) a +4 blowgun (18, 32, D) a +0 robe a +0 dagger of venom (19, 4, D) a +11 scythe of freezing (19, 8, D) a cursed +0 chain mail a cursed -2 great mace (19, 14, D) 108 gold pieces (19, 28, D) a +5 dagger of speed (19, 32, D) a +0 dagger (20, 4, D) a +5 great sword of slicing (20, 14, D) 49 gold pieces (20, 16, D) the +4 quarterstaff of the Trees {crush, rElec Int-5 Dex+2} It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your intelligence (-5). It affects your dexterity (+2). It insulates you from electricity. (21, 0, D) a +0 dagger a +0 cloak a +0 rapier a +0 cloak (21, 4, D) a +5 longbow of velocity (21, 8, D) a +0 chain mail a +0 long sword (21, 16, D) a +4 great mace (21, 28, D) +1 fire dragon scales (21, 32, D) a +0 leather armour a +0 hand axe (22, 4, D) a +5 broad axe of chopping (22, 16, D) a +4 great sword (22, 32, D) a +0 ring mail (23, 0, D) a +0 long sword a +2 cloak a +0 short sword (23, 16, D) a +0 trident a +1 demon trident of pain (23, 32, D) a +0 trident (24, 6, D) a +0 trident (24, 16, D) a +1 double sword of draining (25, 16, D) 121 gold pieces a +2 vampiric demon blade (25, 28, D) a +3 chain mail (25, 32, D) a +0 chain mail a +0 trident (26, 0, D) a +0 scimitar a +0 rapier a +0 cloak (26, 8, D) a +0 plate armour a +0 war axe a +0 chain mail a +0 great mace a +0 plate armour a +0 long sword (26, 20, D) a +3 battleaxe of freezing a +0 dire flail a cursed +0 dire flail (26, 28, D) a +1 large shield a +0 pair of gloves (26, 32, D) a +0 chain mail a +0 short sword a +0 chain mail a +3 great mace (27, 0, D) a +0 flail (27, 4, D) a +4 barding (27, 28, D) a +2 plate armour (27, 32, D) a +0 chain mail a +0 mace a +0 chain mail a +0 hand axe (28, 0, D) a +0 war axe (28, 2, D) a +0 rapier of distortion a +1 cloak a +0 pair of gloves (28, 8, D) a +0 chain mail a cursed -2 dire flail (28, 16, D) a +1 pair of gloves the +3 longbow "Niuqia" {venom, rPois rF+++ Str-3 Int+5} It poisons the ammo it fires. It affects your strength (-3). It affects your intelligence (+5). It renders you almost immune to fire. It protects you from poison. (28, 28, D) +0 shadow dragon scales (29, 4, D) +6 ice dragon scales (29, 6, D) a +0 medium shield a +4 chain mail of cold resistance a +2 war axe of flaming (29, 16, D) +3 fire dragon scales (29, 30, D) a +0 robe a +1 scimitar of flaming (29, 32, D) a +0 chain mail a +0 battleaxe (30, 0, D) a +0 cloak (30, 4, D) a +6 plate armour (30, 16, D) a +1 large shield (30, 32, D) a +0 chain mail a +0 long sword (31, -4, D) a +4 dagger of freezing (31, 4, D) the +0 large shield of Cloud Cover {rCorr} It provides partial protection from all sources of acid and corrosion. (31, 16, D) a +4 robe (31, 32, D) a +0 chain mail a +0 mace (32, 4, D) +5 storm dragon scales (32, 32, D) a +0 plate armour a cursed +0 long sword a +0 chain mail a +0 short sword (33, 4, D) +5 storm dragon scales (33, 8, D) a +0 ring mail a +0 morningstar a +0 robe a cursed -1 dagger (33, 12, D) a +0 robe a +0 whip (33, 16, D) a +1 pair of boots the +2 chain mail of the Ditch-Digger {rElec rF- rN+ Regen+} It makes you vulnerable to fire. It insulates you from electricity. It protects you from negative energy. It increases your rate of regeneration. (33, 32, D) a +0 plate armour a +0 halberd a +0 robe a cursed -2 dagger (34, 0, D) a +0 flail a +0 glaive (34, 4, D) the ring "Rikhlioz" {*Contam rF+ Slay+3 SInv} [ring of see invisible] It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from fire. It lets you see invisible. It causes magical contamination when unequipped. the +3 storm dragon scales "Tusonyuk" {-Tele rElec rF+ rC++ Str+5} It affects your strength (+5). It protects you from fire. It greatly protects you from cold. It insulates you from electricity. It prevents most forms of teleportation. the +5 great mace of Rousch {freeze, Fragile Str+3 Stlth+} It has been specially enchanted to freeze those struck by it, increasing damage dealt by approximately one third against foes not resistant or susceptible to cold, and potentially slowing cold-blooded foes. It affects your strength (+3). It will be destroyed if unequipped. It makes you more stealthy. the +5 broad axe "Yggint" {chop, Dex+4} It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your dexterity (+4). the ring "Kohaf" {Fire rPois Str+7 Int+4 Dex-5} [ring of fire] It enhances your fire magic. It affects your strength (+7). It affects your intelligence (+4). It affects your dexterity (-5). It protects you from fire. It makes you vulnerable to cold. It protects you from poison. the amulet of Tuthein {Spirit rN+} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It protects you from negative energy. the amulet "Kurut" {Rage Fragile rPois Str+3} [amulet of rage] It affects your strength (+3). It protects you from poison. It will be destroyed if unequipped. (34, 12, D) a +0 robe a +0 whip a +0 robe a +0 club a +0 robe a +0 spear (34, 20, D) 216 bolts a +0 arbalest (35, 8, D) a cursed +0 long sword (35, 12, D) a +0 robe a +0 spear a +0 robe a +0 club a +2 medium shield a +0 mace (35, 20, D) a +0 chain mail a +0 battleaxe a +0 robe a cursed -2 dagger (35, 28, D) the +1 leather armour of Bedevilment {Stlth+} It makes you more stealthy. the cursed +0 mace of Disembowelment {crush, rElec rC++ MR- Int+3} It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your intelligence (+3). It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It has a curse placed upon it. (36, -4, D) a +7 hand axe of venom (36, 8, D) a +0 morningstar (36, 12, D) a +0 robe a +0 whip a +0 flail (36, 20, D) a +0 robe a +0 club (37, 8, D) a +0 battleaxe of freezing a +0 robe a +0 spear a +0 dire flail a +0 great mace a +0 ring mail (37, 20, D) a +0 scale mail a +0 war axe (37, 32, D) a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a +0 giant club (38, 8, D) a +0 chain mail a +0 dire flail (38, 20, D) 129 bolts a +0 arbalest a +0 leather armour a +0 battleaxe a +0 robe a +0 dagger a +0 leather armour 235 arrows a +0 dagger a +0 shortbow (38, 28, D) a +0 trident (38, 32, D) a +0 giant club a +0 giant spiked club (38, 34, D) 71 bolts a +0 short sword of draining a +1 hand crossbow of venom (39, 0, D) a +0 cloak (39, 12, D) a +2 long sword of electrocution (39, 20, D) a +0 plate armour a +2 long sword of holy wrath a +0 long sword (40, 8, D) a +0 leather armour a +0 long sword (40, 28, D) a +0 giant spiked club a +0 giant club (40, 32, D) a +0 robe a +0 spear a +0 robe of fire resistance (41, 0, D) a +0 halberd a +0 cloak (41, 8, D) 54 gold pieces a +2 demon blade of electrocution a scroll of identify (41, 32, D) a +0 giant club a +0 giant club (41, 40, D) an uncursed staff of power (42, 0, D) a +1 long sword a +0 cloak (42, 20, D) 132 bolts a +0 arbalest (42, 32, D) a +0 giant club (42, 40, D) a +2 scimitar of holy wrath a +2 halberd of venom a +2 dire flail of protection a +1 broad axe of chopping a +2 rapier of distortion a +0 long sword (43, 0, D) a +0 cloak a +0 short sword a +1 cloak (43, 8, D) a +0 scale mail a +0 mace a scroll of identify (43, 16, D) 54 gold pieces (43, 24, D) 43 large rocks (43, 28, D) a +0 plate armour a +1 war axe (43, 32, D) a +0 giant spiked club (44, 0, D) a +0 dagger a +0 cloak (44, 24, D) a +0 trident (44, 28, D) 174 arrows a cursed -3 shortbow (45, 18, D) a +0 barding 135 arrows a +3 longbow of flaming (45, 20, D) a +0 ring mail a +0 great mace (45, 24, D) a +0 trident (45, 28, D) a +0 great sword of flaming (46, 24, D) 45 large rocks (47, 4, D) a scroll of identify (47, 20, D) a +1 falchion of flaming a +1 longbow of flaming 170 arrows a +0 robe (47, 28, D) a +0 leather armour a +0 long sword (48, 24, D) a +0 trident (48, 40, D) 135 arrows a +0 shortbow (49, 4, D) a scroll of identify (49, 40, D) a +0 robe a +0 dagger (50, 0, D) a +0 great mace a +0 cloak a +0 mace a +0 short sword a +0 cloak (50, 32, D) a +0 plate armour (51, 0, D) a +0 cloak (51, 32, D) a +0 robe a +0 whip (52, 0, D) a +0 battleaxe (52, 16, D) a +1 ring of protection a +4 ring of protection a +2 ring of slaying a +6 ring of intelligence a +3 ring of strength a +3 ring of dexterity (52, 32, D) a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant spiked club a +2 robe of fire resistance a +0 spear (53, 0, D) a +0 long sword (53, 40, D) a +0 robe a +0 dagger a +0 robe a +0 dagger (54, 8, D) 51 large rocks an uncursed staff of conjuration (54, 36, D) a +0 pair of boots (55, 20, D) a +3 long sword of holy wrath a +0 large shield (55, 36, D) a +0 pair of boots (55, 40, D) 206 arrows a +0 shortbow a +0 mace a +0 leather armour a +1 chain mail (56, 4, D) 130 gold pieces an uncursed staff of power (57, 36, D) a +0 pair of gloves (59, 8, D) a wand of random effects (12) an uncursed ring of poison resistance the cursed +4 dagger "Morg" {pain, MR+ Int+12 *Curse} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+12). It affects your resistance to hostile enchantments. It curses itself when equipped. It has a curse placed upon it. (59, 12, D) the +0 pair of gloves "Nigequ" {rC+ MR+} It protects you from cold. It affects your resistance to hostile enchantments. (59, 14, D) a +0 scale mail a +0 great sword (60, 4, D) 67 gold pieces (60, 8, D) an uncursed staff of power (62, 10, D) a +0 chain mail a +1 battleaxe of chopping (62, 14, D) a +0 ring mail a +0 battleaxe (63, 16, D) a +1 ring mail of fire resistance a +3 great sword of electrocution