Dungeon Crawl Stone Soup version 0.28-a0-1344-g6b9ff3a05d (webtiles) character file. Game seed: 4178551071721916475 374 technosentience the Insei (level 7, -2/60 HPs) Began as a Djinni Transmuter on Dec 29, 2021. Slain by a two-headed ogre (13 damage) ... on level 4 of the Dungeon. The game lasted 00:10:45 (5158 turns). technosentience the Insei (Djinni Transmuter) Turns: 5158, Time: 00:10:45 Health: -2/60 AC: 6 Str: 9 XL: 7 Next: 3% Gold: 197 EV: 11 Int: 17 God: SH: 0 Dex: 13 rFire x . . SeeInvis . - Unarmed rCold + + + Faith . (shield currently unavailable) rNeg . . . Spirit . (armour currently unavailable) rPois ∞ Reflect . (helmet currently unavailable) rElec . Harm . (cloak currently unavailable) rCorr . Rampage . (gloves currently unavailable) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.20/turn (no ring) MPRegen 0.00/turn (no ring) @: ice-form, flying A: freezing attack, flying, boosted hp, sickness immunity, large, (fire resistance 2), (cold vulnerability 1), float, innate caster, hp casting, extra vitality 1 a: End Transformation You were on level 4 of the Dungeon. You were a creature of crystalline ice. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 197 gold pieces. Inventory: Hand Weapons m - the +10 quarterstaff of Devotion (melded) {pain, Str+3} (You found it on level 3 of the Dungeon) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Your inability to study Necromancy prevents you from drawing on the full power of this weapon. Str: It affects your strength (+3). Missiles i - 86 stones Armour a - a +0 robe q - the +1 leather armour of Whack-A-Mole (melded) {rN+ Int+3 SInv} (You found it on level 3 of the Dungeon) Int: It affects your intelligence (+3). rN: It protects you from negative energy. SInv: It lets you see invisible. Wands r - a wand of acid (5) Scrolls b - 5 scrolls of teleportation c - a scroll of amnesia {unknown} d - a scroll of torment {unknown} e - a scroll of noise {unknown} f - a scroll of blinking {unknown} t - 2 scrolls of fog {unknown} Potions h - a potion of brilliance j - a potion of invisibility k - a potion of attraction {unknown} n - a potion of heal wounds {unknown} o - a potion of lignification {unknown} p - a potion of ambrosia {unknown} s - a potion of mutation {unknown} Skills: + Level 3.1 Fighting + Level 4.0 Dodging + Level 1.5 Stealth + Level 4.3 Unarmed Combat + Level 2.8 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 22% N/A 5% 1 b - Wereblood Tmut 11% N/A 9% 2 c - Spider Form Tmut/Pois 11% N/A 17% 3 d - Ice Form Ice/Tmut 11% N/A 50% 4 e - Sandblast Erth 22% 2d7 5% 1 f - Passwall Tmut/Erth 9% N/A 9% 2 g - Dazzling Flash Conj/Hex 22% N/A 17% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Solarlight's ghost, amateur DsMo Innate Abilities, Weirdness & Mutations You are a creature of crystalline ice. You have a powerful freezing melee attack. You are flying. Your maximum health is increased. Your armour is entirely melded. You are incapable of wielding weapons or throwing items. You are immune to sickness and miasma. You are immune to poison. ((Your flesh is very heat resistant. (rF++))) ((You are vulnerable to cold. (rC-))) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Okay, then. Could not explore, unopened runed door. Casting: Sandblast (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (50% risk of failure)! Continue anyway? [Y]es or [N]o only, please. The spell is quite dangerous to miscast (50% risk of failure)! Continue anyway? You miscast Ice Form. You are very lightly contaminated with residual magic. You shiver with cold! You feel a terrible chill! The two-headed ogre shouts in stereo! You start resting. Your magical contamination has completely faded away. You start resting. Solarlight's ghost says, "They'll have to sweep you off the floor after I'm finished with you!" x2 Solarlight's ghost keens inconsolably. Solarlight's ghost says very slowly, "There's no hope." HP restored. Casting: Ice Form (quite dangerous; 50% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (50% risk of failure)! Continue anyway? You turn into a creature of crystalline ice. The +10 quarterstaff of Devotion {pain, Str+3} melds into your body. The +1 leather armour of Whack-A-Mole {rN+ Int+3 SInv} melds into your body. You reach down and open the door. You punch the two-headed ogre! You freeze the two-headed ogre. The two-headed ogre is lightly wounded. The two-headed ogre barely misses you. The two-headed ogre hits you with a +0 dire flail! You punch the two-headed ogre! You freeze the two-headed ogre. The two-headed ogre is heavily wounded. You hit the two-headed ogre but do no damage. The two-headed ogre is heavily wounded. The two-headed ogre hits you with a +0 giant club!! The two-headed ogre hits you with a +0 dire flail! * * * LOW HITPOINT WARNING * * * You punch the two-headed ogre! You freeze the two-headed ogre. The two-headed ogre is severely wounded. The two-headed ogre hits you with a +0 giant club! You die... #.#...#.#.....#...# #..... #.#####.#..####...# ##.### #.# ###.##.####...# #.# #.# #...##........# #.# #.###.##..........####.### #.....##.#.....###........ ##....#..####### #........ #.#.##...#§§ #........ #...##..YOW§ #........ #.#####..#§§ #........ ### ###########........ #########.#....#######.# #.........#.##.# #.. #...........##'########. #.........###.....!.# #. #....)....# #.......# #. #.........# #...[...# #. You could see a two-headed ogre and Solarlight's ghost. Vanquished Creatures 2 hounds (D:4) A jelly (D:4) 2 orc priests (D:3) Ijyb (D:4) Terence (D:1) An orc wizard (D:3) 4 adders 4 gnolls An ufetubus (D:4) An adder skeleton (D:4) 2 worms 2 dart slugs 4 orcs (D:3) 2 endoplasms A giant cockroach (D:4) 4 goblins 2 hobgoblins 4 jackals (D:3) A quokka (D:2) 6 ball pythons 6 bats 2 frilled lizards (D:3) 7 kobolds A rat (D:2) 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | technosentience the Djinni Transmuter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 1086 | D:2 | Reached XP level 2. HP: 21/22 MP: 0/0 1320 | D:1 | Reached XP level 3. HP: 4/27 MP: 0/0 1320 | D:1 | Learned a level 1 spell: Sandblast 1931 | D:2 | Noticed Terence 2634 | D:2 | Reached XP level 4. HP: 30/33 MP: 0/0 2647 | D:1 | Killed Terence 3272 | D:3 | Reached XP level 5. HP: 37/38 MP: 0/0 3272 | D:3 | Learned a level 2 spell: Passwall 3369 | D:3 | Identified the +10 quarterstaff of Devotion {pain, Str+3} 3577 | D:3 | Reached XP level 6. HP: 15/45 MP: 0/0 4138 | D:3 | Found a faded altar of an unknown god. 4143 | D:3 | Identified the +1 leather armour of Whack-A-Mole {rN+ Int+3 | SInv} 4250 | D:4 | Reached skill level 1 in Stealth 4478 | D:4 | Noticed Ijyb 4488 | D:4 | Killed Ijyb 4684 | D:4 | Reached XP level 7. HP: 41/50 MP: 0/0 4684 | D:4 | Learned a level 3 spell: Dazzling Flash 5058 | D:4 | Found a runed translucent door. 5059 | D:4 | Noticed Solarlight's ghost (amateur DsMo) 5059 | D:4 | Noticed a two-headed ogre 5158 | D:4 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_loops_cross D:2: layout_rooms, uniq_terence D:3: cheibrodos_pilgrimage, layout_basic, ebering_ecumenical_altar_hall, chequers_avenue D:4: layout_basic, ebering_ghost_inner_flame, uniq_ijyb Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 2 | 2.8 Fighting | 2 3 | 3.1 Dodging | 3 4 | 4.0 Unarmed Combat | 4 | 4.3 Stealth | 1 | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 48 | 49 | 4 || 101 Dagger | 6 | | || 6 Headbutt | 2 | | || 2 Quarterstaff | | 10 | || 10 Cast: Beastly Appendage | 7 | | || 7 Wereblood | 1 | | || 1 Sandblast | 9 | 57 | 5 || 71 Spider Form | 3 | 4 | || 7 Ice Form | | | 1 || 1 Use: Scroll | | | 4 || 4 Armor: Robe | 9 | 4 | || 13 Leather armour | | 5 | || 5 Skin | | 1 | || 1 Dodge: Dodged | 54 | 58 | 2 || 114 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5165 | 4990 | 175 | 1792 | 2656 | 4 | 1291.2 | Dungeon | 5165 | 4990 | 175 | 1792 | 2656 | 4 | 1291.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 2708 daAuts D:4: 908 daAuts D:2: 832 daAuts D:3: 715 daAuts