Dungeon Crawl Stone Soup version 0.28-a0-1344-g6b9ff3a05d (webtiles) character file. Game seed: 2408260097927728892 15 technosentience the Magician (level 2, 0/22 HPs) Began as a Djinni Hedge Wizard on Dec 29, 2021. Was a Plaything of Xom. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:47 (871 turns). technosentience the Magician (Djinni Hedge Wizard) Turns: 871, Time: 00:00:48 Health: 0/22 AC: 2 Str: 9 XL: 2 Next: 65% Gold: 27 EV: 12 Int: 15 God: Xom [..*...] SH: 0 Dex: 12 rFire + + . SeeInvis . a - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Xom. You were a toy of Xom. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls d - a scroll of identify {unknown} Potions e - a potion of heal wounds {unknown} Skills: + Level 1.0 Fighting + Level 2.6 Dodging - Level 1.5 Stealth + Level 2.6 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 7% 1 b - Blink Tloc 18% N/A 11% 2 c - Call Imp Summ 9% N/A 11% 2 d - Slow Hex 36% N/A 7% 1 e - Conjure Flame Conj/Fire 9% 6-21 22% 3 f - Mephitic Cloud Conj/Pois/Air 9% N/A 22% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Xom Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. Your magical contamination has completely faded away. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A shadowy apparition takes form in the air. * * * LOW HITPOINT WARNING * * * The jackal misses you. x2; The jackal bites you. * * * LOW HITPOINT WARNING * * * Your shadow imp gestures at the jackal. The jackal writhes in agony! The jackal dies! Your Fighting skill increases to level 1! The jackal misses you. You are too injured to fight recklessly! Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - jackal Aim: a jackal (ally target, 100% to hit) The magic dart hits the jackal. The jackal is heavily wounded. * * * LOW HITPOINT WARNING * * * Your shadow imp misses the jackal. The jackal closely misses you. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, ally target, 100% to hit) The magic dart hits the jackal. The jackal is almost dead. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... "It was about time." ......#......# ##...# .######.....## ###...## .......>.....###...### .#######....##...### .#^....#########.÷.### .#...#.# ###...## .#####.## ##...# ........# ###...## .######## ###@..### .# #..h####### .# #.5....##.# ## #......##.# ###......)## #....)...# #........## ................# #?..............## #.# You could see a jackal (ally target) and a friendly shadow imp (summoned). Vanquished Creatures A dart slug (D:1) A giant cockroach (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 3 rats (D:1) 12 creatures vanquished. Vanquished Creatures (collateral kills) A jackal (D:1) 1 creature vanquished. Grand Total: 13 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | technosentience the Djinni Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 315 | D:1 | Reached XP level 2. HP: 14/22 MP: 0/0 737 | D:1 | Found a faded altar of an unknown god. 740 | D:1 | Prayed at the altar of an unknown god. 740 | D:1 | Became a worshipper of Xom of Chaos 868 | D:1 | Reached skill level 1 in Fighting 871 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_basic, hellmonk_ecumenical_altar_inner_sanctum, serial_shops, nicolae_shop_trees, serial_curves, eino_curves_03, eino_curves_02 Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.0 Dodging | | 2.6 Stealth | | 1.5 Spellcasting | | 2.6 Action || total -------------------------++------- Cast: Magic Dart || 36 Call Imp || 1 Armor: Robe || 3 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 871 | 871 | 0 | 0 | 803 | 1 | 871.0 | Dungeon | 871 | 871 | 0 | 0 | 803 | 1 | 871.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 871 daAuts