Dungeon Crawl Stone Soup version 0.28-a0-1344-g6b9ff3a05d (webtiles) character file. Game seed: 4693970290380159571 56 technosentience the Ducker (level 4, 33/33 HPs) Began as a Djinni Hedge Wizard on Dec 29, 2021. Was a Follower of Uskayaw. Got out of the dungeon alive. The game lasted 00:03:19 (2854 turns). technosentience the Ducker (Djinni Hedge Wizard) Turns: 2854, Time: 00:03:19 Health: 33/33 AC: 2 Str: 16 XL: 4 Next: 17% Gold: 103 EV: 12 Int: 17 God: Uskayaw [*.....] SH: 0 Dex: 10 rFire + + + SeeInvis . l - +8 dagger of the Boiling Point {vorpal, rElec rF+ Str+7 Dex-3} rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: Renounce Religion, Stomp You escaped. You worshipped Uskayaw. Uskayaw was noncommittal. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 103 gold pieces. Inventory: Hand Weapons a - a +0 dagger g - a +0 dagger of venom l - the +8 dagger of the Boiling Point (weapon) {vorpal, rElec rF+ Str+7 Dex-3} (You found it on level 2 of the Dungeon) It inflicts extra damage upon your enemies. Str: It affects your strength (+7). Dex: It affects your dexterity (-3). rF: It protects you from fire. rElec: It insulates you from electricity. Armour b - a +0 robe (worn) c - a +0 hat (worn) Magical Staves j - a staff of fire Scrolls e - a scroll of enchant weapon {unknown} h - 5 scrolls of identify {unknown} i - a scroll of magic mapping {unknown} m - a scroll of silence {unknown} Potions d - a potion of might {unknown} f - a potion of brilliance {unknown} k - a potion of ambrosia {unknown} Skills: + Level 1.8 Fighting + Level 3.1 Dodging - Level 1.5 Stealth + Level 2.9 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 48% 1d5 5% 1 b - Blink Tloc 24% N/A 9% 2 c - Call Imp Summ 12% N/A 9% 2 d - Slow Hex 48% N/A 5% 1 e - Conjure Flame Conj/Fire 12% 6-21 16% 3 f - Mephitic Cloud Conj/Pois/Air 12% N/A 16% 3 g - Pain Necr 48% 1d6 5% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Uskayaw Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History a +0 dagger; a +0 hunting sling; 28 stones Found 19 sling bullets. As you open the door, it creaks loudly! An endoplasm comes into view. The endoplasm quivers. The endoplasm moves out of view. Found a faded altar of an unknown god. Found 18 stones. There is an open door here. The magic dart hits the endoplasm. The endoplasm is moderately wounded. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. You puncture the endoplasm! You kill the endoplasm! No target in view! There is a faded altar of an unknown god here. Your magical contamination has completely faded away. There is a faded altar of an unknown god here. You cannot tell which god this altar belongs to. Convert to them anyway? Uskayaw accepts your prayer! Uskayaw welcomes you! You can now stomp with the beat. Okay, then. Unknown command. Press < or > to pray at altars. Press: ? - help, v - describe, . - travel A hide-covered altar of Uskayaw. Unknown command. Press < or > to pray at altars. You reach down and open the door. There is an open door here. You see here 12 poisoned darts. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ### #≈.#.#.###.≈§≈≈.######...... #≈.#.#)#..§≈.........#...... #≈.#.#.#.≈§≈.#########...... #≈.#.#..§≈§...§......#.....# #≈...#.≈§§.≈≈≈≈≈.###.#.....# #≈≈§§#.≈...≈...≈...#....)..# ##.§.#.≈.§≈≈.≈.≈≈≈.###...... #.≈...§§....≈..§≈...##....# #.≈≈≈.≈≈≈.@.§§≈§≈≈≈.##..).. #...≈...≈...§§§...≈.#####.. #####.≈§≈.≈.§≈≈.≈.#.≈.##..'.. #...#...≈...≈...§.#.§§≈#.##.. #.#.###.≈≈≈≈≈§≈§≈.#...≈#.##.. # #.#.........).≈...#.#.≈#.#### # #.#########.≈≈≈.#.#.#.≈#.# # #.#.........≈...#.#.#.§#.# #####.######.≈≈≈≈.###.#.#.≈#.#### There were no monsters in sight! Vanquished Creatures 2 worms (D:2) 2 dart slugs 3 ball pythons (D:1) 5 endoplasms 2 giant cockroaches 4 goblins 4 hobgoblins 3 jackals (D:2) 6 kobolds 3 bats (D:1) A frilled lizard (D:1) 5 rats 40 creatures vanquished. Vanquished Creatures (collateral kills) A goblin (D:2) 1 creature vanquished. Grand Total: 41 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | technosentience the Djinni Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 292 | D:1 | Reached XP level 2. HP: 11/22 MP: 0/0 603 | D:1 | Reached skill level 1 in Fighting 1089 | D:1 | Reached XP level 3. HP: 22/27 MP: 0/0 1089 | D:1 | Learned a level 1 spell: Pain 2092 | D:2 | Reached skill level 3 in Dodging 2470 | D:2 | Identified the +8 dagger of the Boiling Point {vorpal, | rElec rF+ Str+7 Dex-3} 2497 | D:2 | Reached XP level 4. HP: 22/33 MP: 0/0 2779 | D:2 | Found a faded altar of an unknown god. 2790 | D:2 | Prayed at the altar of an unknown god. 2790 | D:2 | Became a worshipper of Uskayaw the Reveller 2790 | D:2 | Reached * piety under Uskayaw 2854 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial02, layout_basic, nicolae_concentric_dashed_squares_mild D:2: layout_basic, hellmonk_ecumenical_altar_slurped_away, dk_noncrumbling_3 Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.8 Dodging | 3 | 3.1 Stealth | | 1.5 Spellcasting | | 2.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | | 1 || 1 Cast: Magic Dart | 112 | 10 || 122 Call Imp | 1 | 1 || 2 Armor: Robe | 5 | 1 || 6 Dodge: Dodged | 19 | 2 || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2852 | 2743 | 109 | 0 | 2517 | 2 | 1426.0 | Dungeon | 2852 | 2743 | 109 | 0 | 2517 | 2 | 1426.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1846 daAuts D:2: 1006 daAuts