Dungeon Crawl Stone Soup version 0.28-a0-1348-g050f3537b9 (webtiles) character file. Game seed: 5809970796724981595 117 technosentience the Ducker (level 5, -1/39 HPs) Began as a Djinni Hedge Wizard on Dec 30, 2021. Slain by a gnoll sergeant (11 damage) ... on level 3 of the Dungeon. The game lasted 00:04:04 (3068 turns). technosentience the Ducker (Djinni Hedge Wizard) Turns: 3068, Time: 00:04:04 Health: -1/39 AC: 3 Str: 9 XL: 5 Next: 22% Gold: 138 EV: 13 Int: 17 God: SH: 0 Dex: 13 rFire + + . SeeInvis . l - +1 dagger (drain) rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec . Harm . i - +0 cloak rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.13/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 138 gold pieces. Inventory: Hand Weapons l - a +1 dagger of draining (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) i - a +0 cloak (worn) Scrolls a - a scroll of silence {unknown} d - a scroll of fear {unknown} e - a scroll of noise {unknown} j - 3 scrolls of identify {unknown} Potions f - a potion of curing {unknown} g - a potion of heal wounds {unknown} k - a potion of berserk rage {unknown} Skills: + Level 2.3 Fighting + Level 3.6 Dodging - Level 1.5 Stealth + Level 3.1 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 b - Blink Tloc 26% N/A 7% 2 c - Call Imp Summ 13% N/A 7% 2 d - Slow Hex 52% N/A 4% 1 e - Conjure Flame Conj/Fire 13% 6-21 14% 3 f - Mephitic Cloud Conj/Pois/Air 13% N/A 14% 3 g - Shock Conj/Air 52% 1d6 4% 1 h - Scorch Fire 26% 2d6 7% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. The magic dart hits the gnoll sergeant. The gnoll sergeant is lightly wounded. There is a stone staircase leading up here. The magic dart hits the gnoll sergeant but does no damage. The gnoll sergeant is lightly wounded. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The magic dart hits the gnoll sergeant. The gnoll sergeant is lightly wounded. Unknown command. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. The gnoll sergeant hits your crimson imp with a +3 vorpal spear! Casting: Call Imp (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll sergeant. The gnoll sergeant is moderately wounded. The gnoll sergeant's fire resistance burns away. The gnoll sergeant hits your crimson imp with a +3 vorpal spear! Your crimson imp dies! Your crimson imp disappears in a puff of smoke! Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll sergeant. The gnoll sergeant is burned terribly! The gnoll sergeant is heavily wounded. The gnoll sergeant hits you from afar with a +3 vorpal spear! * * * LOW HITPOINT WARNING * * * The gnoll sergeant is no longer more vulnerable to fire. The gnoll sergeant hits you from afar with a +3 vorpal spear! You die... .... ..... ..... ...... ...... ########...... ##............. ### ##....?.@....... #... #..........#.... #... #...>...g....... #....#...........###. ...#......g....# .............# #............. #.<.........#.. #.............. You could see a gnoll sergeant and a gnoll. Vanquished Creatures 3 adders 2 gnolls A worm (D:2) 3 ball pythons 3 endoplasms A giant cockroach (D:2) 4 hobgoblins 2 quokkas 2 bats (D:1) 2 frilled lizards 3 goblins 5 kobolds 2 rats 33 creatures vanquished. Vanquished Creatures (collateral kills) Natasha (D:2) A gnoll (D:3) A kobold (D:2) 3 creatures vanquished. Grand Total: 36 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | technosentience the Djinni Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 251 | D:1 | Reached XP level 2. HP: 12/22 MP: 0/0 484 | D:1 | Reached skill level 1 in Fighting 988 | D:1 | Reached XP level 3. HP: 25/27 MP: 0/0 988 | D:1 | Learned a level 1 spell: Shock 2159 | D:2 | Noticed Natasha 2166 | D:2 | Killed Natasha 2167 | D:2 | Reached XP level 4. HP: 15/33 MP: 0/0 2849 | D:3 | Reached XP level 5. HP: 37/38 MP: 0/0 2849 | D:3 | Learned a level 2 spell: Scorch 3068 | D:3 | Slain by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_ceremonial_halls, layout_basic D:2: layout_basic, uniq_natasha D:3: layout_rooms, hellmonk_ecumenical_altar_leap_of_faith, kennysheep_jessica_study Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.3 Dodging | 3 | 3.6 Spellcasting | 3 | 3.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 76 | 30 || 106 Call Imp | 2 | 3 || 5 Conjure Flame | 2 | || 2 Scorch | | 8 || 8 Shock | | 1 || 1 Armor: Robe | 2 | 1 || 3 Dodge: Dodged | 6 | 4 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3067 | 2974 | 93 | 0 | 2735 | 3 | 1022.3 | Dungeon | 3067 | 2974 | 93 | 0 | 2735 | 3 | 1022.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1486 daAuts D:1: 1426 daAuts D:3: 154 daAuts