Dungeon Crawl Stone Soup version 0.28-a0-1382-g92835e5c71 (webtiles) character file. Game seed: 10593097025169385629 72 technosentience the Ducker (level 4, 0/46 HPs) Began as a Djinni Hedge Wizard on Jan 1, 2022. Was an Initiate of Ashenzari. Slain by an elf zombie (5 damage) ... in an ossuary. The game lasted 00:06:10 (4460 turns). technosentience the Ducker (Djinni Hedge Wizard) Turns: 4460, Time: 00:06:11 Health: 0/46 AC: 22 Str: 9 XL: 4 Next: 50% Gold: 92 EV: 2 Int: 17 God: Ashenzari [......] SH: 0 Dex: 19 rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith + (no shield) rNeg . . . Spirit . (armour currently unavailable) rPois ∞ Reflect . (helmet currently unavailable) rElec . Harm . (cloak currently unavailable) rCorr . Rampage . (gloves currently unavailable) Will +.... NoTele + (boots unavailable) Stlth ++........ m - amulet of faith HPRegen 0.15/turn n - ring of willpower MPRegen 0.00/turn q - +6 ring of dexterity @: tree-form, very slightly contaminated, hasted, very quick A: stationary, stasis, torment immunity, boosted hp, sickness immunity, (fire resistance 2), (cold vulnerability 1), float, innate caster, hp casting, extra vitality 1 a: Renounce Religion, Shatter the Chains You were in an ossuary. You worshipped Ashenzari. Ashenzari was noncommittal. You were a tree. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 92 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (melded) c - a +0 hat h - the cursed +0 helmet "Restrained Affliction" (melded) {Evo, Melee} (You found it on level 1 of the Dungeon) It has a curse which improves the following skills: Evocations: Evocations. Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. Jewellery m - an amulet of faith (around neck) n - a ring of willpower (left branch) q - a +6 ring of dexterity (right branch) t - a +6 ring of strength Scrolls d - a scroll of blinking {unknown} f - 2 scrolls of identify {unknown} g - a scroll of fog {unknown} k - a scroll of fear {unknown} o - a scroll of noise {unknown} p - a scroll of enchant weapon {unknown} s - a scroll of teleportation {unknown} u - a scroll of acquirement {unknown} x - 2 scrolls of vulnerability {unknown} Potions e - 2 potions of haste i - a potion of resistance {unknown} j - 2 potions of magic {unknown} l - 2 potions of heal wounds {unknown} r - a potion of might {unknown} v - 3 potions of lignification w - 2 potions of curing {unknown} Skills: + Level 0.8 Fighting - Level 3.1 Dodging - Level 2.3 Stealth + Level 3.0 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 48% 1d5 4% 1 b - Blink Tloc 24% N/A 8% 2 c - Call Imp Summ 12% N/A 8% 2 d - Slow Hex 48% N/A 4% 1 e - Conjure Flame Conj/Fire 12% 6-21 16% 3 f - Mephitic Cloud Conj/Pois/Air 12% N/A 16% 3 g - Shock Conj/Air 48% 1d6 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Ashenzari Cheibriados Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. You are immune to sickness and miasma. You are immune to poison. ((Your flesh is very heat resistant. (rF++))) ((You are vulnerable to cold. (rC-))) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - mummy, p - elf zombie Aim: a mummy (severely damaged, ally target, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * You feel stable enough to blink again. The mummy barely misses your shadow imp. Your shadow imp barely misses the mummy. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - mummy Aim: a mummy (severely damaged, ally target, 100% to hit) The magic dart hits the elf zombie but does no damage. The elf zombie is heavily damaged. * * * LOW HITPOINT WARNING * * * The elf zombie completely misses you. Your shadow imp hits the mummy. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - mummy Aim: a mummy (severely damaged, ally target, 100% to hit) The magic dart hits the elf zombie. The elf zombie is heavily damaged. * * * LOW HITPOINT WARNING * * * The mummy hits your shadow imp! The elf zombie misses you. Your shadow imp hits the mummy but does no damage. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - mummy Aim: a mummy (severely damaged, ally target, 100% to hit) The magic dart hits the elf zombie. The elf zombie is severely damaged. * * * LOW HITPOINT WARNING * * * The elf zombie hits you. * * * LOW HITPOINT WARNING * * * The mummy hits your shadow imp!! Your shadow imp dies! Your shadow imp disappears in a puff of smoke! It was a potion of lignification. You turn into a tree. The cursed +0 helmet "Restrained Affliction" {Evo, Melee} melds into your body. Your +0 robe melds into your body. Your roots penetrate the ground. It was a potion of haste. You feel yourself speed up. The elf zombie hits you. You die... ################### .......∩∩.........# ..................# .##############...# #...#...# #...# #...#...####.#...# ####'...MZ♣..#...# #.....∩.######...# #.......# #...# #.......# #...# #.......####.#...# #............#...# #.####.^####.#...# #.#..#^.# #...# #....#^.# #...# You could see a mummy and an elf zombie. Vanquished Creatures An adder (D:2) 2 dart slugs 4 bats 4 endoplasms 3 giant cockroaches (D:2) 3 hobgoblins 3 jackals (D:1) 2 quokkas 7 ball pythons 2 frilled lizards (D:1) 3 goblins A goblin zombie (Ossuary) 6 hobgoblin zombies (Ossuary) 2 jackal zombies (Ossuary) 3 kobolds 6 kobold zombies (Ossuary) 5 orc zombies (Ossuary) 6 rats 63 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | technosentience the Djinni Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 323 | D:1 | Reached XP level 2. HP: 10/21 MP: 0/0 1435 | D:2 | Reached XP level 3. HP: 24/25 MP: 0/0 1435 | D:2 | Learned a level 1 spell: Shock 1964 | D:2 | Found a faded altar of an unknown god. 2831 | D:3 | Reached XP level 4. HP: 29/31 MP: 0/0 2911 | D:3 | Found a broken altar of Ashenzari. 2920 | D:3 | Became a worshipper of Ashenzari the Shackled 3494 | D:4 | Found a snail-covered altar of Cheibriados. 3523 | D:4 | Found a sand-covered staircase. 3532 | Ossuary | Entered an ossuary 4460 | Ossuary | Slain by an elf zombie Illustrated notes Levels and vault maps discovered: D:1: roderic_octagonal_star, layout_basic D:2: layout_loops_corners, hellmonk_ecumenical_altar_arch_garden, serial_bayou_crossing D:3: layout_loops_ring, lemuel_round_altar, kennysheep_minor_cross D:4: minmay_skewed_foursquare, layout_basic, nicolae_overflow_crystal_walls, minmay_temple_entry_glass, serial_shops, shop, nicolae_ossuary_entry_ruins, minmay_crystal_water Ossuary: ossuary_tomb_1 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.3 Dodging | 3 | 3.1 Spellcasting | 3 | 3.0 Fighting | | 0.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 85 | 93 || 178 Call Imp | | 3 || 3 Blink | | 2 || 2 Invok: Curse Item | | 1 || 1 Use: Potion | | 2 || 2 Armor: Robe | 5 | 4 || 9 Dodge: Dodged | 11 | 10 || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4458 | 4354 | 104 | 259 | 3732 | 5 | 891.6 | Dungeon | 3530 | 3426 | 104 | 0 | 3164 | 4 | 882.5 | Ossuary | 927 | 927 | 0 | 259 | 568 | 1 | 927.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1382 daAuts D:2: 1318 daAuts Ossuary: 927 daAuts D:3: 786 daAuts D:4: 43 daAuts