tehanu Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -9, D:1) a +0 animal skin a +0 club (5, 2, D:1) 13 poisoned needles (17, -20, D:1) a +0 club (45, 7, D:1) a cursed -3 dagger (49, -13, D:1) a +0 club (51, -10, D:1) a +0 short sword (53, -11, D:1) a stone (56, 5, D:1) a +0 club (64, -10, D:1) 23 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 scythe a +0 robe (20, 28, D:2) a +0 club 4 stones (22, 1, D:2) a +0 dagger a +0 robe (22, 27, D:2) a stone (23, -13, D:2) a +0 spear (23, -12, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +3 leather armour of fire resistance (1, 2, D:3) a tomahawk (3, 3, D:3) a tomahawk (4, 1, D:3) a +0 whip (5, 2, D:3) a tomahawk a +0 club (8, 3, D:3) 10 sling bullets (9, 1, D:3) a +0 hand axe (12, 15, D:3) 8 arrows (13, -11, D:3) a +0 club a +0 ring mail (14, -11, D:3) a +0 club a +0 leather armour a +0 dagger a +0 robe (15, -11, D:3) a +0 helmet (15, 9, D:3) a +0 whip (19, 5, D:3) a +0 whip a +0 robe a +0 hand axe (25, 15, D:3) a +0 spear (26, -11, D:3) a +0 dagger (26, 10, D:3) 5 arrows (28, 11, D:3) a +0 club (37, -11, D:3) 16 stones (39, -7, D:3) a +0 whip (43, 17, D:3) a +0 dagger (44, 17, D:3) a +0 mace a +0 leather armour (45, 14, D:3) a +0 club a +0 spear (48, -1, D:3) a +0 club (49, 0, D:3) a +0 war axe a +0 dagger a +0 robe a +0 dagger a +0 leather armour (51, 8, D:3) a tomahawk (51, 11, D:3) a tomahawk (51, 13, D:3) a +0 club a +0 trident a tomahawk a +0 short sword a +0 leather armour a +0 dagger a +0 robe Level 4 of the Dungeon [Shop] Amemn's Antique Weapon Shoppe a +0 trident (87 gold) a +2 short sword of venom (390 gold) the +8 hunting sling of the Traitor {velocity, rF+} (1405 gold) Any stone fired from it inflicts extra damage. It protects you from fire. a +0 quarterstaff (100 gold) a +0 quarterstaff (100 gold) a cursed -2 hand crossbow (2 gold) a +0 short sword (75 gold) a +0 halberd (100 gold) a +0 quarterstaff (100 gold) the +1 hunting sling "Cocw" {venom, MR+ Str+3} (642 gold) It poisons the ammo it fires. It affects your strength (+3). It affects your resistance to hostile enchantments. (0, 0, D:4) a +0 buckler (8, 11, D:4) 7 stones (10, -19, D:4) a +0 ring mail (10, -11, D:4) 9 arrows (18, -4, D:4) 14 poisoned needles (18, -3, D:4) an uncursed ring of teleportation 3 scrolls of immolation (35, -12, D:4) a +0 mace (35, 11, D:4) a +0 ring mail (37, -1, D:4) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) 16 gold pieces