tehnar Level 1 of the Dungeon (0, 0, D:1) a +0 club (-8, 5, D:1) 26 bolts (-11, 6, D:1) a +0 hunting sling (19, 18, D:1) a +0 club (-12, 21, D:1) a cursed -3 club (-14, 25, D:1) a +0 ring mail (-4, 26, D:1) a +0 chain mail (-8, 27, D:1) a +0 dagger (-19, 30, D:1) a +0 club (-21, 31, D:1) 22 bolts (-7, 34, D:1) a +0 spear (-11, 43, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +1 dagger of venom (1, 1, D:2) a +0 spear a +0 flail a gnoll corpse (skeletalised by now) (2, 1, D:2) a gnoll skeleton (-1, 2, D:2) a +0 dagger (-5, 6, D:2) a cursed +0 robe (-33, 7, D:2) a +0 robe (-27, 7, D:2) a +0 leather armour (-13, 9, D:2) a rotting goblin corpse (-12, 12, D:2) a +0 spear (5, 18, D:2) a +0 robe a +0 scythe the human corpse of Sigmund (skeletalised by now) (6, 21, D:2) 17 stones (-17, 22, D:2) a +0 club a +0 whip (-34, 23, D:2) a +0 whip a +0 robe (-18, 23, D:2) a +1 whip of freezing (8, 25, D:2) 21 sling bullets (-10, 28, D:2) a +0 scale mail (-6, 28, D:2) 23 stones (-29, 31, D:2) a +0 leather armour (-22, 40, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club a cursed +0 leather armour (-10, 7, D:3) 2 stones (10, 8, D:3) an adder corpse (-10, 9, D:3) a stone (-10, 19, D:3) a potion of heal wounds