temitten Level 1 of the Dungeon (0, 0, D:1) a cursed -1 dagger (3, 3, D:1) a +0 dagger of venom (7, 11, D:1) a +0 club (12, 18, D:1) a cursed +0 dagger (15, -3, D:1) a +0 hunting sling (18, -12, D:1) a +0 club (21, 28, D:1) a +0 whip (22, -4, D:1) a +0 dagger (24, 29, D:1) a +0 hunting sling (25, -14, D:1) a +0 whip (29, 3, D:1) a +0 club (32, -14, D:1) a +0 ring mail a +0 animal skin Level 2 of the Dungeon (11, 20, D:2) a +0 club (28, 12, D:2) a +0 short sword (38, 17, D:2) a +0 short sword (39, -27, D:2) a +0 short sword (42, -29, D:2) a +0 leather armour (55, -11, D:2) a +0 short sword (61, 13, D:2) a cursed -3 whip Level 3 of the Dungeon (8, -24, D:3) a +0 club (8, 4, D:3) a +0 great mace (9, 10, D:3) a +0 flail (16, -17, D:3) a +0 hand axe (17, -17, D:3) a +0 dagger (20, -22, D:3) a +0 robe (27, -9, D:3) a +0 dagger a +0 robe (31, -8, D:3) a +0 flail (34, 1, D:3) a +0 flail (36, -4, D:3) a +0 dagger a +0 robe (36, -2, D:3) a +0 flail a +0 flail (43, -23, D:3) a +0 club Level 4 of the Dungeon [Shop] Lameob's Book Shop a book of Geomancy (455 gold) a book of Maledictions (325 gold) a book of Cantrips (260 gold) a manual of Long Blades (1435 gold) the Papyrus of Creative Blows and Bruises (715 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Dazzling Spray Conjuration/Hexes 3 c - Conjure Flame Conjuration/Fire 3 d - Fulminant Prism Conjuration/Hexes 4 e - Throw Icicle Conjuration/Ice 4 f - Aura of Abjuration Summoning 5 Trog disapproves of the use of such an item. a book of Debilitation (520 gold) a book of Dreams (975 gold) a book of Frost (455 gold) a book of Changes (325 gold) a book of Party Tricks (650 gold) a Young Poisoner's Handbook (520 gold) (0, 0, D:4) a +0 helmet (0, 18, D:4) a +0 hunting sling a +0 dagger (0, 20, D:4) a +0 helmet a +0 club a +0 club a +0 mace a +0 animal skin (0, 21, D:4) a +0 club a +0 club a +0 dagger (10, -1, D:4) 3 potions of degeneration (12, -9, D:4) a +0 chain mail a +0 spear a +0 mace a +0 spear (13, -5, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 plate armour (15, -21, D:5) a +0 long sword (34, -22, D:5) a +0 giant spiked club (37, -29, D:5) a +0 buckler (39, -15, D:5) a stone (39, -14, D:5) 3 stones (39, -11, D:5) a stone (39, -10, D:5) 2 stones (40, -4, D:5) 2 stones (41, -5, D:5) a stone (42, -35, D:5) an uncursed staff of cold (43, -11, D:5) a stone (43, -8, D:5) a javelin of penetration (48, -18, D:5) a +0 giant spiked club Level 6 of the Dungeon (0, 0, D:6) a +0 giant club a +0 whip (1, 0, D:6) a +0 spear a +0 spear a +0 spear a +0 halberd (3, 14, D:6) a +0 club a +0 flail a cursed -3 whip a cursed +0 dagger (4, 5, D:6) a +0 giant club (4, 14, D:6) a +0 halberd a +0 halberd a +0 spear (7, 7, D:6) a +0 whip (12, 16, D:6) a cursed staff of fire (17, 25, D:6) a scroll of fog (22, 25, D:6) the +7 whip "Hyzott" {venom, *Drain rN+ MR+ Str+2} It poisons the flesh of those it strikes. It affects your strength (+2). It protects you from negative energy. It affects your resistance to hostile enchantments. It causes draining when unequipped. (32, 15, D:6) the +2 leather armour "Peowiroz" {rF+} It protects you from fire. (33, 3, D:6) 9 gold pieces (35, 22, D:6) a cursed +0 robe (36, 30, D:6) a +0 spear (39, 26, D:6) a +0 club a +0 chain mail (40, 25, D:6) a javelin of penetration