temitten Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 0, D:1) a +0 club (15, 29, D:1) a +0 short sword (16, 7, D:1) a +2 dagger of speed (23, 4, D:1) a +0 club (23, 28, D:1) a scarf of spirit shield a +1 pair of gloves (27, -3, D:1) a +0 dagger (35, 9, D:1) a +0 club (38, 48, D:1) a +0 whip (41, 27, D:1) a +0 dagger (42, 27, D:1) a +0 club (47, 28, D:1) 19 bolts (48, 3, D:1) a cursed +0 club (55, 0, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 17 bolts (13, -16, D:2) a +0 ring mail (14, -25, D:2) a +0 club (22, -23, D:2) a +0 club (23, -22, D:2) a +0 dagger a +0 hunting sling (24, -20, D:2) a +0 halberd a +0 club (27, -6, D:2) a +0 hand axe (30, -32, D:2) a +0 club (36, -2, D:2) a +0 club (50, -14, D:2) a +0 long sword Level 3 of the Dungeon (0, 0, D:3) a +0 rapier (1, -1, D:3) a +0 hand axe (1, 2, D:3) a +0 hand axe (2, -2, D:3) a +0 whip (3, 25, D:3) a +0 leather armour (12, 1, D:3) a cursed -3 club (42, 0, D:3) a +0 club (42, 26, D:3) a +3 falchion of holy wrath a +0 scale mail (43, -8, D:3) 21 bolts (43, 2, D:3) 7 bolts (56, 13, D:3) a cursed -2 club (61, -10, D:3) a +0 mace (61, -8, D:3) a +0 mace (62, -9, D:3) a +0 mace (62, -7, D:3) a +0 mace (62, -2, D:3) a +0 mace (63, -4, D:3) a +2 quarterstaff of chaos (63, -3, D:3) a +0 mace (64, -2, D:3) a +0 mace (64, -1, D:3) a +0 mace Level 4 of the Dungeon (0, 8, D:4) a +1 flail of protection (9, -20, D:4) a +0 halberd (9, -19, D:4) a +0 spear (10, -19, D:4) a +0 scale mail a +0 club (21, -19, D:4) a +0 leather armour (28, -32, D:4) a +0 flail (37, -1, D:4) 31 bolts (46, -19, D:4) a +0 flail (46, -18, D:4) a +0 ring mail a +0 spear (47, -19, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 halberd (0, 1, D:5) a +0 spear (1, 0, D:5) a +0 robe a +0 club (1, 1, D:5) a +0 whip (2, 0, D:5) a +0 halberd (5, -20, D:5) a +0 giant club (8, -30, D:5) a cursed -1 long sword (15, -9, D:5) a +0 leather armour a cursed -3 flail a +0 ring mail a +0 hand axe a +0 hand axe a +0 scale mail a +0 robe a +0 dagger (19, 10, D:5) a +0 ring mail (21, -29, D:5) a +0 spear (30, -13, D:5) a +0 spear (38, -6, D:5) a +0 whip a +0 trident (39, -6, D:5) a +0 dagger a +0 robe of positive energy (60, -8, D:5) a +0 hand axe a +0 leather armour (60, -7, D:5) a +0 club a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 trident a +0 scale mail Level 6 of the Dungeon [Shop] Kunar's Jewellery Shoppe a +3 ring of evasion (231 gold) an uncursed ring of resist corrosion (220 gold) a +2 amulet of reflection (82 gold) an uncursed ring of see invisible (165 gold) a cursed ring of teleportation (49 gold) an uncursed amulet of regeneration (330 gold) an uncursed ring of protection from magic (275 gold) an uncursed ring of wizardry (330 gold) a +6 ring of dexterity (643 gold) an uncursed amulet of the gourmand (330 gold) a +3 ring of protection (231 gold) (0, 0, D:6) a +0 robe (2, 11, D:6) a +0 giant club (8, 21, D:6) a +0 hand axe (8, 33, D:6) a +0 long sword (18, 10, D:6) a +0 scale mail (26, 9, D:6) a +0 giant club (28, 12, D:6) a +0 morningstar (39, 3, D:6) a +0 giant spiked club Level 7 of the Dungeon (7, 1, D:7) a +0 dagger (still there?) 4 tomahawks (still there?) (22, 4, D:7) a +0 whip (24, 6, D:7) a +0 ring mail a +0 short sword (26, -12, D:7) a +0 chain mail a +0 war axe (29, 4, D:7) a +0 cloak (39, 16, D:7) a +0 long sword (42, 6, D:7) a cursed -1 trident (44, -27, D:7) a +0 short sword (47, -9, D:7) a +0 robe (48, -22, D:7) a +0 flail (49, -22, D:7) a +0 flail (51, -16, D:7) a +0 chain mail (64, -11, D:7) a +0 club (64, -7, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a cursed -2 hand axe a +1 war axe a +0 shield (6, -3, D:8) a +0 whip (9, -6, D:8) an uncursed amulet of the acrobat (10, 13, D:8) a +0 ring mail (10, 14, D:8) a cursed -1 hand axe (11, 12, D:8) a +0 short sword the +5 quarterstaff of Honour {flame, rF- MR+ Int+3 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. It lets you see invisible. (18, 0, D:8) a +0 robe (22, -4, D:8) a +0 shortbow (25, 5, D:8) a +0 halberd (26, 0, D:8) a +0 ring mail (27, 5, D:8) a +0 buckler a +0 scale mail a +4 trident of venom (28, 4, D:8) a +0 flail (28, 5, D:8) a +2 spear of freezing (31, -1, D:8) 27 bolts (31, 12, D:8) a +0 trident Level 9 of the Dungeon (0, 0, D:9) a +0 halberd (1, 1, D:9) a +0 short sword (1, 33, D:9) a potion of degeneration (2, 27, D:9) a +1 war axe of flaming a +0 shortbow (3, -6, D:9) a +4 falchion of flaming (5, -8, D:9) a +0 club (33, 12, D:9) the +10 Black Knight's horse barding {ponderous, rPois rN+} It protects you from poison. It protects you from negative energy. (33, 13, D:9) 7 gold pieces (35, 18, D:9) a +0 mace (39, 11, D:9) a +3 scythe (40, -5, D:9) a +0 giant club Level 10 of the Dungeon (0, 0, D:10) a +0 quarterstaff (5, -11, D:10) a +0 short sword (13, -12, D:10) a +0 dagger (15, 13, D:10) a +0 ring mail a +0 hand axe a +0 short sword a +0 chain mail (15, 14, D:10) a +1 leather armour of cold resistance a +0 leather armour a +0 short sword a +0 mace a +0 leather armour (15, 15, D:10) a +0 mace (16, 2, D:10) a +0 dagger (17, -19, D:10) 18 stones (17, -18, D:10) a potion of berserk rage (18, 0, D:10) a +0 flail (24, -22, D:10) a +0 dagger a +0 blowgun (30, -33, D:10) a +0 troll leather armour (32, -11, D:10) a +2 pair of gloves (32, -10, D:10) a +0 cloak (35, -27, D:10) a +0 shortbow (42, -24, D:10) a +2 falchion of slicing (51, -24, D:10) a +0 club (52, -25, D:10) a +0 short sword a +1 dagger of venom (52, -24, D:10) a +0 dagger (58, -38, D:10) a scroll of immolation Level 11 of the Dungeon (0, 0, D:11) 108 sling bullets 481 stones (7, -19, D:11) a +3 mace (13, -2, D:11) a +0 shortbow (19, -40, D:11) a +0 ring mail (41, -6, D:11) a +0 trident (49, -43, D:11) a scroll of random uselessness Level 12 of the Dungeon [Shop] Ruoss's Antique Armour Emporium a +0 plate armour (621 gold) a +2 cloak of invisibility (580 gold) a +1 chain mail of fire resistance (445 gold) a +0 leather armour (54 gold) the +1 robe of Beogh's Regard {-Cast rC+ rCorr Dex+2} (607 gold) It affects your dexterity (+2). It protects you from cold. It prevents spellcasting. It provides partial protection from all sources of acid and corrosion. a +0 chain mail (121 gold) a +0 plate armour (621 gold) the +1 leather armour of Vehumet's Condemnation {rC+ rN+ MR+ Stlth+} (907 gold) It protects you from cold. It protects you from negative energy. It affects your resistance to hostile enchantments. It makes you more stealthy. a +1 leather armour of fire resistance (378 gold) (0, 0, D:12) a +0 giant club (2, 15, D:12) a +0 shortbow (3, 35, D:12) 3 large rocks (3, 38, D:12) a large rock (3, 40, D:12) a scroll of torment (4, 3, D:12) a +0 scale mail (4, 15, D:12) a +0 whip (4, 16, D:12) a +0 war axe a +0 flail a +0 leather armour (6, 31, D:12) a +0 ring mail (7, 32, D:12) a +0 spear (8, 11, D:12) 24 sling bullets (10, 27, D:12) a +3 dagger (17, 34, D:12) a +0 plate armour (17, 36, D:12) a +0 quarterstaff (22, 21, D:12) 11 stones (28, 1, D:12) a +0 plate armour (31, 23, D:12) a cursed +0 ring mail a +0 hand axe (31, 24, D:12) a +0 glaive a +0 plate armour (31, 25, D:12) a cursed +0 chain mail (32, 3, D:12) a +0 giant club (32, 23, D:12) a +0 club a cursed +0 plate armour a +0 battleaxe (33, 24, D:12) a +0 scimitar a +0 plate armour (33, 25, D:12) a +0 whip (unseen) (34, 15, D:12) a +0 shortbow (54, 4, D:12) 19 stones the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Sotiffoh's Armour Boutique a +0 robe (8 gold) a +0 robe (8 gold) a +0 ring mail (48 gold) a +1 plate armour of cold resistance (420 gold) a +0 leather armour (24 gold) a +0 scale mail (48 gold) a +0 buckler (54 gold) a +2 naga barding (420 gold) a +0 buckler (54 gold) (0, 0, Orc:1) a +0 giant club (1, -1, Orc:1) a +0 halberd a +0 chain mail (1, 0, Orc:1) a +0 short sword a +0 leather armour a +0 hand axe a +0 ring mail (6, -15, Orc:1) a +0 plate armour (11, 3, Orc:1) a +0 giant spiked club (13, -16, Orc:1) a +1 hand axe of electrocution a +0 ring mail (13, -2, Orc:1) a +0 giant spiked club (14, -16, Orc:1) a +0 long sword a +0 plate armour (14, -15, Orc:1) a +0 dagger a +0 robe (14, -3, Orc:1) a +0 chain mail a +0 dagger a +2 robe of fire resistance a +0 dagger a +2 robe of the Archmagi (14, -1, Orc:1) a +0 club a +0 leather armour a +0 dagger a +0 giant club (14, 1, Orc:1) a +0 long sword a large rock a +0 mace (14, 2, Orc:1) a +0 plate armour a cursed -3 war axe (15, -1, Orc:1) a +0 glaive a +0 chain mail (15, 2, Orc:1) a +0 ring mail Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 giant club (unseen) (3, 2, Orc:2) a +1 dire flail a +0 chain mail (5, 2, Orc:2) a +0 dagger a +0 cloak (5, 5, Orc:2) a +0 giant spiked club a +0 battleaxe a +0 plate armour a +0 chain mail an ogre skeleton an orc skeleton (6, 3, Orc:2) a +0 halberd a cursed +0 chain mail (6, 4, Orc:2) a +0 club a +0 leather armour a warg skeleton (6, 5, Orc:2) a +0 short sword a +0 dagger a warg skeleton (7, -4, Orc:2) a cursed -1 giant spiked club (7, 2, Orc:2) a +0 giant club (7, 3, Orc:2) a +0 dire flail (unseen) (7, 4, Orc:2) a +0 troll leather armour (unseen) (7, 6, Orc:2) a +0 short sword a +0 ring mail (8, 2, Orc:2) a +0 giant spiked club a +0 giant club a +3 long sword of electrocution a cursed +0 plate armour 20 gold pieces a +0 giant club a +2 spear of venom a +0 robe a warg corpse (8, 3, Orc:2) a cursed +0 giant spiked club (still there?) a +0 giant spiked club (still there?) (9, -2, Orc:2) a +0 giant club an ogre corpse (9, -1, Orc:2) a +0 dagger a +0 scale mail (9, 0, Orc:2) a +0 giant club a +0 giant club a +0 dire flail of protection a +0 giant club a +0 mace a +0 chain mail a +0 dagger a +0 robe a two-headed ogre corpse an orc corpse (9, 1, Orc:2) a +0 giant club (still there?) a +0 giant spiked club (still there?) a +0 dire flail (still there?) a +0 dagger (still there?) a +0 chain mail (still there?) a two-headed ogre corpse (still there?) an orc corpse (still there?) (9, 2, Orc:2) a +0 troll leather armour a troll corpse (9, 3, Orc:2) a +0 giant club (still there?) a +0 dagger (still there?) (10, -2, Orc:2) a +0 dagger (still there?) a +0 giant club (still there?) (10, -1, Orc:2) a +0 giant spiked club a +0 hand axe a +0 plate armour 36 gold pieces an ogre corpse (10, 0, Orc:2) a cursed -2 dire flail a +0 dire flail a +0 giant club a +0 giant spiked club a two-headed ogre corpse (10, 1, Orc:2) a +0 dire flail (unseen) (11, -1, Orc:2) 5 large rocks (11, 0, Orc:2) a +0 glaive (unseen) (29, -2, Orc:2) a +0 halberd a cursed +0 plate armour (29, -1, Orc:2) a +0 short sword (30, -2, Orc:2) a +0 dagger (30, -1, Orc:2) a +0 flail Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 dagger (8, 9, Lair:1) a +0 dagger (8, 15, Lair:1) a +0 scale mail (18, 40, Lair:1) a +0 dagger a +0 robe (26, 49, Lair:1) 22 bolts (33, 36, Lair:1) a +0 dagger a +0 robe a +0 buckler (38, 37, Lair:1) a +0 dagger a +0 robe a +0 rapier a +0 robe (45, 27, Lair:1) a +0 dagger a +0 robe (48, 15, Lair:1) a +0 scale mail a +0 scimitar of electrocution (48, 37, Lair:1) a +0 dagger a +0 robe (49, 35, Lair:1) a +0 robe (50, 32, Lair:1) a +0 dagger (51, 33, Lair:1) a +0 scale mail (52, 34, Lair:1) a cursed +0 leather armour (53, 19, Lair:1) a scroll of random uselessness Level 2 of the Lair of Beasts (5, -1, Lair:2) the cursed +3 lajatang "Toosmuen" {slice, rC+ rN+ MR- Int+5} It inflicts extra damage upon your enemies. It affects your intelligence (+5). It protects you from cold. It protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. the +9 staff of Olgreb {rPois} It protects you from poison. (5, 1, Lair:2) a +0 triple sword (43, -25, Lair:2) 3 large rocks (43, -21, Lair:2) 12 gold pieces (45, -25, Lair:2) a scroll of random uselessness (47, -24, Lair:2) a stone (48, -27, Lair:2) a +0 hand crossbow (48, -24, Lair:2) a stone (48, -21, Lair:2) a stone (49, -40, Lair:2) the +5 scale mail of Bepechac {*Slow +Blink rPois Regen+} It protects you from poison. It lets you blink. It increases your rate of regeneration. It may slow you when you take damage. (50, -16, Lair:2) a +0 rapier (50, -10, Lair:2) an uncursed amulet of the acrobat (53, 17, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 giant club (2, 45, Lair:3) a +0 shortbow (14, 4, Lair:3) 20 bolts (17, 29, Lair:3) a potion of degeneration (26, 17, Lair:3) a +0 ring mail (29, 16, Lair:3) a +0 flail a +0 hand axe a +0 battleaxe a +0 robe a +0 hand axe a +0 robe a +0 trident (41, 28, Lair:3) a +0 robe (48, 21, Lair:3) a +0 ring mail (61, 19, Lair:3) an uncursed staff of energy (63, 19, Lair:3) 27 stones (63, 20, Lair:3) 14 gold pieces Level 4 of the Lair of Beasts (0, 0, Lair:4) an uncursed staff of death (4, 25, Lair:4) a +2 dagger of protection (25, 27, Lair:4) a +0 cloak (27, 50, Lair:4) 23 bolts (35, 44, Lair:4) a +3 leather armour of fire resistance (35, 45, Lair:4) a +4 battleaxe of venom (36, 18, Lair:4) a +0 hunting sling of velocity (46, 24, Lair:4) a +0 long sword (49, 26, Lair:4) 14 bolts Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 glaive (1, -19, Lair:5) a +0 shortbow (10, 2, Lair:5) a +0 ring mail (10, 6, Lair:5) a +2 mace of protection (51, -8, Lair:5) a +0 mace (57, -9, Lair:5) a +0 scale mail Level 6 of the Lair of Beasts (0, 0, Lair:6) the +1 halberd of Huwuush {flame, +Rage rElec rC- rN+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It makes you vulnerable to cold. It insulates you from electricity. It protects you from negative energy. It lets you go berserk. (1, 1, Lair:6) a +3 vampiric rapier (8, -48, Lair:6) an uncursed ring of attention (23, -54, Lair:6) a potion of degeneration (35, -49, Lair:6) 14 bolts (35, -5, Lair:6) a +0 great sword (43, -24, Lair:6) a +0 scythe (52, -46, Lair:6) a +0 club (54, -31, Lair:6) a +0 pair of gloves