temitten Level 1 of the Dungeon (7, 1, D:1) a +0 mace (10, -22, D:1) a +0 short sword (11, -22, D:1) a +0 whip (15, 7, D:1) a cursed -2 short sword (17, -30, D:1) a +0 short sword (19, -29, D:1) a +0 club (36, -10, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (0, 2, D:2) a +0 club (6, -11, D:2) a +0 robe (12, -14, D:2) a +0 ring mail (16, -10, D:2) a +0 robe (22, -20, D:2) a +0 ring mail (25, -14, D:2) a +0 club (32, 19, D:2) a +0 dagger (41, -24, D:2) 17 arrows (44, -32, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (5, -8, D:3) a +0 short sword of venom (5, -7, D:3) a +0 short sword a +0 blowgun (7, 25, D:3) a +0 dagger (14, -15, D:3) a +0 club (16, -23, D:3) a cursed +0 leather armour (22, -6, D:3) a cursed +0 leather armour (22, 5, D:3) a +0 dagger (26, -8, D:3) a +0 club (32, 4, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour a +0 dagger (2, 21, D:4) a scroll of random uselessness (2, 22, D:4) a +0 giant club (6, 12, D:4) a ration (6, 13, D:4) 14 gold pieces (7, 13, D:4) the +7 hunting sling "Ybyes" {freeze, rF+ Str+4} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+4). It protects you from fire. (7, 20, D:4) a potion of resistance (8, 12, D:4) 24 arrows (8, 13, D:4) 18 gold pieces (11, 28, D:4) a cursed -1 dagger a +0 ring mail a +0 falchion a +0 leather armour a +0 hand axe a cursed -3 club a +0 short sword (18, 15, D:4) a +0 flail (28, 16, D:4) a +0 trident (30, 14, D:4) a +0 flail a +0 scale mail (30, 15, D:4) a +1 dagger of venom a +0 robe (32, 28, D:4) a +0 giant club (41, 17, D:4) a +0 dagger a +0 animal skin (43, 21, D:4) a cursed +0 chain mail (45, 13, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 robe (1, -29, D:5) a +0 spear (1, -28, D:5) a +0 spear (2, -28, D:5) a +0 club (2, -27, D:5) a +0 spear (15, -6, D:5) a +0 leather armour (34, -15, D:5) 5 large rocks (36, 19, D:5) a +0 pair of gloves (48, 19, D:5) a +0 mace (68, 26, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) 28 bolts (5, 7, D:6) a +0 mace (8, -4, D:6) 23 arrows (17, 3, D:6) a scroll of random uselessness (31, 2, D:6) a +0 quarterstaff (32, 13, D:6) a +0 buckler (33, 14, D:6) a +0 club a +2 antimagic hand axe (33, 16, D:6) a +0 robe a +0 dagger (35, 4, D:6) a +0 ring mail a +0 mace (36, 14, D:6) a +0 robe a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (15, 15, D:7) a +0 scale mail a +0 chain mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) (16, 11, D:7) a +0 mace (16, 12, D:7) a +0 glaive an orc corpse (skeletalised by now) (26, -3, D:7) a cursed +3 dagger of freezing a +0 robe (26, -2, D:7) a +0 spear (27, -2, D:7) a +0 spear a cursed +0 spear (27, -1, D:7) a +0 spear (unseen) a bailey (0, 0, Bailey) a +0 halberd (unseen) (1, -1, Bailey) a +0 war axe (1, 0, Bailey) a +0 halberd (1, 1, Bailey) a +0 trident (unseen) (1, 9, Bailey) a +0 hand axe (unseen) (1, 11, Bailey) a +0 hand axe (still there?) a +0 trident (still there?) (1, 12, Bailey) a +0 trident (unseen) (1, 26, Bailey) a poisoned needle (1, 27, Bailey) a poisoned needle (1, 30, Bailey) a poisoned needle (2, 0, Bailey) a +0 halberd an orc corpse (skeletalised by now) (2, 1, Bailey) a +0 spear a +0 scale mail (2, 5, Bailey) a +0 trident (unseen) (2, 10, Bailey) a +0 hand axe a +0 war axe an orc skeleton (2, 11, Bailey) a +0 trident a +0 ring mail (2, 12, Bailey) a poisoned needle (still there?) a +0 halberd (still there?) a +0 ring mail (still there?) an orc corpse (still there?) (3, -2, Bailey) a +4 hand axe a +1 hand axe (3, -1, Bailey) a +0 halberd (unseen) (3, 0, Bailey) a +0 halberd (unseen) (3, 1, Bailey) a +0 halberd (unseen) (3, 9, Bailey) a +0 war axe a +0 war axe an orc skeleton (3, 11, Bailey) a +0 spear a +0 scale mail (4, 11, Bailey) a +0 halberd (unseen)