temitten Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -6, D:1) a +0 club (11, -19, D:1) a +0 short sword (50, -5, D:1) a +0 robe (56, 7, D:1) a cursed +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 mace (11, -4, D:2) a +0 short sword (11, 5, D:2) a +0 plate armour (18, 3, D:2) a +0 hand axe (23, -11, D:2) a +0 dagger (29, 15, D:2) 15 arrows (31, 15, D:2) a +0 robe (51, 0, D:2) a +0 mace of draining Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (5, -1, D:3) a +0 chain mail a +0 hand axe (6, -16, D:3) a +0 scale mail (7, -23, D:3) a +0 cloak (8, 2, D:3) a +1 rapier of protection (17, -30, D:3) a +0 short sword (17, 10, D:3) a +0 ring mail (38, 7, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 plate armour (7, 21, D:4) a +0 club a +0 animal skin a +0 helmet a +0 club a +0 dagger a +0 club a +0 dagger a +0 dagger (7, 22, D:4) a +0 dagger (8, 23, D:4) a +0 club (17, 23, D:4) a +0 scale mail (23, 3, D:4) a +0 ring mail (25, 1, D:4) a scroll of random uselessness (25, 6, D:4) a +0 chain mail a +1 mace of crushing a +0 trident (26, 9, D:4) a +0 dagger a +0 robe (27, 10, D:4) a +0 club (27, 11, D:4) a +0 dagger a +0 robe (47, -8, D:4) a +0 leather armour a +0 club a +0 robe a +0 dagger a +0 flail (48, -9, D:4) a +0 trident (48, -1, D:4) a +0 short sword (49, -4, D:4) 2 scrolls of noise a potion of degeneration (60, -11, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 war axe (2, -38, D:5) an uncursed ring of attention (5, -28, D:5) 22 bolts (7, -16, D:5) an arrow (7, -15, D:5) 2 arrows (8, -17, D:5) 5 arrows (8, -16, D:5) an arrow (8, -15, D:5) a +0 shortbow 4 arrows (9, -18, D:5) 3 arrows (14, -35, D:5) a +0 leather armour (18, -19, D:5) a +0 club (20, -29, D:5) 3 scrolls of noise (20, -10, D:5) a +0 robe a +1 dagger of holy wrath (21, -9, D:5) a +0 leather armour a +0 club a cursed +0 whip (22, -9, D:5) a +0 club (29, -15, D:5) a +0 war axe (36, -2, D:5) a +0 dagger (38, -16, D:5) a +0 dagger Level 6 of the Dungeon [Shop] Efecag's Assorted Antiques a phial of floods (1360 gold) a +0 dagger (68 gold) a crystal ball of energy (680 gold) a +0 ring mail (136 gold) a +0 plate armour (782 gold) a potion of lignification (102 gold) the +9 plate armour "Ocaell" {MR+ Dex+6} (3168 gold) It affects your dexterity (+6). It affects your resistance to hostile enchantments. a scroll of remove curse (102 gold) (22, 22, D:6) a +0 chain mail (43, 6, D:6) a +0 falchion (44, 4, D:6) a +0 troll leather armour (44, 6, D:6) a +0 flail a +0 shield a +0 scale mail a +2 vampiric spear Level 7 of the Dungeon [Shop] Laekalic's Jewellery Shoppe a +3 ring of dexterity (235 gold) an uncursed ring of protection from cold (375 gold) a +3 ring of dexterity (235 gold) an uncursed amulet of the acrobat (450 gold) an uncursed amulet of the acrobat (450 gold) an uncursed ring of magical power (300 gold) an uncursed amulet of harm (450 gold) a cursed ring of teleportation (67 gold) a +4 ring of dexterity (405 gold) an uncursed ring of magical power (300 gold) an uncursed ring of protection from cold (375 gold) a cursed ring of attention (67 gold) (0, 0, D:7) a +0 shortbow 12 arrows (1, -4, D:7) a +0 giant club (8, -6, D:7) a +0 long sword (9, 17, D:7) a scroll of immolation (14, 11, D:7) 23 bolts (22, 19, D:7) a +0 ring mail (25, 5, D:7) a cursed -3 scimitar (27, 22, D:7) 18 arrows (36, 18, D:7) a +0 short sword (37, 8, D:7) 27 arrows (37, 17, D:7) a +0 whip (37, 18, D:7) a +0 mace a +0 leather armour (37, 19, D:7) a +0 flail a +0 club a +0 chain mail (45, -6, D:7) a +0 rapier Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (2, 37, D:8) a scroll of noise (11, 18, D:8) a +0 giant club (11, 20, D:8) a +0 robe a cursed +0 short sword (11, 22, D:8) a cursed +0 robe a +3 dagger a +0 robe a +0 dagger a +0 robe a +4 dire flail (11, 23, D:8) a +0 robe a +2 spear (19, 24, D:8) a +0 robe (20, 6, D:8) a +0 ring mail (25, 46, D:8) a +2 scimitar of holy wrath a +0 chain mail (34, 27, D:8) a +0 scale mail a +0 mace a +0 club (35, 29, D:8) a +0 flail a +0 robe (35, 30, D:8) a +4 scimitar of flaming (54, 44, D:8) a +0 giant club Level 9 of the Dungeon (0, 0, D:9) a +0 whip (9, -5, D:9) a +0 plate armour (14, 8, D:9) a +0 dagger a +0 robe a +0 mace a +0 ring mail (14, 9, D:9) a +0 falchion (19, -14, D:9) a +0 buckler (22, -3, D:9) 7 arrows a +0 shortbow (23, -6, D:9) 14 arrows a +0 shortbow (23, -4, D:9) 2 arrows a +0 robe a +0 dagger (24, -8, D:9) 2 arrows (27, 6, D:9) a +0 scale mail (31, -4, D:9) a +0 pair of gloves (39, -23, D:9) a +0 pair of gloves (50, 7, D:9) a +0 pair of boots Level 10 of the Dungeon (0, 0, D:10) a +0 club a +0 chain mail a cursed -1 falchion (0, 2, D:10) a +2 dagger of draining a +0 robe (0, 18, D:10) a +0 shortbow 22 arrows (1, -7, D:10) a +0 flail (1, 0, D:10) a +0 dagger a +0 robe (1, 16, D:10) 2 arrows (2, 3, D:10) a +0 dire flail a +0 chain mail (2, 15, D:10) an arrow (13, 9, D:10) a +0 flail (39, -6, D:10) a +0 giant club a +0 giant club (50, 4, D:10) a +0 war axe Level 11 of the Dungeon (0, 0, D:11) a cursed +0 leather armour a +0 robe a +0 dagger a +0 dagger (0, 1, D:11) a +0 hand axe (1, 0, D:11) a +0 flail (18, 23, D:11) a +0 dagger (25, -1, D:11) a +0 club (25, 5, D:11) 3 arrows (25, 6, D:11) a +0 giant club a +0 giant club (25, 7, D:11) 6 arrows a +0 shortbow (26, 4, D:11) a +0 giant club a +0 giant spiked club (26, 7, D:11) 2 arrows (26, 8, D:11) an arrow (27, 8, D:11) an arrow (28, -22, D:11) a +2 war axe of freezing a +0 scale mail (28, 9, D:11) an arrow (29, -22, D:11) a +0 flail (29, -21, D:11) a +0 dagger (29, 10, D:11) 2 arrows (30, 10, D:11) an arrow (39, 8, D:11) 31 arrows a +0 shortbow (41, -1, D:11) a scroll of random uselessness (44, 9, D:11) 20 arrows (45, -7, D:11) a +0 trident Level 12 of the Dungeon [Shop] Deannuar's General Store 21 bolts (58 gold) a potion of degeneration (14 gold) a +0 chain mail of fire resistance (161 gold) 12 stones (16 gold) a +0 longbow (63 gold) a scroll of blinking (105 gold) a +0 robe (9 gold) a +0 ring mail (56 gold) a +0 lajatang (210 gold) 4 tomahawks of dispersal (84 gold) (0, 0, D:12) a +0 chain mail a +0 whip (1, 0, D:12) a +0 ring mail a +0 hand axe a +0 ring mail a +0 club a +2 flail of protection a +0 plate armour a +0 flail (5, -17, D:12) a +0 dagger a +0 robe (6, -15, D:12) a +0 dagger (7, -16, D:12) a +0 arbalest 12 bolts (7, -15, D:12) a +0 robe a cursed +0 morningstar a +0 robe (10, -38, D:12) a +0 robe of magic resistance (13, -4, D:12) an uncursed amulet of guardian spirit a +2 ring of strength an uncursed ring of wizardry a +2 ring of intelligence (15, -34, D:12) a +0 shortbow 14 arrows (15, 6, D:12) a +0 morningstar (16, -34, D:12) an arrow (16, -16, D:12) a +0 shortbow a +0 robe 23 arrows (16, -3, D:12) a +0 flail (17, -17, D:12) a cursed +2 dire flail of freezing a +0 scale mail a +3 battleaxe a +0 robe an arrow (25, -35, D:12) a +0 mace a +0 leather armour (26, -33, D:12) a +0 shortbow 24 arrows a +0 morningstar a +0 robe (26, -32, D:12) 2 arrows (26, -27, D:12) a +2 scythe of distortion (27, -33, D:12) a +0 shortbow 15 arrows (27, -27, D:12) a +0 giant spiked club (46, -34, D:12) a scroll of random uselessness (53, -26, D:12) the +1 robe of Voweeto {rF- Str+7} It affects your strength (+7). It makes you vulnerable to fire. Level 13 of the Dungeon (0, 0, D:13) a +0 pair of boots (6, -1, D:13) a +0 ring mail (20, 23, D:13) a +0 giant club (21, 23, D:13) a +0 giant spiked club (43, 5, D:13) a +0 mace Level 14 of the Dungeon (0, 0, D:14) an uncursed ring of stealth (1, 1, D:14) a +1 shield of cold resistance 7 needles of paralysis 550 stones (3, -3, D:14) an uncursed ring of ice (25, 34, D:14) a cursed -1 shortbow 16 arrows (29, 35, D:14) 2 bolts (31, 25, D:14) a +0 club (38, 27, D:14) a +0 flail (39, 27, D:14) a +0 trident a +0 trident a +0 hand axe (48, 9, D:14) a +0 chain mail (49, 9, D:14) a +0 short sword (52, 24, D:14) an uncursed amulet of the acrobat (54, 24, D:14) a +0 scale mail (58, 7, D:14) a +1 hunting sling of freezing Level 15 of the Dungeon (0, 0, D:15) the cursed +1 flail "Jonikhlis" {protect, *Rage Str+3 Dex+2} It protects the one who uses it against injury (+AC on strike). It affects your strength (+3). It affects your dexterity (+2). It may make you go berserk in combat. It has a curse placed upon it. (19, -31, D:15) the +11 quarterstaff "Siogatz" {freeze, Dex+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+2). (35, -37, D:15) an uncursed ring of teleportation (52, -18, D:15) a +0 spear (57, 21, D:15) a +0 leather armour a +0 long sword (61, 2, D:15) 2 potions of degeneration (63, 7, D:15) a +0 buckler the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Sofomn's Distillery a potion of curing (48 gold) a potion of curing (48 gold) a potion of agility (64 gold) a potion of resistance (160 gold) a potion of degeneration (16 gold) a potion of curing (48 gold) (0, 0, Orc:1) a cursed +0 ring mail (0, 1, Orc:1) a +0 trident a +0 plate armour (1, 0, Orc:1) a +0 giant spiked club (1, 1, Orc:1) a +0 club (2, 0, Orc:1) a +0 dagger a +0 robe (2, 1, Orc:1) a +0 club (3, 1, Orc:1) a +0 chain mail a +0 dagger of protection a +0 robe Level 2 of the Orcish Mines [Shop] Rublued's Antique Armour Boutique a +0 leather armour (78 gold) a +0 robe (27 gold) a +3 scale mail (819 gold) a +0 ring mail (156 gold) a +0 chain mail (175 gold) a +2 ring mail of poison resistance (702 gold) a +0 ring mail (156 gold) a +0 chain mail (175 gold) [Shop] Kinguc's Antique Weapon Shop a +0 spear (75 gold) a +0 short sword (75 gold) a +0 morningstar (100 gold) a +8 blowgun (1112 gold) a +0 club (25 gold) a +0 war axe (87 gold) a +0 great mace (162 gold) a +0 hand axe (75 gold) a +4 battleaxe of flaming (842 gold) a +1 falchion of protection (265 gold) a +1 hand axe of draining (310 gold) a +0 demon blade (375 gold) [Shop] Ukuner's General Store a +0 scale mail (60 gold) 18 stones (27 gold) 27 arrows (81 gold) a +0 club (15 gold) a ration (75 gold) 20 arrows (60 gold) a +5 plate armour of ponderousness (375 gold) a scroll of silence (112 gold) 10 bolts (30 gold) the Catalogue of Snow and Augmentations (1050 gold) Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Ensorcelled Hibernation Hexes/Ice 2 c - Excruciating Wounds Charms/Necromancy 5 d - Iskenderun's Battlesphere Conjuration/Charms 5 e - Simulacrum Ice/Necromancy 6 a +0 long sword (52 gold) a +6 shortbow of freezing (561 gold) [Shop] Vumesic's Book Boutique a book of Air (420 gold) a manual of Fighting (1324 gold) a book of Geomancy (420 gold) the Guide on Heat (756 gold) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Sticky Flame Conjuration/Fire 4 d - Bolt of Fire Conjuration/Fire 6 e - Ring of Flames Charms/Fire 7 a book of Beasts (660 gold) a book of Frost (420 gold) a book of Misfortune (240 gold) the Catalogue of Flying Beguiling (679 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Tukima's Dance Hexes 3 c - Deflect Missiles Charms/Air 6 a book of Changes (300 gold) a book of Changes (300 gold) the Collected Works on Harmful Enchantment (556 gold) Spells Type Level a - Corona Hexes 1 b - Searing Ray Conjuration 2 c - Ensorcelled Hibernation Hexes/Ice 2 d - Slow Hexes 2 e - Conjure Flame Conjuration/Fire 3 f - Portal Projectile Hexes/Translocation 3 g - Conjure Ball Lightning Conjuration/Air 6 a book of Fire (780 gold) a book of Debilitation (480 gold) Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (0, 2, Lair:1) 8 arrows (1, 1, Lair:1) a +0 hand axe (3, 30, Lair:1) a +0 quarterstaff (15, 52, Lair:1) 16 bolts (21, 56, Lair:1) a +0 dagger (24, 45, Lair:1) a +0 trident (24, 52, Lair:1) a +0 hand axe (26, 7, Lair:1) a book of Fire (27, 15, Lair:1) a cursed +0 chain mail (29, -2, Lair:1) a +0 long sword Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 club (12, -31, Lair:2) a +0 robe (13, -42, Lair:2) a +0 robe a +0 short sword (14, -42, Lair:2) a +0 scimitar (16, -51, Lair:2) a +0 plate armour (21, -44, Lair:2) a cursed -2 falchion (33, -47, Lair:2) a book of Callings Level 3 of the Lair of Beasts (7, -10, Lair:3) a scroll of random uselessness (10, -17, Lair:3) a +1 long sword of draining (20, 31, Lair:3) a +0 short sword of distortion (33, -6, Lair:3) 19 bolts (34, -6, Lair:3) a +2 hat (56, -1, Lair:3) a +0 chain mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 arbalest (10, -1, Lair:4) a +0 robe (16, -27, Lair:4) a +0 leather armour (18, 1, Lair:4) a +0 trident (19, -2, Lair:4) a +3 trident of flaming (23, -8, Lair:4) a +0 ring mail (25, -16, Lair:4) a +0 chain mail (66, 1, Lair:4) a +0 ring mail Level 5 of the Lair of Beasts (0, 0, Lair:5) 23 bolts (0, 1, Lair:5) an uncursed staff of wizardry (2, -8, Lair:5) a book of Callings (7, -23, Lair:5) a +0 war axe a +0 leather armour (11, -6, Lair:5) a +0 leather armour a +0 war axe (14, -14, Lair:5) a +0 leather armour a +0 hand axe (18, -40, Lair:5) a +1 executioner's axe of flaming a +0 ring mail (19, -58, Lair:5) 21 arrows (21, -36, Lair:5) 22 bolts (22, -19, Lair:5) an uncursed amulet of rage (66, -15, Lair:5) 16 bolts Level 6 of the Lair of Beasts (8, -4, Lair:6) a +0 demon trident (12, -1, Lair:6) a +0 dagger a +0 robe (36, -21, Lair:6) the +10 arbalest of the Revolution {elec, rF+++ rC- MR+ Stlth+} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It renders you almost immune to fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It makes you more stealthy. Level 1 of the Shoals (0, 0, Shoals:1) a +0 trident Level 2 of the Shoals (0, 0, Shoals:2) a +0 trident (1, -1, Shoals:2) a +0 robe a +0 rapier of venom (7, -3, Shoals:2) a scroll of random uselessness (22, -14, Shoals:2) a +0 trident (43, 33, Shoals:2) a +0 trident (55, 23, Shoals:2) a +0 trident (58, 31, Shoals:2) a cursed +0 plate armour Level 3 of the Shoals [Shop] Iclahu's Food Emporium a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) [Shop] Nodeir's Weapon Boutique a +0 quarterstaff (52 gold) a +0 rapier (52 gold) 25 stones (32 gold) a +0 rapier (52 gold) a +0 great mace (84 gold) a +0 longbow (58 gold) a +2 demon trident of electrocution (643 gold) 21 arrows (54 gold) the +2 spear "Vicsum" {freeze, Dex+3} (373 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). a +4 hand crossbow of freezing (367 gold) (0, 0, Shoals:3) a +0 longbow a +0 spear 13 arrows (0, 1, Shoals:3) 2 arrows (4, 7, Shoals:3) an arrow (5, 29, Shoals:3) a tomahawk (6, 33, Shoals:3) a +0 trident 2 tomahawks (7, 34, Shoals:3) a tomahawk (7, 35, Shoals:3) 2 tomahawks (7, 36, Shoals:3) a tomahawk (8, 32, Shoals:3) a +1 demon trident of freezing a +2 robe of magic resistance (10, 31, Shoals:3) a +0 halberd (11, 35, Shoals:3) 19 arrows Level 4 of the Shoals (0, 0, Shoals:4) 25 gold pieces (3, -14, Shoals:4) a javelin of penetration (unseen) (3, 0, Shoals:4) the +12 glaive of Prune {chop} It inflicts extra damage upon your enemies. (4, -14, Shoals:4) a javelin of penetration (still there?) 3 javelins (still there?) (4, -13, Shoals:4) a +0 halberd (still there?) a javelin (still there?) (5, -15, Shoals:4) a +0 spear a merfolk corpse (5, -14, Shoals:4) a +0 trident a merfolk corpse (5, -12, Shoals:4) a +0 demon trident of venom a +0 chain mail a javelin a +0 dagger (6, -13, Shoals:4) a javelin of penetration (6, -9, Shoals:4) a +1 trident of venom (still there?) a harpy corpse (still there?) (6, -8, Shoals:4) a javelin (still there?) a +0 trident (still there?) a +0 trident of flaming (still there?) a +1 trident of venom (still there?) (6, -7, Shoals:4) a +0 trident (7, -27, Shoals:4) a javelin of penetration (7, -22, Shoals:4) a +0 trident (7, -21, Shoals:4) a +0 spear (7, -7, Shoals:4) a +0 trident (still there?) a snapping turtle corpse (still there?) (8, -6, Shoals:4) a ration (9, -16, Shoals:4) 12 stones (9, -1, Shoals:4) a harpy corpse (10, -22, Shoals:4) a +0 trident (unseen) (12, -35, Shoals:4) 16 stones (13, -28, Shoals:4) a cursed +0 trident a merfolk corpse Level 1 of the Snake Pit [Shop] Tuyputoi's Weapon Shop a +0 spear (39 gold) a +0 falchion (39 gold) 26 arrows (67 gold) a +0 club (13 gold) a +1 flail of holy wrath (172 gold) 20 stones (26 gold) 15 stones (19 gold) 15 arrows (39 gold) 28 sling bullets (182 gold) a +0 dagger (26 gold) 10 stones (13 gold) (0, 0, Snake:1) a +0 dire flail (2, 0, Snake:1) a +0 glaive (11, -30, Snake:1) a bolt (13, -33, Snake:1) a +0 robe a +0 glaive (14, -33, Snake:1) 13 bolts a +0 robe a +0 long sword a +0 arbalest (15, -34, Snake:1) 2 bolts (16, -35, Snake:1) a bolt Level 2 of the Snake Pit (0, 0, Snake:2) a +0 arbalest a +0 glaive 23 bolts Level 3 of the Snake Pit (0, 0, Snake:3) a +0 robe a cursed +0 spear (40, 38, Snake:3) 15 arrows Level 4 of the Snake Pit (0, 0, Snake:4) a +0 war axe (0, 36, Snake:4) a +0 hand axe (0, 37, Snake:4) a +0 flail a +0 robe (0, 38, Snake:4) a +0 trident (1, 36, Snake:4) a +0 shortbow of flaming 26 arrows (2, 36, Snake:4) a +0 hand axe a +0 robe (3, 37, Snake:4) a +0 glaive (14, 19, Snake:4) a +0 scimitar a +0 battleaxe a +0 halberd of pain (14, 20, Snake:4) a +0 halberd a +0 robe (15, 20, Snake:4) a +0 trident a +0 glaive a +0 trident (16, 21, Snake:4) a +0 spear (20, 20, Snake:4) a bolt (23, 10, Snake:4) a +0 dire flail a +0 robe a +0 short sword a +0 shield (24, 10, Snake:4) a +0 trident (25, 10, Snake:4) a +0 shortbow a +0 long sword 14 arrows a +0 robe (26, 10, Snake:4) a +0 halberd a +0 robe Level 5 of the Pits of Slime (0, 0, Slime:5) the +1 dagger of Nioteteu {protect, rElec rF+ Str-4 Int+3} It protects the one who uses it against injury (+AC on strike). It affects your strength (-4). It affects your intelligence (+3). It protects you from fire. It insulates you from electricity. (9, 0, Slime:5) the cursed +0 chain mail of Kunod {*Corrode Int+7} It affects your intelligence (+7). It may corrode you when you take damage. It has a curse placed upon it. (9, 8, Slime:5) the +2 buckler of Trog's Indignation {rN+} It protects you from negative energy. (10, -1, Slime:5) the cursed +1 plate armour "Vaunaem" {rPois MP-9 Int+4 Dex+2} It affects your intelligence (+4). It affects your dexterity (+2). It protects you from poison. It affects your magic capacity (-9). It has a curse placed upon it.