temitten Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, 2, D:1) a +0 club (17, -5, D:1) 22 bolts (19, 2, D:1) a +0 ring mail (19, 15, D:1) a +0 dagger (21, -8, D:1) a +0 dagger (26, 0, D:1) a +0 dagger (29, 20, D:1) a +0 short sword (34, -5, D:1) a +0 whip (34, 16, D:1) a +0 club (36, 19, D:1) a +0 dagger of draining (38, -6, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (3, 0, D:2) a +0 dagger (12, 8, D:2) 3 large rocks (24, -8, D:2) a cursed +0 club a +0 dagger (33, 7, D:2) a +0 robe (44, 2, D:2) a +0 club (45, -7, D:2) 3 needles of confusion (45, -6, D:2) 15 bolts (46, -6, D:2) 7 bolts (46, -5, D:2) a +0 long sword (47, 22, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (5, 1, D:3) 16 arrows (8, -24, D:3) a +0 whip a +2 halberd of flaming (8, -23, D:3) a +0 spear (9, -30, D:3) a +0 dagger (19, -17, D:3) a +0 dagger (20, -17, D:3) a +0 club (28, -16, D:3) a +0 spear (35, -18, D:3) 4 needles of sleeping (35, -16, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 15 bolts (8, 14, D:4) a +0 scale mail a +0 dagger (19, 38, D:4) a +2 dagger of flaming Level 5 of the Dungeon (0, 0, D:5) a +0 robe a +2 dagger of electrocution (0, 1, D:5) a cursed -1 flail (0, 2, D:5) a +0 robe a +0 dagger (9, 4, D:5) a +0 short sword a cursed -1 war axe a +0 leather armour a +0 flail (10, 3, D:5) a +0 ring mail a +0 war axe a +0 leather armour an uncursed amulet of the acrobat (12, 1, D:5) a +0 dagger a cursed +0 robe a +0 ring mail (27, -7, D:5) a +0 helmet (33, 0, D:5) a +0 whip (34, 5, D:5) 22 gold pieces (35, 6, D:5) a scroll of remove curse (39, 7, D:5) a potion of degeneration Level 6 of the Dungeon (0, 0, D:6) a +0 trident (1, 0, D:6) a +0 club (9, -1, D:6) a -3 ring of evasion (15, -2, D:6) a +0 dagger of protection a +2 robe of magic resistance a scroll of random uselessness (16, -1, D:6) a +0 club (16, 9, D:6) an arrow (17, -1, D:6) a +0 ring mail a +0 falchion (19, 9, D:6) 23 arrows a +0 shortbow (36, -17, D:6) a +0 quarterstaff (37, -16, D:6) a +0 whip a +0 leather armour a cursed -3 club (38, -18, D:6) a +0 war axe (38, -15, D:6) 2 potions of degeneration {!q} (38, -14, D:6) a +0 robe a +0 dagger (42, -19, D:6) a scroll of amnesia (43, 1, D:6) a +0 spear (49, 0, D:6) a +0 plate armour (55, -6, D:6) a +0 hand axe Level 7 of the Dungeon [Shop] Kefe's Gadget Boutique a fan of gales (520 gold) a lamp of fire (520 gold) a wand of iceblast (8) (156 gold) a lamp of fire (520 gold) a lamp of fire (520 gold) a wand of disintegration (16) (260 gold) a wand of flame (22) (156 gold) a fan of gales (520 gold) (0, 0, D:7) a +0 leather armour (0, 3, D:7) a scroll of amnesia (3, 0, D:7) the +7 broad axe of Inquiry {venom, +Rage Str+3 Dex+2} It poisons the flesh of those it strikes. It affects your strength (+3). It affects your dexterity (+2). It lets you go berserk. (4, 1, D:7) a +1 pair of boots (8, 9, D:7) a +0 giant club (20, -30, D:7) a +0 giant spiked club a +0 shortbow 22 arrows (21, -31, D:7) a +0 giant spiked club (22, -31, D:7) 3 arrows (22, -11, D:7) a +0 dagger a +0 robe (23, -21, D:7) a +0 ring mail (23, -6, D:7) a +0 robe a +0 halberd (23, -5, D:7) a +0 robe a +1 great sword of flaming (31, -11, D:7) a +0 hunting sling (32, 0, D:7) a +0 robe a scroll of noise {!r} a cursed -2 dagger a +0 robe (33, -2, D:7) a +0 scimitar a +0 plate armour (34, -2, D:7) a +0 dagger a +0 robe (38, 4, D:7) a +0 hunting sling (48, 7, D:7) a +0 quarterstaff Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (12, -2, D:8) a potion of degeneration (14, 2, D:8) a +0 short sword (18, 4, D:8) a +0 chain mail (19, 10, D:8) a +0 buckler (20, 4, D:8) a potion of degeneration (27, 51, D:8) a scarf of spirit shield (43, -5, D:8) a +0 chain mail (47, 5, D:8) a +3 whip a cursed +0 leather armour (51, 1, D:8) a +0 scale mail (52, 23, D:8) a +0 robe (55, 9, D:8) a +0 scale mail (56, 9, D:8) a +0 robe a +0 dagger a +0 club (57, 8, D:8) a +0 short sword (59, 27, D:8) 27 arrows (60, 6, D:8) a +0 dagger (61, 7, D:8) a +0 dagger a +0 scale mail (61, 8, D:8) a +0 dagger a +0 robe Level 9 of the Dungeon [Shop] Uteok's Antique Armour Shop a +0 chain mail (130 gold) a +0 cloak (130 gold) a +0 leather armour (58 gold) a +0 ring mail (116 gold) a +0 pair of gloves (130 gold) a +0 pair of boots (130 gold) a +0 robe (20 gold) a +0 robe (20 gold) a +0 chain mail (130 gold) (0, 0, D:9) a cursed -1 ring mail (3, 21, D:9) a +0 leather armour (4, 18, D:9) a +0 dagger a +0 robe (7, 14, D:9) a +0 trident a +2 leather armour of fire resistance (18, -16, D:9) 5 silver javelins (22, -30, D:9) an uncursed amulet of inaccuracy (31, -2, D:9) a +0 club (32, -2, D:9) a +0 buckler a +0 ring mail a +0 spear (33, -3, D:9) a +0 flail (33, -2, D:9) a +0 flail (43, -4, D:9) a +2 dire flail a cursed +0 robe (50, -26, D:9) a +0 leather armour (51, -25, D:9) a +0 leather armour Level 10 of the Dungeon [Shop] Puuhuacs's Antique Armour Shop a +0 plate armour (644 gold) a +2 cloak of invisibility (602 gold) a +3 plate armour of cold resistance (1260 gold) a +0 scale mail (112 gold) a +2 ring mail of fire resistance (588 gold) the +8 plate armour of the Beginning {rF+ Int+6} (2508 gold) It affects your intelligence (+6). It protects you from fire. a +0 chain mail (126 gold) a +0 scale mail (112 gold) a +0 shield (126 gold) (0, 0, D:10) a cursed +0 chain mail (3, -3, D:10) a +0 war axe a +0 dagger a +0 robe (3, -2, D:10) a +0 flail (22, -32, D:10) a cursed +0 robe (23, -46, D:10) a +0 club (25, -46, D:10) a +0 spear (32, -13, D:10) a +0 chain mail (34, -34, D:10) a +0 ring mail (36, -18, D:10) a +0 giant spiked club (40, 0, D:10) a +0 battleaxe (47, -45, D:10) 17 arrows Level 11 of the Dungeon (0, 0, D:11) a +0 plate armour (2, -5, D:11) a +0 war axe a +0 plate armour (10, 0, D:11) a +0 giant club (10, 1, D:11) a large rock (10, 2, D:11) a large rock (10, 15, D:11) 25 arrows (11, 0, D:11) a large rock (11, 30, D:11) a +0 rapier (12, -4, D:11) a +0 trident (14, -3, D:11) a +0 short sword a +0 hand axe a +0 robe (15, -18, D:11) a +0 dagger (28, -6, D:11) a +0 lajatang (40, -24, D:11) a +0 troll leather armour (41, 13, D:11) a +0 spear (44, 8, D:11) a +0 plate armour (46, -4, D:11) a +0 giant spiked club a +0 giant club (52, -10, D:11) 14 arrows (55, 26, D:11) 12 arrows a cursed +0 shortbow (55, 27, D:11) 3 arrows (56, 15, D:11) a +0 trident (56, 27, D:11) 3 arrows (57, 15, D:11) a +0 hand axe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a cursed +0 ring mail (2, 1, Lair:1) a +0 leather armour (5, -40, Lair:1) a +0 robe (12, -14, Lair:1) a book of Frost (19, -26, Lair:1) a +0 helmet (22, -17, Lair:1) an uncursed staff of poison (23, -40, Lair:1) a +0 war axe (26, 5, Lair:1) the +1 robe of Divine Intervention {+Fly rElec rN+} It insulates you from electricity. It protects you from negative energy. It lets you fly. an uncursed ring of stealth (38, -36, Lair:1) a scroll of amnesia Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (12, 16, Lair:2) an adder corpse (14, 16, Lair:2) an adder corpse (15, 16, Lair:2) an adder corpse (17, 15, Lair:2) a spiny frog corpse (22, 19, Lair:2) a scroll of enchant armour