temitten Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (5, -8, D:1) a cursed +0 robe (12, -10, D:1) a +0 club (16, -17, D:1) a +0 dagger (19, -8, D:1) a +0 robe (24, 18, D:1) 26 arrows (25, -6, D:1) a +0 dagger (39, 4, D:1) a +0 robe (41, 6, D:1) a +0 whip (42, -8, D:1) a +0 dagger (43, 19, D:1) a +0 club (47, -19, D:1) a cursed -2 club Level 2 of the Dungeon (3, -15, D:2) a cursed -2 club a +0 hunting sling (4, 6, D:2) a cursed +0 club (6, -25, D:2) a +0 short sword (10, -8, D:2) a +0 club (19, -2, D:2) a +0 club (24, -28, D:2) a +0 club (24, -20, D:2) a +0 leather armour (25, -38, D:2) a +0 short sword (26, 6, D:2) a +0 club (36, -4, D:2) a +0 ring mail Level 3 of the Dungeon (7, -2, D:3) a +0 dagger a +0 ring mail (10, -10, D:3) a +0 leather armour (16, 6, D:3) a +0 short sword (20, -13, D:3) a +0 dagger (26, 19, D:3) a +0 short sword of venom (27, 20, D:3) a +0 dagger (28, 23, D:3) a +0 club (35, 2, D:3) a +1 mace of protection a +0 leather armour (36, 3, D:3) a cursed +0 leather armour a +1 flail of protection (39, -5, D:3) a +0 whip of electrocution a +1 short sword of electrocution (39, -4, D:3) a +0 whip (39, 20, D:3) a +0 dagger a +0 robe (40, 19, D:3) a +0 morningstar a +0 chain mail Level 4 of the Dungeon [Shop] Ewiz's Book Shoppe a book of Power (450 gold) the Almanac of Excruciating Poison (558 gold) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Magic Dart Conjuration 1 c - Poisonous Vapours Poison/Air 2 d - Ignite Poison Fire/Transmutation/Poison 3 e - Iskenderun's Mystic Blast Conjuration 4 f - Freezing Cloud Conjuration/Ice/Air 6 a book of Changes (250 gold) a Young Poisoner's Handbook (400 gold) a book of the Earth (650 gold) a book of Frost (350 gold) a book of Necromancy (300 gold) a book of Minor Magic (200 gold) a book of Maledictions (250 gold) a book of Changes (250 gold) [Shop] Yna Saur's Gadget Shop a wand of clouds (7) (429 gold) a wand of paralysis (9) (143 gold) a lamp of fire (520 gold) a phantom mirror (390 gold) a wand of flame (16) (117 gold) a lightning rod (4/4) (520 gold) a wand of iceblast (9) (169 gold) a wand of digging (5) (234 gold) a phial of floods (520 gold) a phial of floods (520 gold) [Shop] Kiom's Weapon Shop a +0 halberd (48 gold) a +0 quarterstaff (48 gold) a +0 dagger (24 gold) a +0 spear (36 gold) 4 poisoned tomahawks (48 gold) a +0 mace (36 gold) a +0 rapier (48 gold) a +0 dagger (24 gold) a +0 flail (42 gold) a +0 blowgun (30 gold) a +0 trident (42 gold) (0, 0, D:4) a +0 mace (9, -40, D:4) a +0 spear (22, -3, D:4) a +0 robe a +0 dagger (23, -5, D:4) a +0 leather armour a +0 dagger of pain (23, -4, D:4) a +0 mace (29, -6, D:4) a +0 shield (48, -10, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a cursed +0 plate armour a +0 flail (2, 0, D:5) a +0 whip a +0 short sword (8, 0, D:5) a +0 robe (9, 10, D:5) a +0 quarterstaff (13, -11, D:5) an uncursed ring of teleportation (18, 1, D:5) a +0 dagger a +0 robe (28, 7, D:5) a +0 ring mail (29, -28, D:5) a +0 dagger (30, -30, D:5) a +4 whip (38, -16, D:5) a +0 dagger a +0 robe (39, -28, D:5) a +0 robe (39, -16, D:5) a +0 dagger a +0 leather armour (40, -16, D:5) a +0 club (46, -5, D:5) a wand of random effects (13) (51, -4, D:5) a cursed +0 hand axe Level 6 of the Dungeon [Shop] Kuaganguek's Book Shoppe a book of Conjurations (420 gold) a book of the Earth (910 gold) a book of Beasts (770 gold) a book of Misfortune (280 gold) a book of Flames (490 gold) a book of Callings (420 gold) a book of Fire (910 gold) a book of Geomancy (490 gold) (2, -3, D:6) 13 gold pieces (3, -14, D:6) a +0 trident a +0 ring mail (4, 15, D:6) a +0 hand axe a +0 club 19 arrows (5, 15, D:6) a +0 dagger (6, -11, D:6) a +0 long sword a +0 plate armour (6, -10, D:6) a +0 flail (6, 16, D:6) a cursed +0 hand axe (10, 12, D:6) an arrow (12, 3, D:6) a +0 dagger a +0 robe (14, 3, D:6) a cursed -1 scythe a +0 robe (15, 3, D:6) an arrow (19, -15, D:6) a +0 club a +0 leather armour a +0 dagger a +0 robe of fire resistance a +3 dagger a +0 robe (20, 5, D:6) 2 arrows (20, 6, D:6) an arrow (23, 7, D:6) a +0 shortbow 7 arrows (24, 18, D:6) 19 bolts Level 7 of the Dungeon (0, 0, D:7) a +1 long sword of electrocution (1, 16, D:7) 7 arrows a +0 shortbow (3, 18, D:7) a +1 bardiche of protection (3, 35, D:7) a +0 dagger (7, 40, D:7) 18 bolts (13, 26, D:7) a +2 dagger of speed (31, 35, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 trident (2, 1, D:8) a +0 flail (4, -35, D:8) a scarf of cloud immunity (5, -24, D:8) a +0 dagger (5, -20, D:8) a +0 scale mail (5, 0, D:8) 14 arrows (5, 1, D:8) an uncursed amulet of the gourmand (6, 6, D:8) 14 arrows a +0 shortbow (7, -30, D:8) a cursed +0 dagger a +0 robe (7, -29, D:8) a +0 club a +0 mace a cursed +0 leather armour a +0 club a +0 leather armour (7, -10, D:8) a +0 robe a cursed +0 mace of venom (10, -10, D:8) a +0 robe a +0 dire flail (10, -3, D:8) a +0 hand axe (11, -13, D:8) 7 needles of sleeping (12, -18, D:8) a +0 robe a cursed +1 falchion (18, 6, D:8) a +0 pair of boots (20, -5, D:8) a +2 war axe of venom (21, 7, D:8) a +0 flail (22, -4, D:8) a +0 rapier (26, 0, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 quarterstaff (6, -1, D:9) 22 arrows (6, 11, D:9) a +0 rapier (18, 34, D:9) a +0 war axe (19, 34, D:9) a +0 ring mail (29, 22, D:9) a +0 flail a +3 leather armour (30, 19, D:9) a +0 club (30, 20, D:9) a +0 whip (30, 21, D:9) a +0 dagger a +0 whip (31, 19, D:9) a +0 club (31, 20, D:9) a +3 flail (31, 21, D:9) a +0 whip (33, 4, D:9) a +0 trident (40, 31, D:9) a +0 chain mail (48, 18, D:9) a scroll of amnesia (51, 2, D:9) the cursed +1 chain mail of the Turtledove {rPois rC++ MR-} It greatly protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. It has a curse placed upon it. (54, 30, D:9) 20 arrows Level 10 of the Dungeon (0, 0, D:10) a +0 shield a +0 scale mail a +0 spear (1, 0, D:10) a +0 robe a +0 dire flail (6, -31, D:10) a +0 war axe a +0 plate armour (11, -16, D:10) a crystal ball of energy (11, 0, D:10) a +0 leather armour (13, -24, D:10) a +2 pair of gloves (14, -14, D:10) the +2 pair of gloves of the Stars {*Drain rPois MR- Int+7} It affects your intelligence (+7). It protects you from poison. It affects your resistance to hostile enchantments. It causes draining when unequipped. (14, 10, D:10) a +0 ring mail (15, -25, D:10) a +0 shortbow 8 arrows (15, -12, D:10) a +0 halberd a +0 chain mail an uncursed staff of energy (17, -6, D:10) a +0 giant spiked club (18, -23, D:10) an arrow (18, -4, D:10) a +0 morningstar (19, -17, D:10) an uncursed staff of cold (22, -19, D:10) a +0 giant spiked club (22, 1, D:10) a +0 dire flail a cursed +0 robe (27, -27, D:10) a +0 mace a +0 chain mail an orc skeleton (30, -4, D:10) a yak skeleton