temitten Level 1 of the Dungeon (2, -32, D:1) a +0 robe (11, -23, D:1) a +0 club (11, 8, D:1) a +0 scale mail (17, -9, D:1) 21 arrows (19, -5, D:1) a +0 club (22, 9, D:1) a +0 club (26, -7, D:1) a +0 club (27, 0, D:1) a +0 dagger (29, -8, D:1) a +0 whip (42, -9, D:1) a +0 robe (48, -23, D:1) a +0 dagger (59, -21, D:1) a +0 robe (60, -26, D:1) a +0 club Level 2 of the Dungeon (14, 2, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) 12 arrows (5, -1, D:3) a +0 mace (6, 0, D:3) a +0 mace (7, -1, D:3) a +0 mace (8, 0, D:3) a cursed -1 mace (9, 0, D:3) a +0 mace (10, 1, D:3) a +0 mace (11, 1, D:3) a +3 quarterstaff of chaos (12, 0, D:3) a +2 mace of protection (12, 1, D:3) a cursed +0 mace (12, 2, D:3) a +0 mace (13, 0, D:3) a +0 mace (13, 1, D:3) a cursed +0 mace (13, 2, D:3) a +0 mace (14, 0, D:3) a +0 mace (14, 2, D:3) a +0 mace Level 4 of the Dungeon (14, 7, D:4) a +0 giant club (24, 38, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) an arrow Level 6 of the Dungeon (0, 0, D:6) a cursed -3 trident a +0 leather armour (0, 1, D:6) a +0 flail a +0 chain mail a +0 dagger a +0 robe (0, 24, D:6) 2 potions of degeneration {!q} (1, 0, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a scroll of noise (4, 17, D:7) a potion of degeneration {!q} (7, -11, D:7) a potion of berserk rage a potion of mutation 2 potions of lignification (19, -15, D:7) a +0 spear (22, -20, D:7) a +2 vampiric spear a cursed +0 scale mail (22, -17, D:7) a +0 club (22, -16, D:7) a +0 flail a +0 halberd (34, 16, D:7) 17 bolts (37, -11, D:7) a cursed -1 giant spiked club (38, 6, D:7) 13 arrows Level 8 of the Dungeon Level 10 of the Dungeon (0, 0, D:10) 19 arrows (9, 0, D:10) a +0 antimagic executioner's axe (36, -19, D:10) a cursed +0 mace (42, -7, D:10) a +0 giant club a +0 giant club Level 11 of the Dungeon (0, 0, D:11) a +0 chain mail (8, -6, D:11) a +0 giant club (10, -5, D:11) a +0 giant spiked club a +0 giant club a +0 giant spiked club a +4 dire flail (14, 12, D:11) an uncursed staff of summoning (43, -18, D:11) a +0 troll leather armour a +0 giant club a +0 giant club Level 12 of the Dungeon (11, 20, D:12) a +0 flail Level 13 of the Dungeon [Shop] Quoxiduxt's Jewellery Boutique a cursed ring of teleportation (67 gold) an uncursed ring of see invisible (225 gold) an uncursed amulet of regeneration (450 gold) an uncursed ring of poison resistance (300 gold) the ring "Ibliorr" {*Tele rElec rPois rC+ Str+3} (585 gold) [ring of teleportation] It may teleport you next to monsters. It affects your strength (+3). It protects you from cold. It insulates you from electricity. It protects you from poison. an uncursed ring of see invisible (225 gold) an uncursed ring of protection from fire (375 gold) a +4 ring of protection (540 gold) (0, 0, D:13) a +0 shortbow 18 arrows (0, 2, D:13) an arrow (3, -21, D:13) a +3 ring of strength (25, -9, D:13) an arrow (27, -13, D:13) a +0 shortbow 20 arrows (27, -12, D:13) a +0 shortbow 14 arrows (28, -13, D:13) 3 arrows (29, -17, D:13) a +0 shortbow 19 arrows (29, -16, D:13) a +0 shortbow 13 arrows (29, -13, D:13) 2 arrows (30, -13, D:13) 3 arrows (31, -14, D:13) 2 arrows (31, -13, D:13) a +0 shortbow 23 arrows (31, -12, D:13) 14 arrows a +0 shortbow (33, -14, D:13) an arrow Level 14 of the Dungeon (0, 0, D:14) a +0 troll leather armour (21, 27, D:14) a +6 hand axe of draining (21, 31, D:14) a +1 battleaxe of freezing (21, 33, D:14) 16 gold pieces (51, 37, D:14) a cursed -3 whip a +0 robe (55, 23, D:14) a +0 scale mail Level 15 of the Dungeon (0, 0, D:15) a +0 scale mail (22, 44, D:15) a cursed -1 halberd (26, 36, D:15) a +0 dagger of venom a +0 robe (35, 18, D:15) a +0 hand axe a +0 robe (35, 20, D:15) a +0 long sword Level 2 of the Orcish Mines [Shop] Seolaugess's Food Boutique a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) [Shop] Jogimit's Antique Weapon Boutique the +11 dagger of Invincibility {venom, Str+3} (1626 gold) It poisons the flesh of those it strikes. It affects your strength (+3). a +0 dagger (46 gold) the +11 quarterstaff "Puadom" {drain, Str+6 Dex+3} (2026 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+6). It affects your dexterity (+3). a +1 hunting sling of freezing (223 gold) a +0 mace (69 gold) a +0 trident (80 gold) [Shop] Lyituk's Magic Scroll Shop a scroll of identify (26 gold) a scroll of amnesia (45 gold) a scroll of identify (26 gold) a scroll of remove curse (39 gold) a scroll of amnesia (45 gold) [Shop] Matt's Gadget Shop a lamp of fire (640 gold) a crystal ball of energy (320 gold) a crystal ball of energy (320 gold) a wand of digging (6) (320 gold) a wand of polymorph (5) (112 gold) a phial of floods (640 gold) (0, 0, Orc:2) a +0 club (3, -18, Orc:2) a +0 dagger a +0 robe (3, -17, Orc:2) a +0 dagger (4, -19, Orc:2) a +0 dagger a cursed -3 hand axe a +0 plate armour (4, -17, Orc:2) a +0 robe a +0 dagger (5, -19, Orc:2) a +0 dagger a +0 robe a +0 dagger (5, -18, Orc:2) a +0 dagger a +0 robe a +0 giant club (5, -17, Orc:2) a +0 dagger a +0 robe (6, -13, Orc:2) a +0 dagger a +0 robe (10, -21, Orc:2) a +0 whip a +0 robe (10, -14, Orc:2) a +0 dagger a +1 robe of the Archmagi (11, -14, Orc:2) a +0 trident a +0 plate armour (12, -15, Orc:2) a cursed +0 dagger a +0 robe a +0 flail a +0 scale mail a +0 hand axe a +0 leather armour (12, -14, Orc:2) a +1 dagger of venom a +0 robe a +0 dagger a +0 ring mail (13, -16, Orc:2) a cursed +0 dagger a +0 robe (13, -14, Orc:2) a +1 dagger of holy wrath a +0 robe (15, -15, Orc:2) a +0 hand axe a +0 robe (16, -14, Orc:2) a +0 dagger of pain a +0 robe (17, -16, Orc:2) a +0 whip a +0 whip a +0 ring mail (18, -16, Orc:2) a +0 mace a +0 leather armour (18, -15, Orc:2) a +0 whip a cursed -1 leather armour a +0 flail a +0 leather armour a +0 flail a +0 robe (19, -15, Orc:2) a +0 morningstar a +0 robe (19, -14, Orc:2) a +2 dagger of electrocution a +0 ring mail a +0 halberd a +0 chain mail (20, -14, Orc:2) a +0 dagger a +0 robe (29, 24, Orc:2) a +0 short sword (30, -25, Orc:2) a +0 mace a +0 plate armour (30, 23, Orc:2) a +0 chain mail a +0 halberd a +0 short sword of speed (30, 24, Orc:2) a +0 robe a +0 dagger (30, 25, Orc:2) a cursed +0 chain mail a +0 dagger a +0 giant club (31, -25, Orc:2) a +1 dagger of electrocution a +0 robe (31, 23, Orc:2) a +2 whip of venom a +0 chain mail a +0 short sword (31, 24, Orc:2) a +0 leather armour a +2 flail of crushing a +0 leather armour a cursed -2 flail (31, 25, Orc:2) a +0 chain mail a +0 hand axe a +0 chain mail a +0 scimitar a +0 dagger (34, -27, Orc:2) a cursed -3 dagger a +0 robe (34, -26, Orc:2) a +3 dire flail a +0 arbalest 16 bolts a cursed +0 plate armour (37, -29, Orc:2) a +4 battleaxe of flaming a +0 plate armour (38, -28, Orc:2) a bolt (44, -23, Orc:2) a +0 dagger a +0 robe Level 1 of the Lair of Beasts (1, -17, Lair:1) a +0 rapier (18, -25, Lair:1) a +0 ring mail (40, -27, Lair:1) 10 bolts (41, -18, Lair:1) a +0 arbalest Level 2 of the Lair of Beasts (0, 0, Lair:2) the +2 helmet of Alopimua {rPois rF- Dex+2} It affects your dexterity (+2). It makes you vulnerable to fire. It protects you from poison. Level 4 of the Lair of Beasts (19, 8, Lair:4) a +0 war axe a +0 leather armour (29, 20, Lair:4) a +0 hand axe a +0 leather armour (35, 28, Lair:4) an uncursed ring of wizardry an uncursed ring of fire an uncursed amulet of faith {!P} (36, 28, Lair:4) an uncursed staff of conjuration Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 chain mail Level 1 of the Snake Pit (0, 0, Snake:1) an arrow (1, -1, Snake:1) a +0 dire flail a +0 robe 4 arrows (1, 0, Snake:1) 5 arrows (2, -2, Snake:1) 47 arrows (3, -3, Snake:1) an arrow (5, -5, Snake:1) an arrow (9, 30, Snake:1) 26 arrows Level 2 of the Snake Pit (0, 0, Snake:2) a +0 scimitar Level 3 of the Snake Pit [Shop] Seuloeg's Gadget Shoppe a phial of floods (560 gold) a wand of disintegration (6) (140 gold) a phial of floods (560 gold) a fan of gales (560 gold) a box of beasts (280 gold) a crystal ball of energy (280 gold) a sack of spiders (280 gold) a fan of gales (560 gold) a lightning rod (4/4) (560 gold) (0, 0, Snake:3) a +0 glaive a +1 robe of fire resistance (19, -12, Snake:3) an arrow (21, -8, Snake:3) 4 arrows (21, -7, Snake:3) a +0 mace (22, -8, Snake:3) 9 arrows (22, -7, Snake:3) a +0 short sword (23, -7, Snake:3) 4 arrows a +0 trident a +0 shortbow (34, -4, Snake:3) an arrow Level 4 of the Snake Pit [Shop] Enaisapu's Weapon Shop a +0 triple crossbow (160 gold) a +0 scimitar (64 gold) the +6 hand crossbow "Xofon" {flame, Dex+7} (928 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+7). a +0 falchion (48 gold) 14 stones (22 gold) a +0 great sword (104 gold) a +0 long sword (56 gold) the +9 halberd of Cocytus {chop, MR++ Str-2 Dex+4} (1129 gold) It inflicts extra damage upon your enemies. It affects your strength (-2). It affects your dexterity (+4). It affects your resistance to hostile enchantments. a +2 dagger of venom (230 gold) a +0 whip (40 gold) a +1 broad axe of chopping (208 gold) the +12 spear "Vycs" {pierce, rElec rC- Str+9 Stlth-} (1424 gold) It inflicts extra damage upon your enemies. It affects your strength (+9). It makes you vulnerable to cold. It insulates you from electricity. It makes you less stealthy. (0, 0, Snake:4) 12 bolts (1, 2, Snake:4) a +0 scimitar (1, 4, Snake:4) a +0 flail a +0 war axe a +0 arbalest a +0 scimitar 6 bolts a naga skeleton a naga skeleton (1, 5, Snake:4) 6 bolts a +0 halberd a +0 robe a naga skeleton (1, 6, Snake:4) 4 bolts (6, 9, Snake:4) the +9 staff of Wucad Mu {channel} the +1 great mace of Xotooxud {drain, Str+2 Dex+2} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It affects your dexterity (+2). (8, 14, Snake:4) a black mamba skeleton (11, 12, Snake:4) a sea snake skeleton (14, 11, Snake:4) 5 bolts (14, 13, Snake:4) 2 bolts (14, 14, Snake:4) a +0 mace (14, 15, Snake:4) 10 bolts (14, 16, Snake:4) an anaconda corpse (14, 17, Snake:4) a bolt (14, 24, Snake:4) 2 bolts (15, 10, Snake:4) a +0 battleaxe 14 gold pieces (20, 9, Snake:4) 3 bolts (25, 17, Snake:4) a +0 spear (26, 17, Snake:4) a +4 scimitar a +0 robe (30, 8, Snake:4) 13 gold pieces Level 5 of the Pits of Slime (0, 0, Slime:5) the +12 quarterstaff "Miamuo" {antimagic, *Slow rF++ Int-3 Dex+2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (-3). It affects your dexterity (+2). It greatly protects you from fire. It may slow you when you take damage. the +7 falchion of Starshine {drain, *Corrode rPois rC- rN+++} A truly terrible weapon, it drains the life of those it strikes. It makes you vulnerable to cold. It protects you from poison. It renders you almost immune to negative energy. It may corrode you when you take damage. the cursed +1 dagger of the Ecumenical Temple {freeze, rElec rC- rN+ Int+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It makes you vulnerable to cold. It insulates you from electricity. It protects you from negative energy. It has a curse placed upon it. the +5 quarterstaff "Lidwe" {protect, *Noise rC+ rN+ Int+3} It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+3). It protects you from cold. It protects you from negative energy. It may make noises in combat.