temitten Level 1 of the Dungeon (0, 0, D:1) a +0 spear (9, -5, D:1) a +0 centaur barding (26, -20, D:1) 13 arrows (30, -21, D:1) a +0 club Level 2 of the Dungeon (4, -4, D:2) a +0 hunting sling (4, -2, D:2) a +0 dagger (18, 22, D:2) 17 arrows (25, -1, D:2) a +0 club (37, 3, D:2) a +0 dagger (37, 6, D:2) a +0 club (37, 36, D:2) a +0 dagger (44, -3, D:2) a +0 club (44, 12, D:2) a +0 club (49, 2, D:2) a +0 club (50, 11, D:2) a +0 club Level 3 of the Dungeon (10, -9, D:3) a scroll of random uselessness (13, -8, D:3) 4 large rocks (16, -17, D:3) a +0 quarterstaff (30, -4, D:3) a cursed -3 dagger (31, -5, D:3) a +0 robe (31, -4, D:3) a +0 leather armour a +0 hand axe of freezing a +0 flail a +0 flail a +0 leather armour (36, -8, D:3) a +0 ring mail (43, 10, D:3) a +0 ring mail (45, 8, D:3) a +0 spear (46, 11, D:3) a +0 shield (47, -27, D:3) 21 bolts (52, -33, D:3) a +0 hunting sling Level 4 of the Dungeon (0, 0, D:4) a +0 giant spiked club (2, 6, D:4) a +0 whip (11, -10, D:4) 19 bolts (20, -1, D:4) a +0 leather armour (29, -8, D:4) a +4 quarterstaff a +0 robe (29, -7, D:4) a +0 scale mail a +0 hand axe (30, -9, D:4) a +0 rapier a +0 leather armour (30, -7, D:4) a +0 ring mail a +0 hand axe (43, 4, D:4) 19 bolts (44, -40, D:4) a +0 dagger (44, -18, D:4) a +0 flail (44, -17, D:4) a +0 hand axe a +0 short sword (44, -16, D:4) a +0 dagger a +0 robe (45, -21, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 long sword (1, 6, D:5) a +0 club a +0 chain mail (17, 18, D:5) a +0 flail (22, 2, D:5) a +1 spear a +0 ring mail (23, 2, D:5) a cursed +0 dagger a +0 falchion (24, -4, D:5) the cursed +0 robe of Teyr Tol {rPois Regen+ MP+9} It protects you from poison. It affects your magic capacity (+9). It increases your rate of regeneration. It has a curse placed upon it. (24, -2, D:5) a +0 flail (24, 2, D:5) a +0 leather armour (26, -12, D:5) a +0 war axe (27, -11, D:5) a +0 flail (27, 17, D:5) a +0 dagger (35, -9, D:5) a +0 buckler (36, 16, D:5) a +0 long sword (36, 20, D:5) a +0 scale mail (56, 15, D:5) a +0 trident Level 6 of the Dungeon (3, -21, D:6) a +0 whip (3, -20, D:6) a +0 halberd (9, -8, D:6) a +0 pair of gloves (12, -11, D:6) a +0 buckler (24, -21, D:6) 21 bolts (33, -54, D:6) a +0 hunting sling (45, -43, D:6) a +0 giant club (59, -16, D:6) a +0 falchion (67, -46, D:6) 2 potions of berserk rage a potion of haste {@q3} Level 7 of the Dungeon [Shop] Hiopauc's Antique Weapon Shop a +3 scythe of freezing (537 gold) a +0 hand axe (72 gold) a cursed -3 great sword (2 gold) the +4 hand axe "Cygab Mo Kaa" {chop, *Rage Int-2 Dex+8 SInv} (1108 gold) It inflicts extra damage upon your enemies. It affects your intelligence (-2). It affects your dexterity (+8). It lets you see invisible. It may make you go berserk in combat. a +3 spear of flaming (537 gold) the +10 long sword of Paper {slice, SInv} (1593 gold) It inflicts extra damage upon your enemies. It lets you see invisible. a +0 long sword (84 gold) the +4 shortbow "Conservator" {freeze, MP-9 Int+7 SInv} (777 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+7). It affects your magic capacity (-9). It lets you see invisible. a +0 shortbow (72 gold) the +7 shortbow "Qebu" {flame, *Drain Str+7} (1356 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+7). It causes draining when unequipped. a +0 war axe (84 gold) a +0 arbalest of flaming (242 gold) (0, 0, D:7) 15 arrows (9, -4, D:7) a scroll of noise {!r} (11, 18, D:7) a +0 spear (12, 19, D:7) a +0 club (13, -3, D:7) a cursed -1 spear (17, 3, D:7) a +0 hand axe (23, -2, D:7) a +0 mace (24, 23, D:7) a +0 quarterstaff of draining (40, 14, D:7) 10 bolts (44, 14, D:7) a +0 plate armour (47, 32, D:7) a +0 war axe (49, 23, D:7) a +0 chain mail (61, 38, D:7) a +0 whip a +0 dagger (62, 38, D:7) a cursed -3 halberd a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a +0 trident (0, 1, D:8) a +0 whip a +0 flail (6, 28, D:8) a wand of random effects (12) (19, 19, D:8) a +0 giant club (20, 19, D:8) a +0 ring mail (24, 4, D:8) a +0 robe a cursed -1 dagger (24, 6, D:8) a +0 robe a +0 dagger (38, -5, D:8) a +0 giant spiked club a +0 giant spiked club (38, 1, D:8) a cursed +0 rapier (39, 32, D:8) a +0 falchion (43, 31, D:8) a +0 trident the +1 spear "Wetz" {pain, Int+4 Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+4). It makes you more stealthy. (43, 32, D:8) a +0 trident (48, -6, D:8) a +0 dagger (48, 9, D:8) a cursed +0 giant club (55, -13, D:8) 20 arrows (57, -13, D:8) a +1 spear a +0 animal skin Level 9 of the Dungeon (2, -21, D:9) a +0 robe a +0 dagger (2, -19, D:9) a +0 chain mail a +0 morningstar (2, -18, D:9) a +0 leather armour a cursed -1 dagger (2, -17, D:9) a +0 leather armour a +0 whip (6, 2, D:9) a scroll of random uselessness (7, 6, D:9) a +0 leather armour (34, 5, D:9) a +0 leather armour a +0 dagger (35, 5, D:9) a +0 club a +0 dagger a +2 hand axe of chopping (35, 6, D:9) a +0 ring mail (38, 11, D:9) a +0 robe (49, -3, D:9) a +0 robe a +0 dagger (51, 5, D:9) a +0 robe (51, 11, D:9) the +2 Maxwell's thermic engine {flame, freeze} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. the +0 chain mail of Claustrophobia {+Fly Str+4} It affects your strength (+4). It lets you fly. Level 10 of the Dungeon (0, 0, D:10) a +3 scimitar of flaming (3, -27, D:10) a +0 blowgun a +1 short sword of distortion {!w} (7, -4, D:10) a +1 robe of cold resistance an uncursed staff of cold (8, 20, D:10) a +0 club (24, -11, D:10) a +0 shortbow (25, -30, D:10) a +0 troll leather armour (30, -10, D:10) 18 arrows a +0 shortbow (32, -11, D:10) an arrow (34, -11, D:10) a +0 chain mail a +2 broad axe of flaming (42, -16, D:10) a +0 dagger (47, -25, D:10) a +0 club (47, 8, D:10) 2 potions of haste {@q3} (53, -28, D:10) a +0 ring mail (55, -16, D:10) a +0 shortbow 11 arrows (57, -16, D:10) 3 arrows (58, -16, D:10) 2 arrows (59, -15, D:10) an arrow (60, -16, D:10) 2 arrows (60, -15, D:10) an arrow (61, -6, D:10) 13 arrows (62, -6, D:10) 23 arrows Level 11 of the Dungeon (12, 1, D:11) a +0 ring mail (12, 2, D:11) an uncursed ring of ice (19, 16, D:11) a +0 falchion (22, -4, D:11) a +0 leather armour a +0 mace (22, -3, D:11) a +0 plate armour a +0 battleaxe (23, -1, D:11) the +7 spear of Ucahiq {freeze, Str+2 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It makes you more stealthy. a +3 glaive of venom a +0 trident (24, -5, D:11) a +0 robe a +0 dagger (25, -2, D:11) a +0 robe a +0 dagger (29, 14, D:11) a cursed -3 whip (38, 6, D:11) an uncursed ring of positive energy (43, 15, D:11) a +0 war axe (50, -19, D:11) the amulet "Xinuam Coxo" {Acrobat Str+4} [amulet of the acrobat] It helps you evade while moving and waiting. It affects your strength (+4). an uncursed ring of fire an uncursed amulet of guardian spirit Level 12 of the Dungeon (0, 0, D:12) a +0 longbow (5, 1, D:12) a +0 troll leather armour (10, 19, D:12) a cursed -1 dagger a +0 robe (11, 18, D:12) a +0 halberd a cursed -1 robe (15, 30, D:12) a +3 dagger a +0 robe (15, 32, D:12) a +1 war axe of freezing a +0 robe a +5 short sword a +0 robe (15, 33, D:12) a +0 giant club a +0 giant spiked club (21, 34, D:12) a +0 club (22, 34, D:12) a +0 hand axe a +0 ring mail (23, 35, D:12) a +0 flail a +0 scale mail (30, 36, D:12) 2 poisoned tomahawks a +0 flail of draining a cursed -3 trident (31, 36, D:12) a +0 troll leather armour a +0 leather armour a +0 chain mail a +0 flail a +0 plate armour a cursed +0 short sword a +0 dagger a +0 leather armour a +0 trident a +0 chain mail a +0 glaive a +0 halberd a +0 club a +0 giant club a +0 leather armour a +2 whip of pain a +0 giant club (32, 36, D:12) a +0 ring mail a +2 spear of venom a +0 scale mail a +0 spear (32, 37, D:12) a +0 ring mail a +0 trident (37, 25, D:12) a +0 chain mail (38, -5, D:12) a +0 dagger (39, -6, D:12) a +0 dagger a +0 robe a +0 club a +0 ring mail a +0 flail (39, -5, D:12) a +0 giant club (39, 18, D:12) 26 stones (46, 20, D:12) a +0 spear (49, 0, D:12) a +0 war axe (53, -6, D:12) a +0 rapier (55, 18, D:12) an uncursed amulet of magic regeneration Level 13 of the Dungeon (0, 0, D:13) a scroll of random uselessness (0, 13, D:13) 25 arrows (4, -13, D:13) a +0 trident (12, 6, D:13) 9 arrows a +0 shortbow (13, 6, D:13) an arrow (14, 5, D:13) an arrow (17, -7, D:13) a +0 great sword a +0 chain mail (17, 17, D:13) 8 stones (17, 24, D:13) 6 large rocks (20, -18, D:13) a +0 shortbow (21, -18, D:13) an arrow (28, -15, D:13) a wand of polymorph (14) (28, 22, D:13) 16 stones (28, 23, D:13) an arrow (29, -15, D:13) 27 tomahawks (32, 21, D:13) a +0 short sword (33, 21, D:13) a +0 longbow 12 arrows (34, -3, D:13) an arrow (34, 21, D:13) 3 arrows (34, 26, D:13) an uncursed amulet of rage (35, -1, D:13) an arrow (35, 2, D:13) a +0 dagger a +0 robe a +2 longbow of velocity 23 arrows a cursed +0 hand axe a +0 ring mail (35, 3, D:13) a +0 mace (35, 6, D:13) a +0 great mace a +0 ring mail (35, 7, D:13) a +0 dire flail a +0 ring mail (36, 4, D:13) an arrow (38, -14, D:13) a +0 club a +0 ring mail (39, -2, D:13) a +0 buckler (40, -1, D:13) a +0 bardiche of protection a +0 leather armour (41, 20, D:13) 2 arrows (42, -4, D:13) an uncursed staff of earth (43, 12, D:13) a +0 giant club a cursed -2 giant club (43, 21, D:13) a +0 longbow 23 arrows (47, 19, D:13) a wand of random effects (9) Level 14 of the Dungeon (0, 0, D:14) a +0 leather armour (6, 15, D:14) 4 javelins (8, -10, D:14) a +0 scale mail (10, -8, D:14) 3 large rocks (10, 34, D:14) 22 stones (12, 15, D:14) 30 stones (13, -15, D:14) a large rock a cursed -3 whip (16, 9, D:14) a +0 trident (24, 32, D:14) an uncursed amulet of regeneration (34, 34, D:14) a large rock (35, -8, D:14) 96 poisoned needles (37, 12, D:14) a +0 dagger (38, 36, D:14) a large rock (45, 29, D:14) a +0 ring mail (46, 38, D:14) the +9 trident "Racio" {flame, rC+ Int+2 Dex-4 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). It affects your dexterity (-4). It protects you from cold. It lets you see invisible. (47, 34, D:14) a +0 cloak (51, 9, D:14) 15 stones (51, 34, D:14) a cursed -2 falchion a +0 robe (52, 35, D:14) a +4 scimitar of flaming a +0 mace a +3 chain mail of cold resistance (52, 36, D:14) a +0 long sword of slicing a +0 leather armour (53, 35, D:14) a +2 ring of protection (58, 5, D:14) 3 javelins Level 15 of the Dungeon (0, 0, D:15) 21 stones (15, -30, D:15) a +0 buckler of cold resistance a +1 buckler of protection (15, -20, D:15) 3 silver tomahawks (16, -29, D:15) a +0 battleaxe a +0 leather armour (20, -39, D:15) 25 bolts (32, -13, D:15) a +0 club (43, -35, D:15) 4 large rocks (44, -37, D:15) a +3 war axe of flaming a +0 leather armour (45, -39, D:15) a large rock (45, 2, D:15) a +0 mace (48, -45, D:15) a +1 morningstar of crushing (49, -35, D:15) a +0 long sword (56, -14, D:15) a potion of blood Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger a +0 robe (1, -2, Orc:1) a +0 leather armour (1, -1, Orc:1) a +0 flail a +0 leather armour a +0 dire flail a +0 plate armour (1, 0, Orc:1) a +0 flail (2, -2, Orc:1) a +0 dagger (2, -1, Orc:1) a +0 hand axe a +0 scimitar of electrocution a +0 chain mail (18, 19, Orc:1) a +0 chain mail a +0 war axe (19, 12, Orc:1) a +0 giant spiked club (19, 18, Orc:1) a +0 leather armour a +0 flail (20, 19, Orc:1) a +0 dagger (24, 25, Orc:1) a cursed +0 plate armour a cursed -1 short sword Level 2 of the Orcish Mines [Shop] Xewooneff's Antique Armour Shoppe a +0 ring mail (132 gold) a +0 plate armour (759 gold) a +2 robe (419 gold) a +0 scale mail (132 gold) a +0 chain mail (148 gold) a +0 robe (23 gold) a +0 ring mail (132 gold) a +0 robe (23 gold) a +0 chain mail of fire resistance (379 gold) [Shop] Ikot's General Store a phial of floods (560 gold) a cursed -1 great sword (1 gold) a wand of random effects (23) (175 gold) 18 stones (25 gold) a wand of clouds (3) (294 gold) 20 poisoned needles (112 gold) 20 stones (28 gold) a +0 short sword (42 gold) a potion of degeneration (14 gold) a scroll of teleportation (42 gold) 6 stones (8 gold) [Shop] Wageajo's Jewellery Emporium an uncursed ring of poison resistance (300 gold) an uncursed ring of poison resistance (300 gold) an uncursed ring of ice (375 gold) an uncursed ring of flight (262 gold) an uncursed ring of poison resistance (300 gold) an uncursed ring of flight (262 gold) a +5 ring of dexterity (618 gold) the ring of the Establishment {-Tele rElec Int+3 SInv} (424 gold) [ring of intelligence] It affects your intelligence (+3). It insulates you from electricity. It lets you see invisible. It prevents most forms of teleportation. an uncursed ring of ice (375 gold) an uncursed ring of stealth (262 gold) [Shop] Ratogup's Antique Weapon Emporium a +0 spear (84 gold) a +0 flail of venom (173 gold) a +0 bardiche (252 gold) a +4 war axe (714 gold) a +0 club (28 gold) a +0 club (28 gold) a +0 rapier (112 gold) a +0 mace (84 gold) a +0 lajatang (420 gold) a +0 quarterstaff (112 gold) a +0 fustibalus (420 gold) a +2 quarterstaff of speed (672 gold) (0, 0, Orc:2) a +0 giant spiked club (5, -16, Orc:2) a poisoned tomahawk (6, -14, Orc:2) a poisoned tomahawk (8, -4, Orc:2) a +0 whip (9, -10, Orc:2) a +0 battleaxe a +0 plate armour (10, -9, Orc:2) a poisoned tomahawk (10, -8, Orc:2) a +0 glaive a +0 leather armour (11, -9, Orc:2) a poisoned tomahawk (11, -8, Orc:2) a +0 great sword a +0 plate armour of fire resistance 2 bolts a +0 mace a +0 plate armour (11, -7, Orc:2) a +0 short sword a cursed -2 plate armour (12, -8, Orc:2) a +0 arbalest a +0 broad axe 5 bolts a +0 plate armour a +0 long sword a +0 chain mail (12, -7, Orc:2) a poisoned tomahawk (12, 14, Orc:2) a +0 trident of piercing a +0 plate armour (12, 15, Orc:2) a cursed -2 giant spiked club (12, 16, Orc:2) a +0 short sword a +0 plate armour (12, 17, Orc:2) a +0 trident a +0 leather armour (13, -9, Orc:2) a +0 glaive a +0 plate armour a +2 dire flail of crushing (13, 14, Orc:2) a +0 glaive a +0 ring mail (13, 15, Orc:2) a +0 mace a +0 ring mail a +0 short sword a +0 chain mail (13, 17, Orc:2) a +0 ring mail (13, 18, Orc:2) a +0 dire flail a +0 plate armour (14, 15, Orc:2) a +1 flail of protection a +0 giant club a +0 ring mail (14, 16, Orc:2) a +0 dagger a +0 robe (14, 31, Orc:2) a +0 plate armour a +0 glaive (15, 29, Orc:2) a +0 chain mail a +0 dire flail (15, 30, Orc:2) a +0 hand axe (15, 31, Orc:2) a +0 scale mail a cursed -2 robe a +2 hand axe of freezing a +0 chain mail a cursed +0 dagger (16, 29, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger of protection a +0 chain mail a +0 short sword (17, 28, Orc:2) a +0 chain mail a cursed -3 halberd (17, 30, Orc:2) a +0 giant club a cursed +0 chain mail a +0 war axe (18, 27, Orc:2) a +0 giant spiked club (19, -2, Orc:2) a +0 giant club a +0 giant club a +0 spear Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (7, -2, Lair:1) 5 bolts (16, -28, Lair:1) 19 arrows (22, -14, Lair:1) a +0 flail (24, -19, Lair:1) a +0 hand axe (30, -42, Lair:1) a +1 pair of gloves (33, -47, Lair:1) a phial of floods (33, -46, Lair:1) a scroll of torment (35, -46, Lair:1) an uncursed ring of resist corrosion (41, -16, Lair:1) a cursed -1 trident (49, -11, Lair:1) a +0 war axe (54, -29, Lair:1) the +0 scale mail "Leuceon" {rF- rN+ Regen+ Dex+2} It affects your dexterity (+2). It makes you vulnerable to fire. It protects you from negative energy. It increases your rate of regeneration. (56, -46, Lair:1) a +0 war axe Level 2 of the Lair of Beasts (7, 41, Lair:2) a +0 scimitar (8, 48, Lair:2) a +0 robe (9, 45, Lair:2) an uncursed staff of wizardry (11, 26, Lair:2) a +0 short sword (12, 37, Lair:2) a +0 buckler (41, 36, Lair:2) a potion of haste {@q3} (50, 13, Lair:2) 21 arrows (57, -2, Lair:2) a +0 robe Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour (11, 23, Lair:3) 23 bolts (12, -3, Lair:3) a +0 robe (16, 5, Lair:3) a +0 flail (23, 14, Lair:3) a +0 spear (31, 30, Lair:3) 24 stones (45, 27, Lair:3) 24 stones (51, 4, Lair:3) a potion of degeneration {!q} (63, 10, Lair:3) a +0 hand crossbow (63, 20, Lair:3) a +0 scimitar Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 hunting sling (9, -16, Lair:4) a +0 scythe (15, -22, Lair:4) a cursed +0 spear (17, -26, Lair:4) a +0 trident (31, 6, Lair:4) a +0 ring mail (53, -27, Lair:4) a +0 long sword (53, 1, Lair:4) a +0 leather armour Level 5 of the Lair of Beasts (0, 0, Lair:5) an uncursed amulet of the gourmand (4, -20, Lair:5) a wand of random effects (16) (8, 5, Lair:5) 18 stones (12, -6, Lair:5) 29 stones (14, 7, Lair:5) a scroll of random uselessness (22, -16, Lair:5) 17 bolts (24, -22, Lair:5) 24 arrows (29, -14, Lair:5) 14 stones (29, -3, Lair:5) 21 stones (37, -2, Lair:5) 20 stones (40, -14, Lair:5) a +0 chain mail (42, 0, Lair:5) a +0 whip (47, 13, Lair:5) 24 stones (52, -2, Lair:5) a +0 helmet (53, 6, Lair:5) a +0 robe Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 robe (8, -1, Lair:6) an uncursed ring of ice (14, 2, Lair:6) 21 arrows (15, -22, Lair:6) a cursed +0 robe (24, -4, Lair:6) 23 arrows (29, -6, Lair:6) 15 bolts (32, -31, Lair:6) a +0 ring mail (65, 18, Lair:6) a crystal ball of energy (66, 18, Lair:6) an uncursed staff of wizardry (68, 1, Lair:6) an uncursed ring of positive energy Level 1 of the Snake Pit [Shop] Liwifoos's Antique Armour Emporium a +0 plate armour of fire resistance (960 gold) a +0 scale mail (128 gold) a +0 scale mail (128 gold) a +0 robe (22 gold) a +0 robe (22 gold) a +0 buckler (144 gold) a +0 pair of gloves (144 gold) a +0 leather armour (64 gold) a +1 ring mail of fire resistance (512 gold) a +0 leather armour (64 gold) a +0 plate armour (736 gold) a +0 ring mail (128 gold) (0, 0, Snake:1) a +0 ring mail (5, 6, Snake:1) a +0 halberd (13, 19, Snake:1) a +0 short sword (14, -11, Snake:1) a +0 robe a +0 trident a +0 halberd (14, -10, Snake:1) a +0 mace (15, -15, Snake:1) a hell hound corpse (skeletalised by now) (15, -14, Snake:1) a potion of degeneration {!q} a +1 scimitar of flaming (15, -12, Snake:1) 16 arrows a +0 shortbow of flaming (16, -13, Snake:1) a +0 robe a +3 short sword (21, 11, Snake:1) 17 arrows (22, -14, Snake:1) a +0 short sword a +0 flail (22, -10, Snake:1) a +0 dire flail (23, -14, Snake:1) a +0 dire flail (25, -9, Snake:1) a +0 cloak (26, -9, Snake:1) a wand of flame (17) (35, -28, Snake:1) 15 arrows (36, -13, Snake:1) a potion of berserk rage (37, 8, Snake:1) the -4 cloak of Saha {Dex+4} It affects your dexterity (+4). (42, -29, Snake:1) a lightning rod (4/4) {!a} (44, -6, Snake:1) a +0 club (45, 4, Snake:1) a +1 dire flail of protection (48, 6, Snake:1) a +0 spear Level 2 of the Snake Pit (0, 0, Snake:2) a ration (2, -6, Snake:2) a +0 war axe (unseen) (2, -3, Snake:2) a +3 trident (unseen) (2, -2, Snake:2) a +0 chain mail (2, 2, Snake:2) 20 stones (3, -6, Snake:2) a +0 dagger (unseen) (3, -4, Snake:2) a +0 dagger (still there?) a +0 short sword (still there?) (3, 2, Snake:2) a sling bullet (4, -6, Snake:2) a +0 flail (unseen) (4, 2, Snake:2) a sling bullet (4, 3, Snake:2) a sling bullet (5, 3, Snake:2) a sling bullet (unseen) (7, 5, Snake:2) 7 tomahawks of dispersal (13, -18, Snake:2) 12 bolts a +0 robe a +0 short sword a +0 arbalest a naga corpse (skeletalised by now) (16, -15, Snake:2) a +0 whip a +1 robe of positive energy a +0 robe a +0 long sword a +0 battleaxe a naga corpse (skeletalised by now) (16, -14, Snake:2) a +1 hand axe of electrocution (17, -15, Snake:2) a +0 short sword a naga corpse (skeletalised by now) (18, -9, Snake:2) a potion of heal wounds