temitten Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (4, 18, D:1) a +0 whip (7, 7, D:1) 14 stones (7, 22, D:1) a ration {!d} 24 stones (8, -12, D:1) a +0 whip (8, 24, D:1) a +0 plate armour (10, 3, D:1) a ration (10, 25, D:1) 27 stones (12, 15, D:1) a +0 dagger (15, 23, D:1) a +0 club (22, -3, D:1) 17 arrows (31, 28, D:1) a +0 dagger a +0 club a +0 club (33, 15, D:1) a +0 whip (35, 18, D:1) a +0 club (36, 17, D:1) a +0 short sword (39, 6, D:1) a stone (42, 5, D:1) a stone (43, 1, D:1) a +0 hand axe (44, 4, D:1) a +0 club a stone (45, -7, D:1) a +0 dagger (45, 17, D:1) a scroll of remove curse (49, 4, D:1) a ration (50, 2, D:1) a ration Level 2 of the Dungeon (0, 0, D:2) a +0 flail (unseen) (1, -2, D:2) a ration (2, 12, D:2) 17 arrows (4, 2, D:2) a +0 dagger (11, 20, D:2) a cursed -3 dagger (13, 5, D:2) a +0 dagger (13, 6, D:2) a +0 robe (16, 5, D:2) a +0 club (17, 12, D:2) a stone a +0 dagger (34, -4, D:2) a stone a +0 club (35, 6, D:2) a ration {!d} (36, 41, D:2) a +0 short sword (44, 13, D:2) a +0 club (44, 34, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (0, 1, D:3) a +0 club (0, 2, D:3) a +0 short sword (still there?) a +0 leather armour (still there?) a +0 flail (still there?) a +0 leather armour (still there?) a +2 flail of crushing (still there?) a +0 flail (still there?) (1, 1, D:3) a +2 hand axe of freezing (1, 15, D:3) a +0 leather armour (14, -11, D:3) a ration {!d} (14, 28, D:3) 23 sling bullets (20, 9, D:3) 20 stones (25, 4, D:3) a +0 club (29, 17, D:3) a cursed -1 scimitar (29, 22, D:3) a +0 plate armour (36, 16, D:3) a +1 dagger (44, 5, D:3) a +0 robe (44, 6, D:3) a +0 long sword (53, 3, D:3) 18 bolts (55, 14, D:3) 14 sling bullets (56, -4, D:3) a ration {!d} Level 4 of the Dungeon [Shop] Wuptim's Weapon Emporium the +11 hunting sling of Zaomycze {venom, rElec MR+ Str+5} (1129 gold) It poisons the ammo it fires. It affects your strength (+5). It insulates you from electricity. It affects your resistance to hostile enchantments. a +0 quarterstaff (52 gold) the +2 falchion of Indomitability {vamp, -Tele rC+++ Int+4 Dex+3} (911 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+4). It affects your dexterity (+3). It renders you almost immune to cold. It prevents most forms of teleportation. a cursed -3 hand axe (1 gold) a +0 falchion of holy wrath (96 gold) 20 sling bullets (130 gold) a +0 mace (39 gold) the +8 mace "Bobrock" {flame, MR+ Stlth+} (790 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your resistance to hostile enchantments. It makes you more stealthy. a +0 club (13 gold) (0, 0, D:4) 16 stones (2, -22, D:4) 15 bolts (2, 0, D:4) a +0 robe (5, -3, D:4) a +0 hand axe a +1 hand axe of flaming a +2 war axe of pain a +0 scale mail a +0 mace a +0 robe (5, -2, D:4) a +0 club (5, -1, D:4) a cursed -1 morningstar (7, 16, D:4) (unseen) (8, 18, D:4) a +0 giant spiked club (19, 5, D:4) a +0 ring mail (20, 3, D:4) a +0 dagger (30, 12, D:4) a +0 robe a +0 dagger (31, 7, D:4) a +0 leather armour a +0 short sword (32, 12, D:4) a +0 ring mail a cursed -2 hand axe (41, -2, D:4) a +0 robe (43, -1, D:4) a +0 robe a +0 dagger of protection (43, 1, D:4) a ration (45, 0, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a cursed +0 giant club a +0 dagger a +0 robe (1, 3, D:5) a ration (5, 12, D:5) a +0 flail an uncursed ring of fire (6, 28, D:5) 10 gold pieces (13, 26, D:5) a +0 giant spiked club (16, 11, D:5) a +0 halberd (16, 31, D:5) 17 arrows (17, 10, D:5) a +0 spear (22, 34, D:5) a +3 flail of crushing a +0 leather armour (25, 15, D:5) a +0 shortbow 9 arrows (33, 7, D:5) a ration (37, 22, D:5) an arrow (38, 19, D:5) an arrow (38, 24, D:5) 2 arrows (39, 18, D:5) 2 arrows (39, 19, D:5) an arrow (39, 22, D:5) an arrow Level 6 of the Dungeon [Shop] Qiecwouxt's Magic Scroll Shop a scroll of vulnerability (97 gold) a scroll of fear (45 gold) a scroll of noise (13 gold) a scroll of blinking (97 gold) a scroll of teleportation (39 gold) a scroll of enchant weapon (97 gold) a scroll of remove curse (39 gold) a scroll of identify (26 gold) a scroll of enchant weapon (97 gold) a scroll of random uselessness (13 gold) a scroll of enchant armour (97 gold) (0, 0, D:6) a +0 hunting sling (8, 45, D:6) a +0 leather armour (9, 45, D:6) a +0 leather armour (14, 18, D:6) a +0 dagger a +0 leather armour a +0 mace a +0 plate armour (15, 26, D:6) an uncursed amulet of the gourmand (16, -3, D:6) a +0 short sword (21, 31, D:6) 22 bolts (22, 8, D:6) a ration {!d} (31, 40, D:6) 22 bolts (32, 12, D:6) 14 arrows (35, -2, D:6) a +0 robe a +2 whip of electrocution (36, 2, D:6) a +2 falchion of freezing a +0 robe (37, 9, D:6) 24 stones (37, 25, D:6) a +0 dagger a +0 robe (37, 27, D:6) a +0 battleaxe a +0 chain mail (39, 31, D:6) a +1 short sword of draining (41, -6, D:6) a +0 dagger (43, -4, D:6) a +0 leather armour (48, 36, D:6) 19 bolts (52, 29, D:6) a ration Level 7 of the Dungeon (0, 0, D:7) 17 stones (8, 6, D:7) a ration {!d} (16, -9, D:7) a +0 short sword (17, -1, D:7) 15 bolts (17, 8, D:7) a ration (17, 13, D:7) a +0 leather armour (18, 21, D:7) a potion of degeneration {!q} (19, -19, D:7) a +0 flail (19, -9, D:7) a +0 chain mail a +0 war axe (21, -9, D:7) a +0 falchion of holy wrath (23, 6, D:7) 3 potions of lignification {!q} (30, -15, D:7) a ration (31, -18, D:7) a +0 trident (31, -10, D:7) a ration (34, 20, D:7) a +0 rapier (43, -24, D:7) a +0 robe a +0 war axe (45, 5, D:7) a ration (46, 8, D:7) a +0 chain mail (47, -10, D:7) an uncursed ring of fire (47, -4, D:7) a ration (52, 4, D:7) a +1 quarterstaff of draining a +0 hunting sling 24 sling bullets a +0 leather armour (53, 4, D:7) a cursed +1 spear a +0 robe Level 8 of the Dungeon (0, 0, D:8) 17 stones (10, -5, D:8) an uncursed ring of flight an uncursed ring of positive energy (11, -16, D:8) a +0 giant club (11, 8, D:8) a +0 dagger (19, 12, D:8) a +0 robe (27, -21, D:8) a +0 hunting sling (28, -17, D:8) a +0 dagger (30, -30, D:8) a ration {!d} (30, -12, D:8) a +0 giant club (31, -30, D:8) 17 stones (45, -11, D:8) a ration {!d} Level 9 of the Dungeon (12, 2, D:9) a +0 short sword (12, 4, D:9) a +0 flail (13, 2, D:9) a boomerang a +0 war axe (14, -18, D:9) a +0 robe a +0 dagger (17, -21, D:9) a +0 short sword a +0 dagger a +0 giant club a +0 short sword (17, -19, D:9) a +0 scale mail a +0 flail (18, -4, D:9) 11 bolts (21, -2, D:9) a +0 longbow (24, -20, D:9) a +0 club (29, 10, D:9) a +0 lajatang (31, -12, D:9) a +0 scale mail (31, 8, D:9) a ration (33, 9, D:9) a +0 fustibalus (35, -26, D:9) a +0 giant spiked club a +0 giant club (36, -22, D:9) a +0 leather armour (38, -7, D:9) a +0 leather armour (38, 6, D:9) a +0 spear (38, 7, D:9) a +0 falchion of slicing (39, 5, D:9) a +0 leather armour a +0 ring mail a +0 club a +0 dagger a +0 robe of fire resistance a +0 mace a +0 whip (40, -21, D:9) a +0 shortbow 27 arrows (41, -24, D:9) an arrow (42, -27, D:9) an arrow (43, 2, D:9) 15 gold pieces (43, 3, D:9) 5 gold pieces (43, 4, D:9) 12 gold pieces (43, 5, D:9) 13 gold pieces (43, 6, D:9) 20 gold pieces (44, 2, D:9) 9 gold pieces (44, 5, D:9) 19 gold pieces (45, 3, D:9) 7 gold pieces (46, 1, D:9) a potion of might (46, 3, D:9) 9 gold pieces (46, 4, D:9) 9 gold pieces (46, 6, D:9) 18 gold pieces Level 10 of the Dungeon (0, 0, D:10) 14 sling bullets (0, 9, D:10) a +0 chain mail (1, 1, D:10) a +0 robe a +1 dagger of flaming (2, 1, D:10) a +0 leather armour a +0 club a +0 club (3, 13, D:10) a cursed -3 rapier (4, 3, D:10) an uncursed staff of poison a +0 leather armour (6, 9, D:10) a +0 ring mail a +0 whip (21, 8, D:10) a +0 mace (26, 9, D:10) a +0 whip a +3 leather armour (29, 9, D:10) a +0 hand axe a +0 ring mail (30, 9, D:10) a +0 flail a +0 whip a +1 dagger of electrocution a +0 ring mail a +0 leather armour a +0 dire flail a +0 plate armour a +2 whip of flaming a +0 leather armour a +0 falchion a +2 ring mail of cold resistance (31, -5, D:10) a +0 robe a +0 dagger (31, -4, D:10) a +0 plate armour a +0 mace (31, -3, D:10) a +0 robe a +0 dagger (35, 6, D:10) a +0 leather armour (38, -6, D:10) a +0 dagger a +0 robe (38, -5, D:10) a +0 flail (39, -18, D:10) a +0 flail a +0 leather armour (39, -5, D:10) a +0 dagger a cursed -1 robe Level 11 of the Dungeon (0, 0, D:11) a +0 flail a cursed -3 flail a +0 dagger a +0 robe a +0 shortbow 11 arrows a +0 war axe (1, 0, D:11) an arrow a +0 dagger a +0 scale mail (2, 0, D:11) 2 arrows (2, 14, D:11) a phial of floods (3, 14, D:11) a scroll of fog (4, 14, D:11) a +0 short sword (12, 41, D:11) a +3 trident a +0 ring mail (12, 42, D:11) a +0 club (13, 44, D:11) a +0 trident a +0 chain mail (18, 48, D:11) a ration (19, 47, D:11) a ration (20, 47, D:11) a ration (21, 47, D:11) a ration (22, 0, D:11) a ration {!d} (22, 48, D:11) a ration (23, 12, D:11) a +0 leather armour a +0 club a +0 robe a +1 vampiric dagger {!w} a cursed +0 club a +0 leather armour a +0 dagger a +0 robe a +0 dagger (23, 41, D:11) 14 stones (26, 38, D:11) 22 stones (27, 54, D:11) a +0 mace 21 stones (29, 49, D:11) an uncursed staff of air (29, 50, D:11) a book of Minor Magic (29, 51, D:11) an uncursed ring of flight (30, 49, D:11) the Guide on the Enthralling Frostbite Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Spectral Weapon Hexes/Charms 3 c - Leda's Liquefaction Hexes/Earth 4 d - Summon Mana Viper Hexes/Summoning 5 e - Bolt of Cold Conjuration/Ice 6 (30, 50, D:11) the +2 Maxwell's thermic engine {flame, freeze} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. (30, 51, D:11) an uncursed staff of wizardry (31, 49, D:11) the +8 great sword "Impbane" {drain, rElec rF+ MP+9 Int+2} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+2). It protects you from fire. It insulates you from electricity. It affects your magic capacity (+9). (31, 50, D:11) a +0 mace (unseen) (31, 51, D:11) a +5 spear of freezing (32, 47, D:11) a +0 ring mail (36, 31, D:11) an uncursed ring of positive energy (42, 13, D:11) a +0 short sword (42, 18, D:11) a +0 whip a +0 scale mail a +0 hand axe of draining a +0 dagger a +0 robe a +0 dagger a +0 robe (42, 21, D:11) a +0 falchion a +0 dagger a +0 robe (42, 22, D:11) a +0 mace a +0 leather armour (42, 23, D:11) a +0 hand axe a +0 leather armour a +0 hand axe a +0 ring mail (54, 21, D:11) an arrow (54, 22, D:11) an arrow (54, 24, D:11) a +0 shortbow 13 arrows the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a ration {!d} (6, -13, Lair:1) a ration {!d} (10, 2, Lair:1) a ration {!d} (12, 0, Lair:1) 18 sling bullets (15, -2, Lair:1) a scroll of random uselessness (16, 16, Lair:1) 25 arrows (20, 2, Lair:1) a ration (21, -2, Lair:1) 17 arrows (29, -15, Lair:1) a cursed +0 dagger (42, -14, Lair:1) a ration (48, -1, Lair:1) a ration {!d} Level 2 of the Lair of Beasts (3, -8, Lair:2) a ration (16, 20, Lair:2) a wand of random effects (17) (24, 7, Lair:2) a +0 flail (46, 10, Lair:2) a ration {!d} (46, 43, Lair:2) 16 arrows (50, 22, Lair:2) a yak corpse (skeletalised by now) (51, 22, Lair:2) a yak corpse (skeletalised by now) (55, 16, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (0, 0, Lair:3) 24 gold pieces (0, 9, Lair:3) 12 gold pieces (5, 0, Lair:3) a potion of curing (10, 3, Lair:3) a potion of curing {@q1} (11, 8, Lair:3) a scroll of noise {!r} (16, 15, Lair:3) a ration