Dungeon Crawl Stone Soup version 0.24-a0-580-g6a6c3f83c1 (webtiles) character file. Game seed: 3859112876637127052 470 temitten the Poker (level 7, -1/52 HPs) Began as a Merfolk Skald on Aug 22, 2019. Killed by divine providence ... invoked by an orc priest (11 damage) ... on level 4 of the Dungeon. The game lasted 00:14:37 (4573 turns). temitten the Poker (Merfolk Skald) Turns: 4573, Time: 00:14:38 Health: -1/52 AC: 7 Str: 12 XL: 7 Next: 9% Magic: 11/11 EV: 12 Int: 14 God: Gold: 173 SH: 0 Dex: 13 Spells: 5/12 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg + . . Faith . u - +0 ring mail rPois + Spirit . (no helmet) rElec . Reflect . j - +1 cloak rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.17/turn i - ring of positive energy MPRegen 0.12/turn c - ring of poison resistance @: singing (expiring) A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 173 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Missiles k - 2 boomerangs (quivered) q - 24 poisoned darts Armour h - a +0 scale mail (You took it off Terence on level 2 of the Dungeon) j - a +1 cloak (worn) (You found it on level 1 of the Dungeon) u - a +0 ring mail (worn) (You took it off an orc on level 3 of the Dungeon) Jewellery c - a ring of poison resistance (right hand) (You found it on level 1 of the Dungeon) i - a ring of positive energy (left hand) (You found it on level 1 of the Dungeon) Scrolls d - 2 scrolls of fear l - 2 scrolls of teleportation {@r4} n - 2 scrolls of remove curse {@r2} Potions f - a potion of might m - a potion of agility o - 3 potions of curing {@q1} s - a potion of invisibility t - a potion of mutation {unknown} Comestibles e - 5 rations {!d} Skills: + Level 3.5 Fighting * Level 6.4 Polearms - Level 1.2 Armour + Level 4.3 Dodging + Level 3.1 Spellcasting + Level 1.3 Hexes - Level 4.0 Charms + Level 1.2 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ##.. 10% 1 #...... b - Confusing Touch Hex #..... 26% 1 #...... e - Regeneration Chrm/Necr #......... 43% 3 ###.... w - Song of Slaying Chrm ##...... 14% 2 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 28% 1 #...... Shroud of Golubria Chrm/Tloc #..... 32% 2 ##..... Apportation Tloc #..... 43% 1 #...... Summon Small Mammal Summ #... 43% 1 #...... Spectral Weapon Hex/Chrm #....... 43% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Cheibriados Annotations: D:3 1 runed translucent door, DasRunzen's ghost, amateur MiFi Message History * * * LOW HITPOINT WARNING * * * You closely miss the orc priest. The orc priest hits you. * * * LOW HITPOINT WARNING * * * You barely miss the orc priest. You feel yourself speed up. The orc wizard gestures wildly while chanting. The orc wizard seems to speed up. The orc priest hits you but does no damage. You barely miss the orc priest. The orc priest closely misses you. You hit the orc priest but do no damage. The orc wizard gestures wildly while chanting. The orc wizard blinks! The orc priest closely misses you. You closely miss the orc priest. The orc priest calls upon Beogh to heal the orc priest. The orc priest is healed somewhat. You hit the orc priest but do no damage. The orc priest closely misses you. You closely miss the orc priest. The orc priest casts a cantrip, but nothing happens. You hit the orc priest. The orc priest miscasts a cantrip. The orc priest hits you. * * * LOW HITPOINT WARNING * * * You hit the orc priest. You hit the orc priest. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * You hit the orc priest. You kill the orc priest! Attack whom? Aim: an orc priest, wielding a +0 war axe and wearing a +0 leather armour You reach to attack! You hit the orc priest. Your song is almost over. The orc wizard closely misses you. Attack whom? Aim: an orc priest, wielding a +0 war axe and wearing a +0 leather armour (moderately wounded) The orc wizard is in the way. You hit the orc wizard. The orc priest calls upon Beogh to heal the orc wizard. The orc wizard's wounds heal themselves! The orc wizard hits you but does no damage. Attack whom? Aim: an orc priest, wielding a +0 war axe and wearing a +0 leather armour (moderately wounded) You reach to attack! You hit the orc priest but do no damage. The orc wizard hits you with a cursed -3 dagger. * * * LOW HITPOINT WARNING * * * The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... ###.####.##.... #.............. #.#..##..##.... ######.#..##..###... ####.............# ##.. #.......#.#####.## #... #>##.##.#.......# #.## #.##.##.######### # # #...oo@.# # #.##.##.# # .. ..# # #.# ... #... # ##..# #### ...# .. ##.# ### .# You could see an orc priest and an orc wizard. Vanquished Creatures An ice beast (D:4) An ogre (D:1) An orc priest (D:4) Terence (D:2) Natasha (thrice) (D:3) 2 worker ants (D:4) A hound zombie (D:3) 4 adders 3 worms (D:3) 2 dart slugs (D:3) A leopard gecko (D:2) 4 orcs (D:3) 5 bats A giant cockroach (D:3) 5 goblins 6 hobgoblins 7 jackals A ball python (D:3) 4 frilled lizards 5 kobolds 5 rats 63 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | temitten the Merfolk Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 97 | D:1 | Reached XP level 2. HP: 20/22 MP: 5/5 157 | D:1 | Learned a level 2 spell: Song of Slaying 618 | D:2 | Noticed an ogre 778 | D:2 | Noticed Terence 918 | D:1 | Killed an ogre 918 | D:1 | Reached skill level 4 in Polearms 918 | D:1 | Reached skill level 1 in Armour 918 | D:1 | Reached XP level 3. HP: 13/28 MP: 6/6 918 | D:1 | Reached XP level 4. HP: 16/34 MP: 7/7 1108 | D:2 | Killed Terence 1108 | D:2 | Reached XP level 5. HP: 26/40 MP: 2/8 1226 | D:2 | Learned a level 3 spell: Regeneration 1852 | D:3 | Reached skill level 5 in Polearms 2537 | D:3 | Learned a level 1 spell: Confusing Touch 2846 | D:3 | Noticed Natasha 2850 | D:3 | Killed Natasha 2850 | D:3 | Reached XP level 6. HP: 47/47 MP: 5/10 2997 | D:3 | Noticed Natasha 3180 | D:3 | Found a runed translucent door. 3212 | D:3 | Noticed DasRunzen's ghost (amateur MiFi) 3322 | D:3 | Found a snail-covered altar of Cheibriados. 3427 | D:3 | Killed Natasha 3598 | D:3 | Found a runed translucent door. 3760 | D:3 | Noticed Natasha 3783 | D:3 | Killed Natasha 4231 | D:4 | Noticed a hippogriff 4238 | D:4 | Noticed an ice beast 4275 | D:4 | Reached skill level 6 in Polearms 4275 | D:4 | Reached skill level 1 in Necromancy 4459 | D:4 | Killed an ice beast 4459 | D:4 | Reached skill level 1 in Hexes 4459 | D:4 | Reached XP level 7. HP: 52/52 MP: 2/11 4573 | D:4 | Killed from afar by an orc priest Levels and vault maps discovered: D:1: enne_arrival_octagon_isle, layout_rooms, minmay_misc_feat_chi D:2: layout_basic, uniq_terence D:3: layout_loops_ring, kennysheep_slug_shrine, first_ration, ebering_ghost_sewer_d, uniq_natasha D:4: layout_loops_cross, chequers_serial_rivers_marsh, chequers_garden, minmay_manual_maat Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Polearms | 4 5 6 | 6.4 Armour | 1 | 1.2 Dodging | 3 4 | 4.3 Charms | 4 | 4.0 Fighting | 3 | 3.5 Necromancy | 1 | 1.2 Spellcasting | 3 | 3.1 Hexes | 1 | 1.3 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Spear | 109 | 267 | 24 || 400 Throw: Boomerang | 6 | | || 6 Cast: Infusion | 2 | 15 | || 17 Song of Slaying | | 1 | 1 || 2 Confusing Touch | | 1 | || 1 Use: Potion | 1 | | || 1 Scroll | | 10 | || 10 Stab: Confused | | 2 | || 2 Eat: Chunk | | 8 | 1 || 9 Ration | | 1 | || 1 Armor: Leather armour | 16 | 21 | || 37 Ring mail | | 31 | 2 || 33 Dodge: Dodged | 34 | 112 | 8 || 154 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 395 | 277 | 41.2 | 56 | 7 | 11.1 +---------+---------+-------+---------+---------+------- D:1 | 144 | 0 | 0.0 | 17 | 0 | 0.0 D:2 | 28 | 36 | 56.2 | 10 | 1 | 9.1 D:3 | 182 | 37 | 16.9 | 28 | 2 | 6.7 D:4 | 41 | 204 | 83.3 | 1 | 4 | 80.0 +---------+---------+-------+---------+---------+-------