temitten Level 1 of the Dungeon (0, 18, D:1) a +0 robe of magic resistance (1, 7, D:1) a +0 mace (1, 19, D:1) a +0 dagger (10, 24, D:1) a +0 club (18, 29, D:1) a +0 club a +0 club (23, -1, D:1) a +0 dagger (26, 2, D:1) a +0 dagger (36, 32, D:1) a +0 leather armour (39, 13, D:1) a +0 whip (39, 18, D:1) a +0 club (40, 5, D:1) a +0 dagger (41, 33, D:1) a +0 club (41, 34, D:1) a +0 leather armour (45, -4, D:1) 23 arrows (47, 31, D:1) a +0 club Level 2 of the Dungeon (1, -1, D:2) 19 arrows (1, 0, D:2) a +0 robe (7, -11, D:2) a +0 hunting sling (16, -4, D:2) a +0 club (19, 26, D:2) a +0 short sword (20, -8, D:2) a +0 spear (21, 20, D:2) a +0 ring mail (22, 11, D:2) 25 arrows (25, 7, D:2) a +0 robe (32, -2, D:2) a +0 club (35, 14, D:2) a +0 hunting sling a +0 robe (42, 1, D:2) a +0 scythe a +0 robe (47, 3, D:2) a +0 dagger (48, 4, D:2) a +0 club (50, 23, D:2) 19 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 whip (12, -5, D:3) a +0 flail (14, -8, D:3) a +0 leather armour a +0 helmet (22, -5, D:3) a cursed -2 hand axe a +0 flail a +0 leather armour a +0 hand axe (22, -4, D:3) a +0 club (23, -4, D:3) a +0 flail (29, -12, D:3) a +1 robe of positive energy (32, -4, D:3) a +0 dagger (32, 9, D:3) a +0 club (33, -2, D:3) a +0 flail (35, 17, D:3) a +0 leather armour (37, 11, D:3) a +0 war axe (41, 27, D:3) a +0 dagger (44, 7, D:3) a +0 dagger (48, 2, D:3) a +1 whip of pain Level 4 of the Dungeon (0, 0, D:4) 20 arrows (12, 10, D:4) a scroll of noise {!r} (17, -7, D:4) a +0 hand axe (18, 3, D:4) a +0 ring mail (19, -21, D:4) a +0 chain mail (20, 6, D:4) a +0 ring mail an orc corpse (skeletalised by now) (25, -20, D:4) a +0 giant club (34, -15, D:4) a +0 long sword (35, 21, D:4) a +0 falchion (42, 19, D:4) a +0 mace (49, 19, D:4) a +0 robe a +0 whip of venom (50, 19, D:4) a +0 whip (58, 0, D:4) 10 arrows (58, 10, D:4) 20 arrows Level 5 of the Dungeon [Shop] Ojyezun's Jewellery Shoppe an uncursed amulet of the acrobat (450 gold) an uncursed ring of protection from cold (375 gold) a cursed -4 ring of strength (30 gold) an uncursed amulet of magic regeneration (450 gold) an uncursed amulet of faith (600 gold) an uncursed ring of magical power (300 gold) a cursed -4 ring of dexterity (30 gold) a cursed ring of teleportation (67 gold) an uncursed ring of magical power (300 gold) an uncursed amulet of guardian spirit (450 gold) a cursed ring of teleportation (67 gold) a cursed ring of stealth (217 gold) (0, 0, D:5) a +0 flail a +0 trident an orc corpse (0, 1, D:5) a cursed -3 dagger a +0 robe (1, -6, D:5) a +0 pair of gloves (1, -1, D:5) a +0 trident (4, -11, D:5) a +0 hand axe (19, -13, D:5) the cursed +14 obsidian axe {vorpal, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (23, -5, D:5) a quokka corpse (24, -3, D:5) a quokka corpse (27, 0, D:5) a +0 halberd (still there?) 9 gold pieces (still there?) a gnoll corpse (still there?) (52, 22, D:5) a +0 club (56, 18, D:5) a +0 club