temitten Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (16, 0, D:1) a +0 club (29, 17, D:1) a cursed +0 club (31, -6, D:1) a +0 club (31, 16, D:1) a +0 club (40, 1, D:1) a +0 short sword Level 2 of the Dungeon (18, -18, D:2) a cursed -3 short sword (22, -23, D:2) a +0 club (25, -34, D:2) a +0 dagger (31, -9, D:2) a +0 club 3 stones (36, -6, D:2) 13 arrows (40, -22, D:2) 12 arrows (40, -5, D:2) a +0 club (43, -32, D:2) a +0 helmet (43, -30, D:2) 13 stones (45, -21, D:2) 18 sling bullets (50, 3, D:2) a +0 dagger (unseen) Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (1, -19, D:3) 20 arrows (2, 6, D:3) a +0 flail a +0 falchion (3, -24, D:3) a +0 short sword (4, -5, D:3) a cursed -3 club (4, 5, D:3) a +0 club a +2 hand axe of electrocution (4, 20, D:3) a -4 ring of intelligence (5, -5, D:3) a +0 club (6, -5, D:3) a +0 whip a +0 leather armour (9, -4, D:3) 10 sling bullets (9, -1, D:3) a +0 robe (12, 6, D:3) a +0 pair of boots (14, -5, D:3) a +0 dagger (14, 5, D:3) a +0 club (14, 17, D:3) a +0 short sword of draining (15, -20, D:3) 16 arrows (15, 20, D:3) a +0 dagger (16, -5, D:3) a stone (17, 8, D:3) 16 arrows (27, 21, D:3) a +0 dagger (28, -17, D:3) a +0 leather armour (31, -21, D:3) 13 arrows (33, 19, D:3) a +0 robe (37, -24, D:3) a +0 club (47, -35, D:3) 12 arrows (48, -10, D:3) a +1 vampiric dagger {!w} a +0 leather armour (48, -8, D:3) 13 stones a +0 leather armour a +0 trident a +0 leather armour (49, 2, D:3) a +0 short sword (49, 12, D:3) a +0 hand axe (49, 21, D:3) a +0 robe Level 4 of the Dungeon (19, -57, D:4) a +0 chain mail (23, -52, D:4) 13 arrows (23, -32, D:4) 16 arrows (39, -20, D:4) a +0 dagger (still there?) a +0 robe (still there?) (40, -18, D:4) a +0 flail (still there?) a +0 ring mail (still there?) (49, -11, D:4) 24 stones Level 5 of the Dungeon [Shop] Pote's Antique Armour Shoppe a +0 buckler (126 gold) a +0 pair of boots (126 gold) a +0 chain mail (126 gold) a +0 plate armour (644 gold) a +0 chain mail of poison resistance (238 gold) a +0 robe (19 gold) a +0 scale mail (112 gold) a +0 robe (19 gold) a +0 leather armour (56 gold) a +0 pair of gloves (126 gold) a +2 pair of gloves of archery (602 gold) [Shop] Onad's Armour Emporium a +1 cloak of stealth (214 gold) a +0 pair of gloves (58 gold) a +0 ring mail (52 gold) a +2 kite shield (214 gold) a +0 scale mail (52 gold) a +0 robe (9 gold) a +0 pair of boots of running (409 gold) a +0 scale mail (52 gold) a +0 chain mail (58 gold) a +0 leather armour (26 gold) [Shop] Vibumagh's Weapon Shop a +1 hand crossbow of freezing (199 gold) 22 stones (33 gold) a +0 mace (45 gold) a +0 hand axe of distortion (142 gold) the +10 great sword "Roypill" {drain, *Corrode rC+ Int+5} (1209 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+5). It protects you from cold. It may corrode you when you take damage. 21 sling bullets (157 gold) 30 stones (45 gold) a +0 falchion (45 gold) [Shop] Qobeorut's Distillery a potion of haste (140 gold) a potion of resistance (140 gold) a potion of resistance (140 gold) a potion of curing (42 gold) a potion of haste (140 gold) 2 potions of lignification (84 gold) a potion of curing (42 gold) a potion of curing (42 gold) (0, 0, D:5) a scroll of random uselessness (2, 23, D:5) a +0 rapier (4, 18, D:5) a +0 leather armour (6, 19, D:5) a +0 club (12, -7, D:5) a +0 hand axe (12, 18, D:5) 18 stones (31, 33, D:5) a +0 mace (32, 24, D:5) a +1 whip of flaming a +0 robe of willpower a +0 shortbow 11 arrows (32, 32, D:5) a +0 war axe a +0 scale mail (33, 14, D:5) 4 poisoned darts (42, 1, D:5) 13 stones (50, 8, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 whip (4, 5, D:6) 7 boomerangs (7, 4, D:6) a +0 scale mail (7, 59, D:6) 2 boomerangs a +0 trident (8, 59, D:6) a +0 dagger a +0 robe a +0 war axe 3 boomerangs a cursed +0 ring mail a +0 club a +0 spear (8, 60, D:6) a cursed -2 dagger a +0 ring mail (9, 48, D:6) 5 boomerangs (11, 60, D:6) 2 potions of degeneration {!q} (28, 29, D:6) a +0 short sword a +0 chain mail 5 boomerangs a +0 trident (28, 30, D:6) a +0 robe a +0 dagger (28, 34, D:6) 24 stones (29, 30, D:6) a +0 chain mail a +0 flail (32, 43, D:6) 18 stones (34, 33, D:6) a +0 leather armour a +3 flail of protection (34, 42, D:6) 20 arrows (35, 34, D:6) a +0 leather armour a +0 short sword (36, 33, D:6) a +0 ring mail a +0 dagger a +0 plate armour a +0 halberd (36, 43, D:6) a +0 hunting sling (38, 28, D:6) a +0 chain mail (40, 2, D:6) 26 arrows (40, 47, D:6) a +0 hunting sling (55, 15, D:6) a +0 trident (58, 17, D:6) a +0 hand axe a cursed -3 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 dagger 4 boomerangs a +0 flail a +0 leather armour a +0 morningstar a +0 leather armour a +0 mace a +0 battleaxe a +0 plate armour (1, -9, D:7) 30 bolts (7, 10, D:7) 9 sling bullets (22, -9, D:7) 10 arrows (25, -31, D:7) the +3 robe of Quskapem {rPois Int-4 Dex+7 Stlth+} It affects your intelligence (-4). It affects your dexterity (+7). It protects you from poison. It makes you more stealthy. a +0 robe (32, -32, D:7) a wand of random effects (16) (40, 15, D:7) a book of Maledictions (42, -20, D:7) 21 stones (51, -11, D:7) a +0 leather armour a +0 club a +0 robe a +0 dagger a +0 dagger (51, -10, D:7) a +0 leather armour a +0 club a +0 robe a +0 dagger (58, -21, D:7) 3 boomerangs (63, 7, D:7) 18 bolts Level 8 of the Dungeon [Shop] Vabi's Armour Emporium a +0 plate armour (322 gold) a +0 leather armour (28 gold) a +0 scale mail (56 gold) the +4 Cigotuvi's embrace {rMiasma *Drain rN+} (386 gold) It protects you from negative energy. It causes draining when unequipped. a +2 ring mail of willpower (294 gold) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} (660 gold) It protects you from fire. It protects you from cold. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It affects your willpower, your defense against some magical effects. It provides partial protection from all sources of acid and corrosion. It protects you from mutation. a +1 robe of willpower (177 gold) a +0 robe (9 gold) the +7 plate armour "Tametrisho" {Rampage Int+8 Dex-3 Stlth+} (1096 gold) It affects your intelligence (+8). It affects your dexterity (-3). It bestows one free step when moving towards enemies. It makes you more stealthy. a +0 helmet (63 gold) a +0 robe (9 gold) a +0 chain mail of fire resistance (161 gold) (0, 7, D:8) a +0 hunting sling (9, -17, D:8) a +0 ring mail (12, 7, D:8) a +0 giant spiked club (12, 12, D:8) 14 stones (13, 6, D:8) a +0 dagger a cursed +0 ring mail 3 boomerangs a +0 flail a +0 robe a +0 dagger (19, -26, D:8) a +0 dagger a +0 robe a +0 club (20, -26, D:8) a +0 flail a +0 ring mail (23, -7, D:8) a +0 chain mail (24, 14, D:8) a +1 vorpal falchion (28, 23, D:8) 17 arrows (30, 9, D:8) a -4 ring of protection (34, -4, D:8) the cursed +0 scythe "Zis Afath" {vorpal, rPois rN+ MP+9 Stlth-} It inflicts extra damage upon your enemies. It protects you from poison. It protects you from negative energy. It affects your magic capacity (+9). It makes you less stealthy. It has a curse placed upon it. (36, -3, D:8) a +0 giant spiked club a +0 giant spiked club (36, 1, D:8) a +1 dagger of chaos (42, 12, D:8) a +0 hunting sling (44, 5, D:8) a +0 hunting sling (50, -9, D:8) a +0 plate armour Level 9 of the Dungeon [Shop] Kitso's Book Emporium a book of Frost (455 gold) a Necronomicon (1435 gold) a book of Callings (390 gold) the Compendium of Attacks (529 gold) Spells Type Level Known a - Shock Conjuration/Air 1 no b - Foxfire Conjuration/Fire 1 no c - Magic Dart Conjuration 1 yes d - Dazzling Flash Conjuration/Hexes 3 yes e - Iskenderun's Mystic Blast Conjuration/Translocation 4 yes f - Lightning Bolt Conjuration/Air 5 no g - Bolt of Magma Conjuration/Fire/Earth 5 yes a book of Transfigurations (715 gold) a book of Death (910 gold) a book of Changes (325 gold) a book of Power (585 gold) a book of Spatial Translocations (845 gold) a book of Minor Magic (260 gold) a book of Frost (455 gold) a book of Debilitation (520 gold) (1, -7, D:9) 33 stones (2, -29, D:9) a +0 whip a stone (2, -21, D:9) a phial of floods (3, -29, D:9) a +0 dagger a +0 club 6 stones (3, -18, D:9) a +0 giant club (4, -29, D:9) a +0 dagger a +0 hand crossbow 26 bolts (4, -28, D:9) a +0 whip (5, -44, D:9) 15 poisoned darts (6, -16, D:9) a +0 falchion of holy wrath (6, -15, D:9) a +0 hand axe (7, -16, D:9) a +0 chain mail a +0 glaive (17, 7, D:9) a +0 whip (18, -13, D:9) 20 poisoned darts (18, 7, D:9) a +0 flail (27, 4, D:9) 2 potions of attraction (28, -15, D:9) a +0 giant spiked club (34, -34, D:9) a +0 dagger (37, 3, D:9) a cursed -2 spear (40, -14, D:9) a -4 ring of protection a +2 leather armour of positive energy 16 sling bullets a +0 quarterstaff a +0 hunting sling (42, -7, D:9) a +0 dagger a +2 mace of protection a +0 chain mail a cursed +3 short sword of freezing a +0 robe a +0 short sword a cursed -2 robe a +4 hand axe a +0 robe (42, -6, D:9) a +0 ring mail (42, 7, D:9) a scroll of amnesia (43, -4, D:9) a +0 long sword (44, -37, D:9) a +0 hand crossbow a +2 short sword of venom (44, 2, D:9) 17 stones (44, 4, D:9) a +0 long sword (45, 12, D:9) a +0 whip 4 stones (46, 12, D:9) a +0 dagger 4 poisoned darts a +0 short sword (49, 3, D:9) 10 sling bullets (52, -2, D:9) a wand of polymorph (8) (53, -25, D:9) 17 stones (53, 1, D:9) 13 bolts Level 10 of the Dungeon (0, 38, D:10) 9 stones (1, 23, D:10) 18 bolts (2, 4, D:10) a +0 shortbow 29 arrows (2, 18, D:10) a potion of attraction {!q} (5, 24, D:10) a +0 dagger a +0 robe (10, 38, D:10) a +0 ring mail (11, 17, D:10) a cursed -2 shortbow 23 arrows (11, 28, D:10) a +0 dagger a +0 robe (15, 43, D:10) a +0 dagger of venom a +0 leather armour (17, 13, D:10) a +0 plate armour (21, 27, D:10) a scroll of amnesia (30, 9, D:10) a +0 club (32, 40, D:10) an uncursed staff of earth (38, 44, D:10) 23 stones (40, 7, D:10) a +0 robe a cursed -2 giant spiked club (42, 3, D:10) 26 arrows a +0 shortbow (44, 11, D:10) a +0 spear (46, 11, D:10) a +0 morningstar (48, 36, D:10) a +0 flail (50, 12, D:10) a +0 shortbow 13 arrows (51, 45, D:10) 25 arrows (62, 34, D:10) a +0 shortbow Level 11 of the Dungeon (0, 0, D:11) a +0 chain mail (8, -8, D:11) a +0 trident (9, -8, D:11) a cursed -3 whip (20, -32, D:11) a +0 flail (28, -30, D:11) a +0 leather armour (29, -5, D:11) a book of Maledictions (30, -36, D:11) a +0 chain mail (33, -15, D:11) 22 stones (35, -48, D:11) a +0 morningstar (39, -33, D:11) a +0 dire flail (42, -32, D:11) a +0 spear (46, -38, D:11) a +0 mace (46, -35, D:11) a +0 giant club a +0 giant club (52, -9, D:11) a +0 dagger a +0 robe (53, -27, D:11) a cursed +0 leather armour (53, -10, D:11) a +0 whip (54, -34, D:11) a +0 giant club a +0 giant club (54, -11, D:11) a +0 club (55, -10, D:11) a +0 club (58, -18, D:11) a +0 hunting sling the Ecumenical Temple Level 1 of the Lair of Beasts (1, -18, Lair:1) 25 bolts (1, 17, Lair:1) 5 atropa-tipped darts (1, 19, Lair:1) an uncursed staff of cold (1, 20, Lair:1) 15 arrows (2, 2, Lair:1) 28 stones (3, 14, Lair:1) the +5 broad axe of Valiance {antimagic, *Contam rElec Will+ Int+8} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+8). It insulates you from electricity. It affects your willpower, your defense against some magical effects. It causes magical contamination when unequipped. (3, 22, Lair:1) an uncursed ring of resist corrosion (4, 14, Lair:1) a +5 short sword of freezing (4, 22, Lair:1) a +5 vorpal long sword (7, 24, Lair:1) 2 curare-tipped darts (18, -4, Lair:1) a +0 shortbow (20, 22, Lair:1) a +0 hand axe (23, 20, Lair:1) 10 bolts (26, -23, Lair:1) an uncursed staff of death (33, 26, Lair:1) a +0 fustibalus (37, 27, Lair:1) 15 stones (38, 15, Lair:1) a +0 dagger (40, -1, Lair:1) a +0 robe (47, -15, Lair:1) a +0 robe (47, 26, Lair:1) a +0 leather armour (48, -19, Lair:1) a +0 plate armour Level 2 of the Lair of Beasts (0, 0, Lair:2) 21 stones (7, 16, Lair:2) 16 bolts (15, -37, Lair:2) a +6 ring of strength (20, -20, Lair:2) a +0 club (22, 11, Lair:2) 16 poisoned darts (23, -7, Lair:2) 21 bolts (31, 11, Lair:2) a +0 leather armour (41, -26, Lair:2) 11 stones (45, -29, Lair:2) a +0 robe Level 3 of the Lair of Beasts (19, -41, Lair:3) 18 stones (25, -41, Lair:3) a +0 short sword (29, -39, Lair:3) a scroll of teleportation {@r4} (29, -38, Lair:3) a potion of curing {@q1} (29, -37, Lair:3) 2 large rocks (29, -35, Lair:3) a large rock (31, -39, Lair:3) 20 stones (37, 4, Lair:3) a tin of tremorstones (2/2) (45, -2, Lair:3) a +0 war axe (47, -37, Lair:3) 17 bolts (51, 5, Lair:3) 7 boomerangs (52, -1, Lair:3) a +0 dagger Level 4 of the Lair of Beasts (11, 7, Lair:4) 25 stones (15, 2, Lair:4) 14 stones (27, 17, Lair:4) an uncursed staff of conjuration (34, 9, Lair:4) 22 arrows (34, 17, Lair:4) a cursed -2 flail (55, 5, Lair:4) 23 stones (59, -6, Lair:4) the cursed +1 scale mail of Vlad {Harm rF+ rCorr MP+9} It protects you from fire. It affects your magic capacity (+9). It provides partial protection from all sources of acid and corrosion. It increases damage dealt and taken. It has a curse placed upon it. Level 5 of the Lair of Beasts (4, -7, Lair:5) a +0 ring mail (4, 24, Lair:5) a +0 spear (4, 30, Lair:5) 10 stones (6, 3, Lair:5) a +0 hunting sling (15, -6, Lair:5) 4 stones (18, -14, Lair:5) 26 arrows (18, 1, Lair:5) a +0 scale mail (21, -21, Lair:5) a +0 pair of gloves (32, -10, Lair:5) a +0 robe (35, 14, Lair:5) a cursed +0 cloak (44, -8, Lair:5) a +0 leather armour (52, -14, Lair:5) a ring of the Octopus King {MP+9 AC+1 EV+1 Str+1 Int+1 Dex+1} [ring of magical power] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It affects your magic capacity (+9). (52, -13, Lair:5) 2 datura-tipped darts (55, 10, Lair:5) 21 stones (58, -17, Lair:5) a +3 leather armour (61, 28, Lair:5) a scroll of noise Level 6 of the Lair of Beasts (5, 2, Lair:6) a lindwurm corpse (5, 12, Lair:6) a lindwurm corpse (10, -7, Lair:6) 17 arrows (15, 13, Lair:6) a cane toad corpse (20, 27, Lair:6) 23 stones (23, 13, Lair:6) a yak corpse (23, 14, Lair:6) a yak corpse a komodo dragon corpse