temitten Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (5, 1, D:1) a +0 dagger (5, 4, D:1) a +0 leather armour (7, 9, D:1) a +0 short sword (21, 26, D:1) a +0 whip (24, 26, D:1) a book of Geomancy (30, -15, D:1) a +0 short sword (32, 4, D:1) a +0 short sword (33, 10, D:1) a +0 club (36, -1, D:1) a +0 club (38, -8, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a ring of positive energy (7, -6, D:2) a +0 whip (13, -8, D:2) a +0 dagger (36, -9, D:2) a +0 club (41, -4, D:2) a +0 leather armour (43, -1, D:2) a +0 whip (49, -12, D:2) a +0 scale mail a +0 club (63, 15, D:2) a +0 leather armour (65, 23, D:2) a +0 dagger a +0 club (65, 24, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 11 gold pieces (10, 37, D:3) the +1 leather armour of Eternal Vigilance {Harm Regen+ Int+3} Int: It affects your intelligence (+3). Regen: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. (14, 44, D:3) a +0 short sword a +0 ring mail (24, 21, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (24, 50, D:3) a +0 club (26, 53, D:3) a +0 short sword (28, -4, D:3) a +0 leather armour (32, 8, D:3) a +0 great mace (32, 22, D:3) 4 javelins (33, 27, D:3) a +0 mace (36, 29, D:3) a hobgoblin corpse (37, -4, D:3) a +0 dagger a kobold corpse (skeletalised by now) (38, 42, D:3) an adder corpse (42, 33, D:3) a +0 club