temitten Level 1 of the Dungeon (0, 0, D:1) a +0 robe (4, -22, D:1) a +0 club (6, 20, D:1) a +2 short sword of speed (10, 19, D:1) a +0 leather armour (16, -19, D:1) a +0 robe (17, -11, D:1) a +0 club (18, 14, D:1) a +0 dagger (21, -14, D:1) 5 stones (38, -16, D:1) a +0 robe (40, 10, D:1) a +0 helmet (42, -19, D:1) a +0 robe (42, 11, D:1) a +0 robe (46, -10, D:1) 6 stones (50, 9, D:1) a +0 club Level 2 of the Dungeon (2, 10, D:2) 4 stones (19, 28, D:2) a +0 ring mail (33, 4, D:2) a +0 short sword (33, 9, D:2) 6 boomerangs (36, 30, D:2) a +0 robe (37, 17, D:2) a +0 leather armour (45, 41, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a +2 dagger of electrocution (0, 3, D:3) 8 stones (1, 4, D:3) a +0 short sword (11, 26, D:3) 8 stones (12, 13, D:3) a +0 dagger a +0 leather armour Level 4 of the Dungeon [Shop] Gigienwu's Weapon Emporium 2 stones (2 gold) a +0 rapier (56 gold) 8 stones (11 gold) 3 stones (4 gold) a +0 short sword (42 gold) 5 stones (7 gold) a +0 flail of protection (86 gold) a +2 long sword of protection (226 gold) 7 stones (9 gold) a +0 hand axe (42 gold) [Shop] Nutausm's Weapon Shoppe 6 stones (6 gold) a +0 dagger (22 gold) 4 stones (4 gold) a +1 heavy sling (106 gold) a +0 dagger (22 gold) a +0 hand axe (33 gold) the +1 orcbow of Quadihas {heavy, rCorr Int+2 Dex+2 SInv} (401 gold) Int: It affects your intelligence (+2). Dex: It affects your dexterity (+2). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. a +0 morningstar (44 gold) 5 stones (5 gold) [Shop] Bowut's Assorted Antiques a +0 trident (94 gold) a +0 leather armour (54 gold) a +0 dire flail (108 gold) a +3 ring mail of cold resistance (702 gold) a scarf of shadows (324 gold) a +0 ring mail (108 gold) (2, -12, D:4) a +0 short sword (11, -26, D:4) 4 stones (14, -17, D:4) a +0 flail (25, -27, D:4) 3 stones a +0 club (25, -11, D:4) a +0 club (28, -25, D:4) a +0 club (31, -5, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Imir's General Store a potion of mutation (88 gold) a staff of poison (275 gold) 3 stones (3 gold) a wand of roots (3) (79 gold) a +0 rapier (44 gold) a +1 leather armour of cold resistance (154 gold) a scroll of poison (44 gold) a phantom mirror (440 gold) 7 stones (7 gold) [Shop] Cacwux's Distillery a potion of invisibility (104 gold) a potion of cancellation (104 gold) a potion of might (52 gold) a potion of resistance (130 gold) a potion of invisibility (104 gold) a potion of enlightenment (65 gold) a potion of degeneration (13 gold) [Shop] Measm's Jewellery Boutique the ring "Lauhir" {rC++ MP+9 Slay+3} (628 gold) [ring of magical power] Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rC: It greatly protects you from cold. MP: It affects your magic capacity (+9). an amulet of regeneration (330 gold) a ring of protection from cold (275 gold) a ring of flight (192 gold) a +6 ring of strength (396 gold) a ring of protection from fire (275 gold) an amulet of regeneration (330 gold) a ring of protection from cold (275 gold) a ring of fire (275 gold) an amulet of guardian spirit (330 gold) [Shop] Jirrisar's Antique Weapon Shoppe a +0 spear (66 gold) a +0 falchion (66 gold) a +0 rapier (88 gold) a +0 long sword (77 gold) a +1 heavy shortbow (272 gold) a +0 whip (55 gold) a +1 dagger of draining (233 gold) a +0 trident (77 gold) a +1 flail of holy wrath (292 gold) (1, -6, D:5) 5 stones (7, 32, D:5) a +0 hand axe (13, 12, D:5) 2 potions of attraction {!q} (14, 31, D:5) a +1 heavy falchion (17, 0, D:5) 4 large rocks (18, -6, D:5) a +0 giant spiked club (18, 1, D:5) a +0 hand axe (18, 27, D:5) a +0 mace (19, -13, D:5) a +0 plate armour (19, 22, D:5) a +6 ring of dexterity (20, -4, D:5) a staff of death (23, -4, D:5) a staff of cold (26, -22, D:5) a +0 club (26, -7, D:5) a +0 hand axe a +0 club (35, -3, D:5) a +0 dagger (44, -3, D:5) a +0 scale mail an orb of light Level 6 of the Dungeon [Shop] Wack's Armour Shop the +1 robe of the Comet {Int+3} (247 gold) Int: It affects your intelligence (+3). a +1 leather armour of cold resistance (182 gold) a +0 leather armour (26 gold) a +0 leather armour (26 gold) a +0 robe (9 gold) a +0 leather armour (26 gold) a +0 helmet (58 gold) a +0 ring mail (52 gold) (0, 0, D:6) an orb of light (1, -12, D:6) a +0 spear (1, -2, D:6) a +0 leather armour (5, -41, D:6) a potion of attraction (11, -12, D:6) a +0 trident (13, -38, D:6) a +0 halberd (14, -38, D:6) a +0 whip (15, -39, D:6) a +0 whip a +0 flail (21, -32, D:6) a +1 quarterstaff of holy wrath (30, -29, D:6) a +0 leather armour (32, -21, D:6) a +0 long sword (33, -18, D:6) a +0 long sword (47, -31, D:6) a +0 glaive Level 7 of the Dungeon (0, 0, D:7) a scroll of noise {!r} (3, 5, D:7) a +0 club (3, 14, D:7) a +0 war axe (6, 17, D:7) a +0 rapier (10, 16, D:7) a +0 trident a +0 scale mail (11, 15, D:7) a +0 halberd (12, -6, D:7) a +0 quarterstaff (12, 15, D:7) a +0 club (12, 16, D:7) a +0 spear (13, -5, D:7) a +0 ring mail (13, 35, D:7) a +0 giant spiked club (15, 11, D:7) a +0 whip (19, 8, D:7) a +0 trident (25, 30, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) an amulet of guardian spirit (10, -9, D:8) a +0 short sword of protection a +0 leather armour (28, -1, D:8) a potion of attraction {!q} (31, -24, D:8) a +0 plate armour (37, 1, D:8) a +0 robe a +0 great sword a +0 robe a +0 morningstar (38, 1, D:8) a +0 robe a +5 falchion a +0 robe a +2 scimitar of freezing a +0 robe a +0 battleaxe (38, 8, D:8) 2 stones (40, 9, D:8) a +0 flail a +0 scale mail (44, 2, D:8) a +0 dagger (45, -2, D:8) a +1 hand axe of chaos (45, -1, D:8) a potion of degeneration {!q} Level 9 of the Dungeon (10, -4, D:9) a +0 giant club a +0 giant club (12, -27, D:9) 2 stones (15, -23, D:9) a +1 dagger of protection (16, -22, D:9) a +0 falchion a +0 robe (16, -21, D:9) a +0 flail (16, -1, D:9) a +0 sling (17, -23, D:9) a potion of attraction {!q} a +0 chain mail a +0 glaive (19, -28, D:9) a +0 scale mail (22, -23, D:9) a +0 robe a +0 dagger (23, -23, D:9) a +0 club (23, -22, D:9) a +0 war axe (30, -25, D:9) a +0 short sword (47, 4, D:9) a +0 whip 5 stones a +0 whip (48, 4, D:9) a +0 short sword a +0 dagger a curare-tipped dart {!f} (49, -15, D:9) 2 large rocks Level 10 of the Dungeon (0, 0, D:10) a tin of tremorstones (2/2) (4, 35, D:10) a +1 mace of protection a +0 ring mail (7, 39, D:10) 5 boomerangs (16, 31, D:10) a +0 club a +0 dagger a +0 robe a +0 dagger an orc corpse (skeletalised by now) (19, 15, D:10) a +0 giant spiked club a +0 giant club (23, 29, D:10) a +0 giant club a +0 giant spiked club (40, -5, D:10) a +0 orcbow (52, 15, D:10) a scroll of noise (52, 48, D:10) a +0 dagger (54, 15, D:10) a +2 scale mail of positive energy (57, 12, D:10) 4 large rocks (59, 16, D:10) a +1 great sword a +0 chain mail Level 11 of the Dungeon (0, 0, D:11) a +0 dagger a +0 robe a +0 short sword a kobold corpse a kobold corpse (0, 1, D:11) a +0 short sword a +0 short sword a kobold corpse (1, 1, D:11) a +0 club 3 stones a +0 dagger a +0 dagger of venom a curare-tipped dart {!f} a kobold corpse (2, 1, D:11) a +0 whip a +0 short sword a curare-tipped dart {!f} a kobold corpse the Ecumenical Temple