temitten Level 1 of the Dungeon [Shop] Pioc's Vocational Training a manual of Invocations (1120 gold) a manual of Evocations (1120 gold) (0, 0, D:1) a +0 dagger (1, 5, D:1) a +0 robe (2, 25, D:1) 6 stones (5, -8, D:1) a +0 short sword 5 stones (9, 29, D:1) 5 atropa-tipped darts (14, 3, D:1) a stone (23, 12, D:1) a +0 short sword (26, -7, D:1) a +0 club (26, 8, D:1) a beast talisman (32, 25, D:1) 5 stones a +0 dagger (33, 31, D:1) a +0 leather armour (39, -17, D:1) a +0 club (39, 25, D:1) a +0 dagger 4 stones (40, 30, D:1) a +0 dagger (41, 5, D:1) a +0 club (54, 26, D:1) a +0 short sword 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (14, 32, D:2) a +0 robe (18, 18, D:2) a +0 rapier (37, 41, D:2) a +0 club (41, 30, D:2) a +0 club (52, -7, D:2) a +0 dagger (54, 3, D:2) a +0 dagger 3 stones (61, 15, D:2) 5 boomerangs Level 3 of the Dungeon [Shop] Docw's Jewellery Shop an amulet of faith (560 gold) a ring of poison resistance (280 gold) the ring "Iddauqev" {rC- Str+6 Dex+4} (621 gold) [ring of strength] Str+6: It affects your strength (+6). Dex+4: It affects your dexterity (+4). rC-: It makes you vulnerable to cold. the ring "Pizirany" {Contam rElec rF+ rC- rCorr} (448 gold) [ring of protection from fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. a ring of resist corrosion (280 gold) a +6 ring of dexterity (504 gold) a +4 ring of protection (504 gold) an amulet of faith (560 gold) a ring of magical power (280 gold) an amulet of guardian spirit (420 gold) [Shop] Kolon's Armour Boutique a +0 robe (7 gold) a +0 leather armour (22 gold) a +4 scale mail of cold resistance (341 gold) a +1 ring mail of cold resistance (176 gold) a +0 robe (7 gold) a +0 chain mail (49 gold) a +4 ring mail of positive energy (308 gold) a +1 pair of boots (126 gold) [Shop] Poufaci's Weapon Shoppe a +1 short sword of holy wrath (136 gold) a +0 dagger (22 gold) a +0 mace (33 gold) 9 stones (9 gold) a +0 flail (38 gold) 5 curare-tipped darts (66 gold) a +0 spear (33 gold) (0, 0, D:3) an amulet of magic regeneration (5, -25, D:3) a +0 trident a +0 animal skin a +0 helmet (6, -26, D:3) a +0 club (6, -25, D:3) a +0 dagger a +0 dagger (6, 4, D:3) a +0 club (7, -25, D:3) a +0 club (8, -25, D:3) a +0 club (8, -24, D:3) a +0 dagger (18, -16, D:3) a +0 dagger (19, -14, D:3) a +0 falchion a +0 hand axe (19, -4, D:3) 2 stones a +0 dagger (21, 12, D:3) a +0 leather armour (24, 12, D:3) a +0 sling (26, 15, D:3) a +0 whip (30, 4, D:3) a +0 robe (33, 12, D:3) a +0 club (36, -5, D:3) the +3 chain mail of Racwam {rPois Str+2 Slay+6} Str+2: It affects your strength (+2). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). rPois: It protects you from poison (39, -3, D:3) 5 stones a +0 dagger (48, 2, D:3) a +0 chain mail a +0 falchion Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (5, -5, D:4) a +0 quarterstaff (8, 0, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (9, 2, D:4) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (10, 2, D:4) a +0 hand axe a +0 leather armour a +2 short sword of draining a +0 chain mail a quokka corpse (skeletalised by now) (14, -10, D:4) a +0 hand axe a +0 leather armour (14, 4, D:4) a +0 sling (25, -3, D:4) a potion of degeneration {!q} (31, -24, D:4) a +0 plate armour (32, -16, D:4) a +0 club (33, -28, D:4) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 whip (2, 1, D:6) a bullfrog corpse (3, 3, D:6) a +0 spear (4, 3, D:6) a +0 whip a gnoll corpse (6, 2, D:6) a +0 flail (8, 5, D:6) a +0 scale mail (8, 6, D:6) 8 stones (10, 7, D:6) a maw talisman (14, -5, D:6) a +0 pair of gloves Level 7 of the Dungeon (0, 0, D:7) the +1 ring mail "Evast" {rPois rN+ Dex-3 SInv} Dex-3: It affects your dexterity (-3). rPois: It protects you from poison rN+: It protects you from negative energy. SInv: It lets you see invisible.