Dungeon Crawl Stone Soup version 0.31-a0-614-gc85dc1c48c (webtiles) character file. Game seed: 16726859691073797215 30 temitten the Caller (level 3, 0/26 HPs) Began as a Merfolk Summoner on Aug 22, 2023. Succumbed to a scorpion's poison ... on level 2 of the Dungeon. The game lasted 00:04:23 (1051 turns). temitten the Caller (Merfolk Summoner) Turns: 1051, Time: 00:04:24 Health: 0/26 AC: 2 Str: 10 XL: 3 Next: 18% Magic: 2/6 EV: 13 Int: 14 God: Gold: 24 SH: 0 Dex: 14 Spells: 0/6 levels left rFire . . . a - +0 dagger (freeze) rCold . . . (no shield) rNeg . . . f - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - ring of wizardry HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: wizardry (x1) @: lethally poisoned (0 -> -9), very slightly contaminated A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons a - a +0 dagger of freezing (weapon) (You took it off a kobold on level 1 of the Dungeon) b - a +2 hand axe of flaming (You found it on level 1 of the Dungeon) Armour f - a +0 robe (worn) g - a +0 chain mail (You found it on level 1 of the Dungeon) Jewellery e - a ring of wizardry (left hand) (You found it on level 1 of the Dungeon) Scrolls c - a scroll of identify {unknown} Potions d - a potion of magic Skills: + Level 1.0 Fighting - Level 3.0 Dodging + Level 2.6 Stealth + Level 2.2 Spellcasting * Level 4.3 Summonings You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 52% N/A 1% 1 c - Call Canine Familiar Summ 13% N/A 4% 3 x - Call Imp Summ 26% N/A 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Guardian Golem Hex/Summ 7% N/A 12% 3 Summon Lightning Spire Summ/Air 7% N/A 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History A tiny devil pulls itself out of the air. Okay, then. Found a stone staircase leading down. Your cerulean imp hits the dart slug from afar with a -3 spear. The dart slug closely misses you. Your cerulean imp hits the dart slug but does no damage. You hit the dart slug but do no damage. Your cerulean imp hits the dart slug from afar with a -3 spear. The dart slug dies! No target in view! Unknown command. Your cerulean imp disappears in a puff of smoke! A scorpion comes into view. The helpless scorpion fails to defend itself. You hit the scorpion. You freeze the scorpion. The scorpion stings you. You are poisoned. The scorpion poisons you! The scorpion misses you. A tiny devil pulls itself out of the air. You feel very sick. The scorpion stings you but does no damage. You feel sick. Your cerulean imp hits the scorpion with a -3 spear. You feel sick. Your cerulean imp hits the scorpion with a -3 spear. You feel sick. Your cerulean imp barely misses the scorpion. You miscast Call Canine Familiar. You are very lightly contaminated with residual magic. Nothing appears to happen. You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * Your cerulean imp hits the scorpion but does no damage. You barely miss the scorpion. You feel sick. The scorpion stings you but does no damage. The scorpion barely misses you. Your cerulean imp barely misses the scorpion. You feel sick. The scorpion attacks as it pursues you! The scorpion stings you. * * * LOW HITPOINT WARNING * * * You feel sick. You are no longer poisoned. The scorpion attacks as it pursues you! The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! Your cerulean imp hits the scorpion but does no damage. The scorpion misses you. Okay, then. Sorry, you're not good enough to have a special ability. Unknown command. You hit the scorpion but do no damage. You die... #.# ###..###.#.###.# .. ..>...##.#.# #.# #.####.#........# #.# #...5#.#.#.##.### #.### #.##.#.#......# #...# #.##.#........# ###.# #.....5.......# #.# #.#####.......# #.# #.# #.s@....# #####.# #.# #.......# #...#.# #.# #.......# #.#...# #.#####......<# #...### #.##..........####.## #.##.###.......###.# #<##.###...........# #..............##### ####..#.#.....## You could see a scorpion (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures 2 hobgoblins (D:1) 3 jackals (D:1) A kobold (D:1) A frilled lizard (D:1) 2 rats (D:1) 9 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:2) 3 endoplasms (D:1) 3 jackals (D:1) 2 quokkas (D:1) A ball python (D:1) A bat (D:1) 4 kobolds (D:1) A rat (D:1) 16 creatures vanquished. Grand Total: 25 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | temitten the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 274 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 280 | D:1 | Learned a level 2 spell: Call Imp 702 | D:1 | Reached XP level 3. HP: 18/25 MP: 4/6 761 | D:1 | Reached skill level 1 in Fighting 765 | D:1 | Learned a level 3 spell: Call Canine Familiar 1038 | D:2 | Noticed a scorpion 1051 | D:2 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_druids_welcome, layout_basic, nicolae_figureground_pulse D:2: layout_loops_cross, hellmonk_ecumenical_altar_arch_garden Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.0 Fighting | 1 | 1.0 Stealth | | 2.6 Spellcasting | | 2.2 Summonings | | 4.3 Action || total ---------------------------++------- Melee: Unarmed || 27 Tailslap || 2 Dagger || 42 Cast: Summon Small Mamm || 17 Call Imp || 11 Stab: Sleeping || 1 Armour: Robe || 11 Dodge: Dodged || 57 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1041 | 1032 | 9 | 0 | 674 | 2 | 520.5 | Dungeon | 1041 | 1032 | 9 | 0 | 674 | 2 | 520.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 940 daAuts D:2: 100 daAuts