Dungeon Crawl Stone Soup version 0.31-a0-614-gc85dc1c48c (webtiles) character file. Game seed: 7308824635823891125 52 temitten the Caller (level 3, 0/26 HPs) Began as a Merfolk Summoner on Aug 22, 2023. Slain by a jackal (1 damage) ... on level 2 of the Dungeon. The game lasted 00:03:21 (1345 turns). temitten the Caller (Merfolk Summoner) Turns: 1345, Time: 00:03:21 Health: 0/26 AC: 2 Str: 10 XL: 3 Next: 85% Magic: 2/6 EV: 13 Int: 20 God: Gold: 95 SH: 0 Dex: 14 Spells: 0/6 levels left rFire . . . a - +0 spear rCold . . . (no shield) rNeg . . . i - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ g - +6 ring of intelligence HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 95 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) (You found it on level 1 of the Dungeon) Missiles k - 6 poisoned darts Armour i - a +0 robe (worn) o - a +0 ring mail (You found it on level 2 of the Dungeon) Jewellery g - a +6 ring of intelligence (left hand) (You found it on level 1 of the Dungeon) Scrolls c - 2 scrolls of immolation {unknown} d - a scroll of teleportation {unknown} h - a scroll of enchant armour {unknown} j - a scroll of brand weapon {unknown} n - a scroll of identify {unknown} Potions b - a potion of magic e - a potion of attraction {unknown} f - a potion of curing {unknown} l - a potion of ambrosia {unknown} m - a potion of might {unknown} Skills: + Level 1.3 Fighting + Level 0.8 Polearms + Level 3.3 Dodging - Level 2.1 Stealth + Level 2.3 Spellcasting * Level 4.5 Summonings You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 80% N/A 2% 1 c - Call Canine Familiar Summ 20% N/A 7% 3 x - Call Imp Summ 40% N/A 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Guardian Golem Hex/Summ 11% N/A 19% 3 Wereblood Tmut 2% N/A 22% 2 Tukima's Dance Hex 2% N/A 41% 3 Summon Lightning Spire Summ/Air 11% N/A 52% 4 Passage of Golubria Tloc 2% N/A 83% 4 Irradiate Conj/Tmut 1% 3d12 99% 5 Yara's Violent Unravell Hex/Tmut 1% 3d3 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The adder bites you. You are poisoned. The adder poisons you! The jackal misses you. Your cerulean imp closely misses the adder. The adder bites you. You feel sick. The jackal bites you. Your cerulean imp hits the adder but does no damage. The adder closely misses you. The jackal closely misses you. You hit the adder. You feel sick. A jackal comes into view. The adder bites you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your hound misses the adder. Your cerulean imp hits the adder from afar with a -2 spear. You hit the adder. You kill the adder! You feel sick. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your cerulean imp barely misses the jackal. The jackal closely misses you. Your hound misses the jackal. A jackal comes into view. You hit the jackal. You kill the jackal! You feel sick. You are no longer poisoned. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your cerulean imp hits the jackal from afar with a -2 spear. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. Your hound bites the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your cerulean imp closely misses the jackal. The jackal barely misses your hound. Your hound closely misses the jackal. You hit the jackal but do no damage. The jackal closely misses you. Your hound bites the jackal. The jackal dies! Your cerulean imp hits the jackal but does no damage. The jackal closely misses you. You barely miss the jackal. Your hound bites the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Your cerulean imp hits the jackal from afar with a -2 spear. The jackal dies! Your hound closely misses the jackal. Okay, then. Your cerulean imp barely misses the jackal. The jackal bites you. You die... #.# ####..# .## #.# #.# #.....###... #.# #.# #......##..# #.# #.# #......##..# #.###.# #....#......# ##########.....####....####...# #..............$.......'..#...# #†#########......##.... #.#.†.# ###.## ###.@..##.... #.....# .....#### #.h..##....##.....# ...............†h5..............# .....########...†.............(.# ......... ..............#......# ######### ###..#########....#...# #.. ............# #.. ##.......#.# #.. #.....###.. You could see a jackal (ally target), a friendly hound (summoned) and a friendly cerulean imp (summoned). Vanquished Creatures An adder (D:2) 4 ball pythons An endoplasm (D:2) A giant cockroach (D:2) A jackal (D:2) A quokka (D:1) A frilled lizard (D:1) 2 kobolds A rat (D:1) 13 creatures vanquished. Vanquished Creatures (collateral kills) A worm (D:2) 4 ball pythons (D:1) 2 bats 2 endoplasms A goblin (D:1) 2 hobgoblins (D:1) 4 jackals 2 quokkas (D:1) 2 frilled lizards (D:1) 2 kobolds (D:1) A rat (D:1) 23 creatures vanquished. Grand Total: 36 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | temitten the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 115 | D:1 | Reached XP level 2. HP: 19/20 MP: 1/5 118 | D:1 | Learned a level 2 spell: Call Imp 593 | D:1 | Reached skill level 1 in Fighting 737 | D:1 | Reached XP level 3. HP: 25/26 MP: 3/6 982 | D:2 | Learned a level 3 spell: Call Canine Familiar 1344 | D:2 | HP: 1/26 [jackal (1)] 1345 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_basic, dk_noncrumbling_4 D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.3 Fighting | 1 | 1.3 Polearms | | 0.8 Stealth | | 2.1 Spellcasting | | 2.3 Summonings | | 4.5 Action || total ---------------------------++------- Melee: Short sword || 30 Unarmed || 3 Spear || 36 Cast: Summon Small Mamm || 5 Call Imp || 14 Call Canine Famil || 1 Stab: Sleeping || 2 Distracted || 2 Armour: Robe || 11 Dodge: Dodged || 46 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1347 | 1266 | 81 | 9 | 965 | 2 | 673.5 | Dungeon | 1347 | 1266 | 81 | 9 | 965 | 2 | 673.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 956 daAuts D:2: 391 daAuts