temitten Level 1 of the Dungeon (0, 0, D:1) 5 stones (7, 22, D:1) a +0 dagger (15, 23, D:1) a +0 dagger (18, 20, D:1) a +0 short sword (21, 47, D:1) 3 curare-tipped darts (23, 31, D:1) 6 stones (28, 24, D:1) a +0 ring mail (32, 31, D:1) a +0 club 2 stones (42, 17, D:1) a +0 dagger (45, 18, D:1) a +0 dagger (45, 20, D:1) a +0 club (51, 28, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Cawe's General Store a potion of curing (39 gold) a +6 ring of strength (468 gold) a book of Frost (260 gold) a +0 leather armour (26 gold) a scroll of blinking (97 gold) a potion of brilliance (52 gold) a +6 ring of dexterity (468 gold) a box of beasts (520 gold) the +7 mace "Coshegor" {flame, rElec rPois Dex-4} (652 gold) Dex-4: It affects your dexterity (-4). rElec: It insulates you from electricity. rPois: It protects you from poison [Shop] Jicucag's Book Shop a book of Blood (336 gold) a book of Unlife (432 gold) the Codex of Misfortune and Frost (384 gold) Spells Type Level a - Sculpt Simulacrum Ice/Alchemy 6 b - Discord Hexes 8 a book of Annihilations (720 gold) An Early Guide to Hermetics (240 gold) Spells Type Level a - Passwall Earth 3 b - Ensorcelled Hibernation Hexes/Ice 2 c - Cigotuvi's Dreadful Rot Necromancy/Alchemy/Air 2 Sif Muna's Secrets of the Quantum Entourage (528 gold) Spells Type Level a - Apportation Translocation 1 b - Iskenderun's Mystic Blast Conjuration/Translocation 4 c - Summon Mana Viper Hexes/Summoning 5 d - Disjunction Translocation 8 a book of Dreams (288 gold) a book of Party Tricks (264 gold) a book of Minor Magic (192 gold) (0, 0, D:2) 5 stones (2, 1, D:2) 6 datura-tipped darts (2, 26, D:2) a +0 flail (3, -5, D:2) a +0 chain mail (7, -12, D:2) a +0 ring mail (10, 9, D:2) a +0 spear (13, 9, D:2) a +2 hand axe of flaming (18, -1, D:2) 3 stones a +0 dagger Level 3 of the Dungeon (13, -10, D:3) a scroll of butterflies (14, -10, D:3) a +2 dagger (16, -8, D:3) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 leather armour of fire resistance a +0 hand axe (20, -20, D:3) a +0 club a +0 leather armour (23, 3, D:3) a +0 whip (24, -1, D:3) a +0 leather armour (24, 2, D:3) a +0 halberd (27, -26, D:3) a +0 short sword (48, -16, D:3) a +0 pair of boots Level 4 of the Dungeon (0, 0, D:4) a potion of attraction {!q} (8, 9, D:4) a +0 hand axe (8, 19, D:4) a +0 dagger (9, 6, D:4) a +0 robe a +0 robe a +0 whip (9, 7, D:4) a +0 hand axe a +0 robe (12, 2, D:4) a +0 robe (17, 35, D:4) a +0 falchion a +0 robe (21, 16, D:4) 7 stones (24, 4, D:4) a +0 short sword (24, 14, D:4) a +0 dagger (24, 20, D:4) a +0 scale mail (25, 8, D:4) a +0 whip (25, 9, D:4) a +0 ring mail a +0 club (30, 13, D:4) a +0 dagger 2 stones (30, 16, D:4) a +0 short sword (31, 8, D:4) a +0 hand axe a +0 chain mail (31, 10, D:4) a +0 trident a +0 hand axe (47, 23, D:4) 2 potions of heal wounds (47, 40, D:4) a scroll of fear (49, 23, D:4) a scroll of noise (50, 8, D:4) a +0 robe a +0 dagger (51, 7, D:4) a +0 whip (51, 8, D:4) a +0 club a +0 robe (54, 28, D:4) a +0 giant club (58, 10, D:4) a +0 scale mail (62, 11, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour a +0 falchion (2, -8, D:5) a +0 falchion (2, 1, D:5) a +0 ring mail a +1 heavy flail a +0 whip a +0 war axe (4, -8, D:5) a +0 mace (8, 1, D:5) a +0 chain mail a +0 falchion (10, -29, D:5) a +1 pair of boots (18, -10, D:5) a +0 leather armour (18, 8, D:5) 7 stones (21, -32, D:5) 5 stones (21, 0, D:5) 4 javelins (36, -21, D:5) 2 large rocks (37, -18, D:5) 5 stones (37, 3, D:5) a +0 chain mail (43, -10, D:5) a +0 spear (49, -3, D:5) a +0 dagger a +0 robe (53, 3, D:5) a staff of earth (57, -6, D:5) the +1 quarterstaff of Arrival {heavy, Dex+3} Dex+3: It affects your dexterity (+3). Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (2, 1, D:6) an iguana corpse (skeletalised by now) (4, -11, D:6) a +0 trident (5, -7, D:6) a +0 dagger a +0 robe an orc corpse (16, -14, D:6) a +0 hand axe a +0 ring mail a +0 dagger a +0 robe an orc corpse