temitten Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (1, -12, D:1) a +0 club (11, -3, D:1) a jackal skeleton (20, -4, D:1) a +0 buckler (23, 17, D:1) a hobgoblin corpse (skeletalised by now) (24, 18, D:1) a +0 club a goblin corpse (skeletalised by now) (27, 15, D:1) a frilled lizard skeleton a hobgoblin skeleton (28, 16, D:1) a +0 short sword (30, 6, D:1) a +0 short sword (34, 5, D:1) a +0 sling (46, 14, D:1) a ball python skeleton (54, -3, D:1) 4 stones (58, -6, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (8, 26, D:2) a +0 flail (11, 32, D:2) a +0 club (18, 38, D:2) 4 stones (19, -14, D:2) a ball python skeleton (20, 7, D:2) an orb of mayhem (20, 8, D:2) a +0 spear (22, 34, D:2) the +1 spear of Eternal Vigilance {drain, SInv} SInv: It lets you see invisible. (23, 13, D:2) a bat skeleton (24, 27, D:2) a bat corpse (skeletalised by now) (25, 26, D:2) a +0 dagger (33, 26, D:2) a +0 mace (40, 8, D:2) a flux talisman a +0 animal skin (52, 11, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a hound corpse