Dungeon Crawl Stone Soup version 0.14.0-18-g0341e45 (webtiles) character file. 36 temujin the Charmwright (level 2, -8/22 HPs) Began as a Mummy Skald on Apr 20, 2014. Mangled by a gnoll ... wielding a +0,+0 halberd (9 damage) ... on Level 1 of the Dungeon. The game lasted 00:02:15 (681 turns). temujin the Charmwright (Mummy Skald) Turns: 681, Time: 00:02:15 HP -8/22 AC 3 Str 15 XL: 2 Next: 34% MP 1/4 EV 10 Int 11 God: Gold 21 SH 0 Dex 11 Spells: 1 memorised, 4 levels left rFire x . . SeeInvis . e - +0 whip rCold + . . Clarity . b - +0 leather armour rNeg + + + Conserve . (no shield) rPois + rCorr . f - +0 hat rElec . rRot + (no cloak) SustAb . . Spirit . (no gloves) rMut . Warding . (no boots) Saprov . . . Stasis . (no amulet) MR ..... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: no food or potions, fire vulnerability, restore body, cold resistance 1, life protection 3, poison resistance, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Hand weapons a - a +0,+0 mace e - a +0,+0 whip (weapon) Armour b - a +0 leather armour (worn) f - a +0 hat (worn) Scrolls d - a scroll of identify {unknown} g - a scroll of remove curse {unknown} Books c - a book of Battle Spells Type Level *Infusion Charms 1 Shroud of Golubria Charms/Translocation 2 Song of Slaying Charms 2 Spectral Weapon Hexes/Charms 3 Regeneration Charms/Necromancy 3 Skills: - Level 2.0 Fighting + Level 2.4 Maces & Flails - Level 0.7 Armour - Level 0.7 Dodging - Level 2.0 Spellcasting - Level 2.4 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #..... 14% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. Your flesh is cold resistant. You are immune to negative energy. Your system is resistant to poisons. You are immune to unholy pain and torment. You can survive without breathing. Message History A gnoll comes into view. It is wielding a halberd. Found a choko. Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. Your attacks are magically infused. The gnoll closely misses you. The gnoll hits you with a halberd. You closely miss the gnoll. The gnoll hits you with a halberd! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is moderately wounded. You closely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you with a halberd. * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is severely wounded. The gnoll hits you with a halberd! You die... ...#.# #.# ##.#.# ...# #.#.# ...##. #.#.# #..#. #.#.# #... #.#.###### #.?## #.#......## #...## #.........######%.#.#.# #.######......g@.....# #.###############.#### #.................# ################### You could see a gnoll. Vanquished Creatures A giant gecko (D:1) A bat (D:1) 2 hobgoblins (D:1) 6 jackals (D:1) 2 rats (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | temujin, the Mummy Skald, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 499 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/4 680 | D:1 | HP: 1/22 [gnoll/halberd (4)] 681 | D:1 | Mangled by a gnoll Action || total -------------------------++------- Melee: Whip || 41 Cast: Infusion || 8