temujin the Dungeon (43, 0, D) an arrow (still there?) a +2 scimitar of holy wrath (still there?) a +4 quarterstaff of distortion (still there?) a +2 halberd of venom (still there?) the +2 morningstar of the Vaults {flame, +Rage rC+} (still there?) It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It protects you from cold. It lets you go berserk. a +3 war axe of chopping (still there?) the +2 cutlass of Plidoishess {antimagic, rPois Stlth+} (still there?) It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It protects you from poison. It makes you more stealthy. (44, 0, D) a +0 helmet (45, 0, D) a +0 helmet (46, 0, D) a +2 ring mail (48, 0, D) a stone (49, 0, D) a rotting rat corpse an adder corpse (rotten by now) (50, 0, D) a +0 club 3 stones (51, 0, D) a +0 shortbow 12 arrows a centaur skeleton