temujin the Dungeon (17, 0, D) a book of Control (30, 0, D) an uncursed staff of death (10, 1, D) a +0 long sword (still there?) a +0 long sword (still there?) a +0 shield (still there?) a +0 scale mail (still there?) the +6 dark maul {crush} (still there?) It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv Curse} (still there?) It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself when equipped. It has a curse placed upon it. The Shining One opposes the use of such an unholy item. (11, 1, D) the +6 shillelagh "Devastator" the +14 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself when equipped. It has a curse placed upon it. The Shining One opposes the use of such an evil item. the cursed +13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself when equipped. It has a curse placed upon it. The Shining One opposes the use of such an evil item. the +0 Sword of Power the +10 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. The Shining One disapproves of the use of such an item. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (18, 1, D) a book of Death (19, 1, D) a +2 robe of fire resistance (20, 1, D) a +2 scimitar of holy wrath (21, 1, D) a fan of gales (22, 1, D) a stone of tremors (23, 1, D) the +3 cutlass "Spiderbane" {holy, rElec Dex-3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (-3). It insulates you from electricity. (24, 1, D) a +0 leather armour (25, 1, D) the cursed -3 scale mail of Infinity {Str-3 Dex-3} It affects your strength (-3). It affects your dexterity (-3). It has a curse placed upon it. (27, 1, D) the Papyrus of Unstable Malediction Spells Type Level Spectral Weapon Hexes/Charms 3 Passwall Transmutation/Earth 3 Enslavement Hexes 4 Metabolic Englaciation Hexes/Ice 5 Blade Hands Transmutation 5 (35, 1, D) a plain deck of changes (36, 1, D) 2 potions of brilliance (37, 1, D) a book of Minor Magic (38, 1, D) a book of Cantrips (42, 1, D) a +0 long sword (49, 1, D) the +5 great sword "Piecwiev" {flame, +Rage Dex+1} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+1). It lets you go berserk. (50, 1, D) a book of Callings (51, 1, D) a book of Dreams (52, 1, D) a +6 ring of dexterity (53, 1, D) an uncursed staff of poison (55, 1, D) the +6 quarterstaff of Psuej {venom, rElec MR+ Str-2 Int+3} It poisons the flesh of those it strikes. It affects your strength (-2). It affects your intelligence (+3). It insulates you from electricity. It affects your resistance to hostile enchantments. The Shining One disapproves of the use of such an item. (62, 1, D) a +1 long sword of holy wrath (63, 1, D) a +1 naga barding of stealth (68, 1, D) a +4 ring of strength the ring "Quepty" {rN+ Slay-2} [ring of positive energy] It affects your accuracy and damage with ranged weapons and melee attacks (-2). It protects you from negative energy. a +1 hunting sling of freezing (3, 2, D) a +5 claymore a +5 great sword (4, 2, D) a +5 quick blade (unseen) (19, 2, D) a +3 vampiric spear (20, 2, D) a manual of Stealth (21, 2, D) a book of Battle (22, 2, D) a book of Transfigurations (23, 2, D) a +0 spear (24, 2, D) the amulet of Luenehef {Inacc rC- Dex+2} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your dexterity (+2). It makes you vulnerable to cold. (25, 2, D) a cursed -2 giant club (26, 2, D) a +0 spear (27, 2, D) a +0 spear (28, 2, D) a plain deck of summonings (36, 2, D) 2 potions of invisibility (37, 2, D) the Catalogue of Bewitching Attacks Spells Type Level Dazzling Spray Conjuration/Hexes 3 Spectral Weapon Hexes/Charms 3 Summon Guardian Golem Hexes/Summoning 4 Bolt of Draining Conjuration/Necromancy 5 Bolt of Magma Conjuration/Fire/Earth 5 (38, 2, D) a +2 arbalest of freezing (39, 2, D) a plain deck of wonders (40, 2, D) an uncursed staff of energy (42, 2, D) a +2 scale mail of fire resistance (49, 2, D) a +2 robe of positive energy (50, 2, D) a disc of storms (51, 2, D) the +9 shortbow of Liubiom {freeze, rN+} It turns projectiles fired from it into bolts of frost. It protects you from negative energy. (52, 2, D) a +1 vampiric scimitar (53, 2, D) a book of Hinderance (54, 2, D) a +0 hand crossbow of flaming (55, 2, D) a plain deck of summonings (62, 2, D) a +2 robe of magic resistance (75, 2, D) a +2 quarterstaff of speed (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (38, 3, D) a +0 long sword a +5 longbow of flaming (3, 4, D) 1000 sling bullets a +5 greatsling a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 4, D) a +5 bardiche a +5 demon trident (10, 4, D) a tome of Destruction a tome of Destruction a disc of storms (20, 4, D) a fan of gales (25, 4, D) a disc of storms (39, 4, D) a +0 short sword (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (10, 5, D) an uncursed ring of flight (22, 5, D) the Papyrus of Poison Spells Type Level Sting Conjuration/Poison 1 Mephitic Cloud Conjuration/Poison/Air 3 Olgreb's Toxic Radiance Poison 4 The Shining One disapproves of the use of such an item. (28, 5, D) a plain deck of destruction (38, 5, D) a +0 short sword (39, 5, D) a +0 short sword the amulet "Froilumi" {Spirit Dex+2 Int+4} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your intelligence (+4). It affects your dexterity (+2). a +0 dagger (40, 5, D) a +0 long sword an uncursed ring of see invisible (41, 5, D) a +0 long sword a +0 longbow a +0 long sword of slicing 21 arrows (53, 5, D) a +1 spear of freezing a +0 robe (10, 6, D) an uncursed staff of energy a crystal ball of energy (25, 6, D) the +3 hunting sling "Qinty" {freeze, Int+2} It turns projectiles fired from it into bolts of frost. It affects your intelligence (+2). (27, 6, D) a +0 short sword of venom (38, 6, D) a +1 scimitar of slicing (39, 6, D) a +0 dire flail a +0 cutlass (40, 6, D) a +0 long sword a +2 leather armour of magic resistance (52, 6, D) a +0 hand axe (53, 6, D) a +0 robe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (22, 7, D) a disc of storms (27, 7, D) a +0 robe (38, 7, D) a +0 dagger (39, 7, D) an arrow (40, 7, D) a +1 cutlass of freezing (53, 7, D) a +0 dagger a +0 robe (4, 8, D) a +5 crystal plate armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (27, 8, D) the +0 buckler "Khoteyl" {+Fly rPois rF+} It protects you from fire. It protects you from poison. It lets you fly. a lamp of fire (39, 8, D) an arrow (51, 8, D) a +0 war axe a +0 plate armour (52, 8, D) a +0 battleaxe a +0 plate armour (53, 8, D) a +0 war axe a +0 chain mail (20, 9, D) a +0 spear (61, 9, D) a +2 vampiric scimitar (62, 9, D) a +2 leather armour of cold resistance (63, 9, D) an uncursed staff of conjuration (70, 9, D) an uncursed ring of sustain abilities (71, 9, D) a cursed ring of loudness (25, 10, D) a +2 demon blade of draining 4 tomahawks (72, 10, D) the +10 morningstar "Cusin" {crush, +Blink +Inv rF+ MR++} It inflicts extra damage upon your enemies. It protects you from fire. It affects your resistance to hostile enchantments. It lets you turn invisible. It lets you blink. (20, 11, D) a +4 spear of venom 8 javelins a +0 leather armour an uncursed ring of magical power (22, 11, D) a +0 spear of flaming a +0 leather armour a +1 spear of freezing 29 javelins a +0 leather armour (23, 11, D) a +1 trident of pain a +0 robe of cold resistance (24, 11, D) a +0 cutlass a +0 trident 5 tomahawks a +2 vampiric demon trident a +0 leather armour the ring of Maerem {+Inv rF+} [ring of protection from fire] It protects you from fire. It lets you turn invisible. (25, 11, D) the +1 whip "Kloh" {holy, rElec rC+} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from cold. It insulates you from electricity. (26, 11, D) a +0 spear (71, 11, D) a +1 great sword of electrocution (72, 11, D) an uncursed staff of cold (21, 12, D) a +0 demon trident a +0 leather armour 6 javelins (22, 12, D) a +3 trident of protection a +0 robe a +1 spear of piercing 14 javelins a +0 leather armour a +1 cutlass of freezing a +0 robe (23, 12, D) a +0 trident a +0 robe a +0 spear 11 poisoned javelins a +0 leather armour a +2 battleaxe of draining (24, 12, D) a +0 spear a +2 hand crossbow of flaming 22 javelins a +0 leather armour (25, 12, D) a +0 trident 2 throwing nets the cursed -3 troll leather armour of Hedge Wizardry {Str+4 Stlth---} It affects your strength (+4). It makes you much less stealthy. It has a curse placed upon it. a book of Frost (2, 13, D) a disc of storms (4, 13, D) a +0 dagger (7, 13, D) the ring "Wozus" {Fire rPois} [ring of fire] It enhances your fire magic, and weakens your ice magic. It protects you from fire. It makes you vulnerable to cold. It protects you from poison. a +4 rod of striking (14/14) (9, 13, D) a stone of tremors (10, 13, D) a book of Necromancy (11, 13, D) a sack of spiders (12, 13, D) a +0 long sword (21, 13, D) a +0 trident a +0 robe a +2 cutlass of venom a +0 robe (22, 13, D) the +4 halberd of Extremism {pain, Str+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+4). The Shining One opposes the use of such an evil item. a +0 leather armour a +0 cutlass a +0 robe 12 javelins a tomahawk a poisoned javelin (23, 13, D) a +3 eveningstar of holy wrath 14 javelins the +1 robe of Nutrumuryo {rC+ SInv} It protects you from cold. It enhances your eyesight. 2 poisoned javelins (24, 13, D) a +0 longbow a +0 quarterstaff 16 arrows a +5 spear of venom 14 javelins a +0 leather armour (27, 13, D) an uncursed amulet of rage (49, 13, D) a cursed -3 ring of strength (50, 13, D) an uncursed staff of fire (52, 13, D) a +5 rod of the swarm (10/10) (53, 13, D) a +1 morningstar of flaming (55, 13, D) a +1 naga barding of stealth (2, 14, D) the +0 ring mail of Decompression {Str+4 Int+3} It affects your strength (+4). It affects your intelligence (+3). (5, 14, D) an uncursed staff of death (6, 14, D) a lamp of fire (7, 14, D) a book of Dreams (8, 14, D) a crystal ball of energy (9, 14, D) a +0 short sword (10, 14, D) a +2 longbow of evasion (11, 14, D) an uncursed staff of energy (12, 14, D) a +2 hand axe of distortion (20, 14, D) an arrow (21, 14, D) a +1 trident of flaming a +0 robe a +0 trident of flaming a +0 robe a cursed ring of protection from magic a +0 cutlass a +0 robe a javelin (22, 14, D) a tomahawk 11 javelins (23, 14, D) an arrow a +0 spear 16 javelins a +0 leather armour (24, 14, D) a +3 demon trident of electrocution a cursed +0 robe a +1 trident of venom a +0 robe a +3 trident of distortion a +0 robe 2 poisoned javelins (26, 14, D) a +0 trident (still there?) a +0 trident (still there?) (29, 14, D) a +2 leather armour of fire resistance (30, 14, D) Tyocze's Papyrus of Good Luck Spells Type Level Infusion Charms 1 Spectral Weapon Hexes/Charms 3 Haste Charms 6 (50, 14, D) the +9 shortbow of Curses {speed, rElec rF+ Int+3} Attacks with this weapon are significantly faster. It affects your intelligence (+3). It protects you from fire. It insulates you from electricity. (52, 14, D) Paintas' Guide on Burning Attacks Spells Type Level Flame Tongue Conjuration/Fire 1 Conjure Flame Conjuration/Fire 3 Fireball Conjuration/Fire 5 Delayed Fireball Conjuration/Fire 7 (54, 14, D) a +0 cutlass of speed (55, 14, D) a +0 war axe (2, 15, D) an uncursed staff of air (3, 15, D) a +2 great sword of holy wrath (4, 15, D) a +0 cutlass (6, 15, D) a +0 dagger (7, 15, D) a +0 dagger (8, 15, D) a +0 short sword (10, 15, D) a +2 hunting sling of flaming (11, 15, D) a fan of gales (12, 15, D) an uncursed staff of power (35, 15, D) a disc of storms (36, 15, D) the +10 flail of Igumn {speed, +Rage +Inv rElec Stlth--} Attacks with this weapon are significantly faster. It insulates you from electricity. It lets you turn invisible. It lets you go berserk. It makes you much less stealthy. (37, 15, D) a +2 hand crossbow of freezing (38, 15, D) a cursed amulet of inaccuracy (39, 15, D) a +0 shortbow of freezing (40, 15, D) a +2 arbalest of velocity (42, 15, D) an uncursed staff of conjuration (43, 15, D) a +2 chain mail of cold resistance (35, 16, D) a +1 mace of protection (36, 16, D) a book of the Earth (37, 16, D) a wand of frost (3) (38, 16, D) a box of beasts (39, 16, D) the +4 scale mail "Ruetry" {Str+2 Dex+2} It affects your strength (+2). It affects your dexterity (+2). (42, 16, D) a +5 ring of intelligence (43, 16, D) a book of Party Tricks (19, 17, D) the Catalogue of Lucky Beguiling Spells Type Level Corona Hexes 1 Sure Blade Hexes/Charms 2 Dazzling Spray Conjuration/Hexes 3 Control Teleport Charms/Translocation 4 Cause Fear Hexes 4 Iskenderun's Battlesphere Conjuration/Charms 5 (20, 17, D) a +3 ring of intelligence (21, 17, D) an uncursed ring of fire (22, 17, D) an uncursed amulet of guardian spirit (23, 17, D) an uncursed amulet of faith (24, 17, D) a cursed staff of wizardry (25, 17, D) a +0 hand axe of distortion (26, 17, D) an uncursed amulet of resist corrosion (27, 17, D) a +4 spear of flaming (28, 17, D) a wand of slowing (12) (29, 17, D) an uncursed staff of conjuration (61, 17, D) an uncursed staff of wizardry (62, 17, D) a +0 short sword (63, 17, D) a +0 long sword (64, 17, D) a +0 long sword (71, 17, D) a +1 trident of flaming (72, 17, D) an uncursed staff of earth (73, 17, D) a +2 battleaxe of freezing (19, 18, D) a book of Beasts (20, 18, D) a manual of Stealth (21, 18, D) a disc of storms (22, 18, D) a cursed ring of loudness (23, 18, D) an uncursed staff of power (24, 18, D) an uncursed ring of magical power (25, 18, D) Luonesh's Reference Book on Combat Magic Spells Type Level Sting Conjuration/Poison 1 Flame Tongue Conjuration/Fire 1 Sticky Flame Conjuration/Fire 4 Venom Bolt Conjuration/Poison 5 (26, 18, D) a book of Power (27, 18, D) a +2 gold dragon armour (28, 18, D) a book of Flames (29, 18, D) Uzulul's Almanac of Talismans Spells Type Level Infusion Charms 1 Swiftness Charms/Air 2 Sure Blade Hexes/Charms 2 Warp Weapon Charms/Translocation 5 Excruciating Wounds Charms/Necromancy 5 (37, 18, D) a +2 scythe of venom (38, 18, D) a +2 scythe of venom (62, 18, D) a +0 long sword (63, 18, D) an uncursed staff of summoning (64, 18, D) a +0 short sword (72, 18, D) a +1 helmet of see invisible (23, 19, D) an ornate deck of destruction (24, 19, D) a +6 ring of dexterity (40, 19, D) a +2 scythe of flaming (53, 19, D) a +0 spear (unseen) (64, 19, D) a +1 scythe of protection (40, 20, D) a +2 scythe of protection an uncursed staff of power an uncursed ring of protection from fire (51, 20, D) a +0 antimagic quarterstaff a +0 animal skin (52, 20, D) an uncursed staff of wizardry (unseen) (62, 20, D) a +2 quarterstaff of draining (63, 20, D) a +0 long sword (64, 20, D) a +2 mace of draining a +0 leather armour a +0 buckler (1, 21, D) a +0 long sword a +0 leather armour a +0 scimitar (50, 21, D) a +0 antimagic hand axe (unseen) (52, 21, D) a +0 cutlass of speed a +0 robe a +0 buckler (62, 21, D) the +3 great mace "Arbiter" {crush, Int-1 SInv} It inflicts extra damage upon your enemies. It affects your intelligence (-1). It enhances your eyesight. (63, 21, D) a +3 whip of pain (-1, 22, D) a +0 cutlass (52, 22, D) an uncursed staff of fire a +0 robe (-1, 23, D) a +0 long sword a +0 leather armour an uncursed amulet of resist corrosion (1, 23, D) a +0 long sword a +0 ring mail a +4 long sword of holy wrath (2, 23, D) a +3 spear of piercing (71, 23, D) a +0 dire flail (72, 23, D) a +0 hand axe (-1, 24, D) a +0 short sword a +0 longbow 22 arrows a +0 leather armour a +0 cutlass a +0 ring mail a +3 antimagic cutlass a +1 robe of magic resistance (0, 24, D) a +0 scimitar a +0 dagger (1, 24, D) the +9 flail of True Grit {venom, rElec rF+} It poisons the flesh of those it strikes. It protects you from fire. It insulates you from electricity. The Shining One disapproves of the use of such an item. a +0 leather armour (-1, 25, D) a +0 long sword a +0 long sword (0, 25, D) a +0 longbow 66 arrows a +0 leather armour a +0 short sword a +0 scimitar a +0 ring mail (49, 25, D) a book of Callings (50, 25, D) a +2 halberd of freezing (51, 25, D) a +4 plate armour of fire resistance (53, 25, D) an uncursed staff of wizardry (-1, 26, D) a +0 long sword a +0 leather armour a +4 cutlass of venom a +0 ring mail a +1 longbow of flaming a cursed +0 leather armour a cursed -3 longbow 64 arrows a +0 leather armour a +0 short sword a +0 ring mail the ring "Voesug" {rC+ Dex+1} [ring of protection from cold] It affects your dexterity (+1). It protects you from cold. (0, 26, D) a +1 hand axe of freezing a +0 leather armour 2 arrows of flame 4 arrows (50, 26, D) an uncursed staff of power (51, 26, D) an uncursed ring of see invisible (52, 26, D) a book of Fire (53, 26, D) a +6 blowgun (54, 26, D) an uncursed ring of see invisible (-1, 27, D) a +0 cutlass a +0 cutlass a +1 ring mail of fire resistance (0, 27, D) 3 arrows (1, 27, D) 2 arrows 5 arrows of flame a +0 long sword a +0 scale mail (61, 27, D) an uncursed staff of cold (63, 27, D) an uncursed staff of power (64, 27, D) the cursed -2 hand axe "Tauzxuty" {drain, +Inv +Fly rElec rC+ Dex+1 SInv} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+1). It protects you from cold. It insulates you from electricity. It enhances your eyesight. It lets you turn invisible. It lets you fly. It has a curse placed upon it. The Shining One opposes the use of such an evil item. (71, 27, D) the ring of Fatigue {rC- Int+4 Stlth-} [ring of loudness] It affects your intelligence (+4). It makes you vulnerable to cold. It makes you less stealthy. (1, 28, D) a +0 long sword (2, 28, D) a +0 long sword an uncursed ring of teleport control a +2 flail of protection a +0 longbow 17 arrows a +0 ring mail a cursed -2 longbow 23 arrows of flame a +0 leather armour (63, 28, D) a +0 hand axe of freezing (64, 28, D) an uncursed staff of conjuration (72, 28, D) a +2 robe of the Archmagi (73, 28, D) an ornate deck of destruction (35, 29, D) a +0 scale mail of fire resistance (36, 29, D) a book of Geomancy (37, 29, D) the cursed -1 quarterstaff of Nisal {antimagic, Int+2 Stlth-} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your intelligence (+2). It makes you less stealthy. It has a curse placed upon it. (38, 29, D) a disc of storms (39, 29, D) the +2 scale mail of Dithmenos' Reproof {rElec} It insulates you from electricity. (40, 29, D) the +9 morningstar of Vanity {drain, +Rage rF+} A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It lets you go berserk. The Shining One opposes the use of such an evil item. (41, 29, D) a +3 morningstar of protection (42, 29, D) the +5 hand axe of Eternity {chop, MR+ Int+4 SInv} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It affects your resistance to hostile enchantments. It enhances your eyesight. (43, 29, D) a book of Wizardry (44, 29, D) the ring of Interdependent Arising {MP+9 Stlth+} [ring of magical power] It affects your magic capacity (+9). It makes you more stealthy. (35, 30, D) an uncursed ring of wizardry (36, 30, D) a +0 shortbow of freezing (37, 30, D) an uncursed staff of power (38, 30, D) a lantern of shadows (39, 30, D) the ring "Phot" {Wiz +Blink rPois} [ring of wizardry] It improves your spell success rate. It protects you from poison. It lets you blink. (40, 30, D) a book of Summonings (41, 30, D) a book of Clouds (42, 30, D) the +6 quarterstaff of Inola {vamp, rF+ Int+2} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+2). It protects you from fire. The Shining One opposes the use of such an evil item. (43, 30, D) a lamp of fire (1, 32, D) a +0 short sword (2, 32, D) the Catalogue of Flight and Arcane Weapons Spells Type Level Shock Conjuration/Air 1 Swiftness Charms/Air 2 Static Discharge Conjuration/Air 3 Mephitic Cloud Conjuration/Poison/Air 3 Lightning Bolt Conjuration/Air 5 Poisonous Cloud Conjuration/Poison/Air 6 (5, 32, D) a +1 leather armour of poison resistance (7, 32, D) a sack of spiders (8, 32, D) a disc of storms (9, 32, D) an ornate deck of escape (13, 32, D) the +9 blowgun of Oxtyfay {speed, rElec} Attacks with this weapon are significantly faster. It insulates you from electricity. (47, 32, D) a +0 great sword of flaming (unseen) (1, 33, D) a +0 helmet of see invisible (3, 33, D) a +0 short sword (4, 33, D) a +0 short sword (5, 33, D) a sack of spiders (7, 33, D) an uncursed staff of earth (9, 33, D) an uncursed staff of air (10, 33, D) a +0 short sword (12, 33, D) a +0 scimitar (19, 33, D) an uncursed staff of power (20, 33, D) an uncursed ring of poison resistance (23, 33, D) an uncursed staff of summoning (24, 33, D) a +1 ring mail of poison resistance (26, 33, D) a lantern of shadows (28, 33, D) a +3 quarterstaff of speed (29, 33, D) a +0 quarterstaff of protection (47, 33, D) 4 large rocks a +0 giant spiked club a +0 great mace a +0 giant club (1, 34, D) an uncursed staff of cold (2, 34, D) a +2 cutlass of venom (3, 34, D) a disc of storms (4, 34, D) a Grand Grimoire (5, 34, D) a +0 hand crossbow of freezing (6, 34, D) an uncursed staff of death (7, 34, D) an uncursed staff of summoning (8, 34, D) a +0 dagger (10, 34, D) a +0 short sword (13, 34, D) a +0 dagger (20, 34, D) a +2 shortbow of evasion (21, 34, D) a book of Power (22, 34, D) a Young Poisoner's Handbook (23, 34, D) the ring "Leir" {AC+4 Str+5} [ring of protection] It affects your AC (+4). It affects your strength (+5). a +6 ring of intelligence the ring "Blexzac" {Str-3 Int+1 Stlth-} [ring of loudness] It affects your strength (-3). It affects your intelligence (+1). It makes you less stealthy. (24, 34, D) a +0 spear of piercing (25, 34, D) a tome of Destruction (27, 34, D) a book of Transfigurations (29, 34, D) an uncursed staff of death (47, 34, D) 4 large rocks (48, 34, D) 3 large rocks a +1 battleaxe of freezing a +0 giant spiked club a +0 giant club a +0 giant club (49, 34, D) 4 large rocks (51, 34, D) 2 large rocks (21, 35, D) the Tome of the Escort and Black Secrets Spells Type Level Animate Skeleton Necromancy 1 Abjuration Summoning 3 Summon Mana Viper Hexes/Summoning 5 Summon Demon Summoning 5 Death Channel Necromancy 6 The Shining One disapproves of the use of such an item. (22, 35, D) a book of Hinderance (23, 35, D) a book of Minor Magic (24, 35, D) an uncursed staff of death (26, 35, D) a book of Necromancy (27, 35, D) an uncursed ring of ice (49, 37, D) a +2 dagger of venom (50, 37, D) a book of Power (51, 37, D) a +0 long sword (52, 37, D) an uncursed staff of death (53, 37, D) an uncursed staff of fire (54, 37, D) a book of Party Tricks (59, 37, D) a book of Death (60, 37, D) a +0 arbalest of flaming (61, 37, D) a book of Fire (69, 37, D) an uncursed staff of death (70, 37, D) an uncursed amulet of guardian spirit (71, 37, D) an uncursed staff of death (72, 37, D) a +2 troll leather armour (73, 37, D) a lantern of shadows (49, 38, D) an uncursed staff of air (50, 38, D) the cursed +1 quarterstaff of Junir {crush, rElec SInv} It inflicts extra damage upon your enemies. It insulates you from electricity. It enhances your eyesight. It has a curse placed upon it. (51, 38, D) a +0 robe of magic resistance (52, 38, D) the +5 falchion "Billyr" {slice, *Rage Int+2 SInv} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It enhances your eyesight. It may make you go berserk in combat. (53, 38, D) a +2 scimitar of freezing (59, 38, D) the Papyrus of the Boosting Voyage Spells Type Level Shroud of Golubria Charms/Translocation 2 Warp Weapon Charms/Translocation 5 Controlled Blink Translocation 7 (60, 38, D) a +2 arbalest of flaming (62, 38, D) a +0 great sword of electrocution (70, 38, D) an uncursed staff of summoning (71, 38, D) a +0 cutlass a +0 chain mail a +6 hand crossbow of flaming (72, 38, D) the +1 robe of the Accordion {+Fly Slay+4 Stlth+} It affects your accuracy and damage with ranged weapons and melee attacks (+4). It lets you fly. It makes you more stealthy. (73, 38, D) a plain deck of destruction (45, 39, D) (unseen) (68, 39, D) a +0 cutlass (71, 40, D) a +0 short sword a +0 chain mail (72, 40, D) a +0 long sword (1, 41, D) a +0 cutlass a +0 leather armour (51, 41, D) a +0 mace of protection a +0 robe (69, 41, D) a +0 short sword a +0 shortbow 27 arrows (70, 41, D) a +0 long sword a +0 chain mail (-1, 42, D) an arrow of frost (48, 42, D) a +4 dagger of chaos a +0 robe (49, 42, D) a +0 chain mail a +2 flail of holy wrath (0, 43, D) a +0 long sword (1, 43, D) a +0 cutlass a +0 leather armour a +0 longbow 53 arrows a +2 ring mail of magic resistance a +0 long sword (2, 43, D) a +0 cutlass (30, 43, D) a +5 demon blade a +0 trident the +3 hand crossbow of the Chickpea {flame, +Inv rN+ Stlth+} It turns projectiles fired from it into bolts of flame. It protects you from negative energy. It lets you turn invisible. It makes you more stealthy. an uncursed ring of sustain abilities a +4 executioner's axe of venom an uncursed ring of stealth (47, 43, D) a +1 great sword of holy wrath a +0 mace a throwing net a +0 ring mail of fire resistance (48, 43, D) a +0 dagger of venom a +0 robe (-1, 44, D) a +0 long sword a +0 longbow 18 arrows a +0 long sword a cursed ring of loudness (0, 44, D) a +6 ring of strength a +6 rod of destruction (9/14) a +0 leather armour a +0 dagger a +0 leather armour a +0 cutlass a +0 leather armour (1, 44, D) 2 arrows of frost a +2 longbow of flaming 35 arrows a +0 leather armour a +0 cutlass a +0 cutlass a +3 ring mail of cold resistance a +0 cutlass a +0 cutlass a +0 leather armour (30, 44, D) a +2 vampiric scythe (47, 44, D) a cursed +6 ring of strength a cursed +6 ring of intelligence a wand of draining (5) 4 scrolls of amnesia 4 javelins a +0 leather armour (-1, 45, D) a +0 long sword a +0 chain mail a +0 buckler a +0 longbow 5 arrows of frost a +0 leather armour (0, 45, D) a +0 long sword a +0 longbow 22 arrows (1, 45, D) a +1 war axe of flaming a +0 ring mail a +0 long sword a +0 short sword a +0 short sword a +0 leather armour (2, 45, D) 2 arrows of frost 6 arrows (29, 45, D) a +0 battleaxe a +0 demon whip of draining the ring "Wixuehio" {rC+ SInv} [ring of see invisible] It protects you from cold. It enhances your eyesight. (47, 45, D) 3 javelins a throwing net (48, 45, D) a cursed +0 trident a cursed -1 buckler a +1 cutlass of electrocution a +0 cloak a +0 pair of gloves (-1, 46, D) 2 arrows 3 arrows of frost (0, 46, D) a +3 morningstar of crushing a +0 chain mail a +0 longbow of flaming 24 arrows a cursed -1 leather armour (1, 46, D) an uncursed ring of magical power a +0 longbow 38 arrows a +0 leather armour a +2 cutlass of speed (3, 46, D) a +2 falchion of protection a +0 scale mail a +0 longbow 34 arrows a +0 leather armour an uncursed ring of protection from cold a +2 glaive of flaming a +0 ring mail (4, 46, D) a +0 short sword a +0 ring mail (-1, 47, D) a +0 morningstar of protection a +0 leather armour 3 arrows a +0 long sword a +0 leather armour (0, 47, D) a +0 long sword a +0 ring mail a +0 quick blade a +0 quick blade a +0 leather armour an uncursed amulet of warding (3, 47, D) an uncursed staff of cold a +0 leather armour (-1, 48, D) 5 arrows of frost 5 arrows (0, 48, D) a +0 shortbow the +7 morningstar "Demonslayer" {antimagic, Int+3} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your intelligence (+3). 9 arrows of frost a +0 leather armour (1, 48, D) an arrow (58, 48, D) a book of Battle (59, 48, D) a +0 short sword (60, 48, D) a book of Geomancy (63, 48, D) a fan of gales (64, 48, D) a +0 scimitar (65, 48, D) a +0 robe (67, 48, D) an uncursed staff of conjuration (68, 48, D) a +0 leather armour (69, 48, D) a book of Wizardry (70, 48, D) a +0 dagger (71, 48, D) a +0 long sword (72, 48, D) an uncursed staff of conjuration (73, 48, D) a legendary deck of destruction (74, 48, D) an uncursed staff of summoning (19, 49, D) a +0 dagger (21, 49, D) a manual of Polearms (23, 49, D) a +0 long sword (24, 49, D) Sif Muna's Incunabulum of Spatial Beguiling Spells Type Level Shroud of Golubria Charms/Translocation 2 Fulminant Prism Conjuration/Hexes 4 Enslavement Hexes 4 Summon Mana Viper Hexes/Summoning 5 Phase Shift Translocation 5 (25, 49, D) a plain deck of changes (26, 49, D) the +18 shield of the gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. an uncursed staff of wizardry (28, 49, D) a +2 greatsling of velocity (31, 49, D) a +0 dagger (33, 49, D) an uncursed staff of earth (34, 49, D) the Incunabulum of Classification Spells Type Level Throw Flame Conjuration/Fire 2 Ignite Poison Fire/Transmutation 5 Bolt of Fire Conjuration/Fire 6 (38, 49, D) an uncursed ring of ice (39, 49, D) a +5 quick blade (40, 49, D) an uncursed staff of cold (41, 49, D) a plain deck of changes (42, 49, D) a +3 ring mail of magic resistance (43, 49, D) a +3 ring mail of fire resistance (45, 49, D) a disc of storms (46, 49, D) a +4 halberd of venom (47, 49, D) a cursed ring of loudness (48, 49, D) a phial of floods (49, 49, D) a cursed -3 ring of protection (50, 49, D) a book of Conjurations (51, 49, D) the ring "Emmyxt" {rC- rN+} [ring of positive energy] It makes you vulnerable to cold. It protects you from negative energy. (52, 49, D) a +2 hand crossbow of flaming (53, 49, D) a +2 dagger of draining (54, 49, D) a plain deck of changes (59, 49, D) a cursed staff of power (60, 49, D) a book of Power (61, 49, D) an uncursed staff of death (63, 49, D) a stone of tremors (64, 49, D) a +0 arbalest of flaming (65, 49, D) a +2 short sword of draining a +0 leather armour a cursed staff of poison an elf corpse (66, 49, D) a +0 dagger (67, 49, D) a +1 dire flail of holy wrath a +0 ring mail a book of Transfigurations an elf corpse (68, 49, D) a +0 short sword (69, 49, D) the +0 robe of Boredom {Dex+3 Int-2} It affects your intelligence (-2). It affects your dexterity (+3). (70, 49, D) a +0 hand crossbow of flaming (71, 49, D) a +0 cutlass (72, 49, D) a +0 long sword (73, 49, D) a +3 morningstar of protection (74, 49, D) an uncursed ring of poison resistance (75, 49, D) a +0 long sword (18, 50, D) the Incunabulum of Enhancements and Darkness Spells Type Level Infusion Charms 1 Sure Blade Hexes/Charms 2 Control Undead Necromancy 4 Simulacrum Ice/Necromancy 6 Ring of Flames Charms/Fire 7 (20, 50, D) a +6 hunting sling (21, 50, D) Vehumet's Papyrus of Confrontation and the Volcanoes Spells Type Level Magic Dart Conjuration 1 Conjure Flame Conjuration/Fire 3 Throw Icicle Conjuration/Ice 4 Fireball Conjuration/Fire 5 Orb of Destruction Conjuration 7 (23, 50, D) a +0 cutlass (25, 50, D) an uncursed staff of death (26, 50, D) Teelux's Handbook of Glacial Combat Magic Spells Type Level Sting Conjuration/Poison 1 Throw Frost Conjuration/Ice 2 Throw Icicle Conjuration/Ice 4 Summon Ice Beast Ice/Summoning 4 Orb of Destruction Conjuration 7 (27, 50, D) a +2 hunting sling of flaming (28, 50, D) a +4 dagger of venom (29, 50, D) a stone of tremors (32, 50, D) a phial of floods (33, 50, D) an uncursed staff of poison (34, 50, D) Sorcery Continued Spells Type Level Throw Frost Conjuration/Ice 2 Slow Hexes 2 Sure Blade Hexes/Charms 2 Corpse Rot Necromancy 2 Cure Poison Poison 2 (38, 50, D) the +7 cutlass "Murmur" {flame, SInv} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It enhances your eyesight. (39, 50, D) a book of the Tempests (40, 50, D) an uncursed staff of earth (41, 50, D) a +1 plate armour of poison resistance (43, 50, D) a +2 scale mail of fire resistance (44, 50, D) a +0 chain mail of magic resistance (45, 50, D) the amulet "Ghaov" {Gourm rF- MR++} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It makes you vulnerable to fire. It affects your resistance to hostile enchantments. (46, 50, D) an uncursed staff of poison (47, 50, D) a book of Spatial Translocations (48, 50, D) a crystal ball of energy (49, 50, D) the +3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (50, 50, D) a +3 plate armour of fire resistance (51, 50, D) a +0 hand axe of freezing (52, 50, D) the Papyrus of Confrontation and Bewitchment Spells Type Level Throw Flame Conjuration/Fire 2 Dazzling Spray Conjuration/Hexes 3 Iskenderun's Mystic Blast Conjuration 4 Fulminant Prism Conjuration/Hexes 4 Orb of Destruction Conjuration 7 (53, 50, D) an uncursed amulet of resist mutation (54, 50, D) a +1 bardiche of venom (58, 50, D) an uncursed ring of poison resistance (59, 50, D) a +0 dagger (60, 50, D) a disc of storms (62, 50, D) an uncursed amulet of the gourmand (63, 50, D) a +0 long sword (still there?) the amulet of the Locust {Faith Contam +Inv rElec SInv} (still there?) [amulet of faith] It allows you to gain divine favour quickly. It insulates you from electricity. It enhances your eyesight. It lets you turn invisible. It causes magical contamination when unequipped. (64, 50, D) an uncursed staff of conjuration (65, 50, D) a +0 short sword (66, 50, D) a +0 scimitar (still there?) a stone of tremors (still there?) (67, 50, D) a +6 demon blade of freezing (still there?) an uncursed staff of poison (still there?) (68, 50, D) a +1 battleaxe of venom (69, 50, D) the amulet "Wiafad" {Faith rElec rN+ Stlth--} [amulet of faith] It allows you to gain divine favour quickly. It insulates you from electricity. It protects you from negative energy. It makes you much less stealthy. (70, 50, D) a +0 scimitar (71, 50, D) a manual of Spellcasting (72, 50, D) the cursed +3 spear "Twov" {pierce, -Cast rPois SInv Stlth+} It inflicts extra damage upon your enemies. It protects you from poison. It enhances your eyesight. It prevents spellcasting. It makes you more stealthy. It has a curse placed upon it. (73, 50, D) a +0 long sword (74, 50, D) a +0 long sword (75, 50, D) a lantern of shadows (0, 51, D) a book of Changes (1, 51, D) a +2 chain mail of fire resistance (2, 51, D) a book of Spatial Translocations (3, 51, D) a plain deck of changes (4, 51, D) a +1 scale mail of magic resistance (5, 51, D) a +0 pair of gloves of dexterity (6, 51, D) the Incunabulum of the Compass and Good Luck Spells Type Level Shroud of Golubria Charms/Translocation 2 Control Teleport Charms/Translocation 4 Dispersal Translocation 6 Disjunction Translocation 8 (7, 51, D) a book of Power (8, 51, D) a +0 cutlass of freezing (9, 51, D) a +3 leather armour of cold resistance (10, 51, D) a +1 short sword of draining (11, 51, D) a +6 cutlass of flaming (12, 51, D) the ring "Blaewub" {rF+ SInv} [ring of protection from fire] It protects you from fire. It enhances your eyesight. (13, 51, D) a cursed ring of wizardry (18, 51, D) a +0 buckler a +0 long sword (20, 51, D) a stone of tremors (23, 51, D) an uncursed staff of earth (24, 51, D) a +0 dagger (26, 51, D) a book of Necromancy (27, 51, D) a +2 helmet of see invisible (28, 51, D) a +0 helmet of intelligence (30, 51, D) a book of Burglary (31, 51, D) an ornate deck of wonders (32, 51, D) a +4 quarterstaff of distortion (33, 51, D) a +0 scimitar (34, 51, D) a +0 dagger (38, 51, D) a book of Power (40, 51, D) a fan of gales (41, 51, D) a +3 hand crossbow of velocity (42, 51, D) a +0 bardiche of freezing (43, 51, D) a +4 short sword of holy wrath (44, 51, D) a lamp of fire (45, 51, D) a plain deck of summonings (46, 51, D) a +7 blowgun (47, 51, D) the +3 short sword of Dug Otac {venom, rPois Stlth+} It poisons the flesh of those it strikes. It protects you from poison. It makes you more stealthy. The Shining One disapproves of the use of such an item. (48, 51, D) a book of Fire (49, 51, D) a +3 rod of the swarm (14/14) (50, 51, D) a lantern of shadows (51, 51, D) an uncursed staff of energy (54, 51, D) a +1 leather armour of poison resistance (63, 51, D) a +0 cutlass a cursed -3 cutlass a +0 leather armour a book of Spatial Translocations (64, 51, D) a book of Frost (65, 51, D) an uncursed ring of wizardry (66, 51, D) a cursed -3 scimitar an uncursed staff of cold an elf corpse (67, 51, D) a fan of gales (68, 51, D) a +0 longbow of freezing (still there?) a +3 mace of protection (still there?) (69, 51, D) an uncursed staff of energy (0, 52, D) a legendary deck of summonings (1, 52, D) a book of Annihilations (2, 52, D) an uncursed ring of positive energy (3, 52, D) the amulet of the Wild Haggis {Faith -Tele MR+} [amulet of faith] It allows you to gain divine favour quickly. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. (4, 52, D) the cursed -1 robe of Elyvilon's Delight {rC+} It protects you from cold. It has a curse placed upon it. (5, 52, D) a book of Fire (6, 52, D) Sidual's Incunabulum of Domination Spells Type Level Sting Conjuration/Poison 1 Cure Poison Poison 2 Mephitic Cloud Conjuration/Poison/Air 3 Spider Form Transmutation/Poison 3 Venom Bolt Conjuration/Poison 5 The Shining One disapproves of the use of such an item. (7, 52, D) the +10 greatsling of Exchange {velocity, rC+} Any stone fired from it inflicts extra damage. It protects you from cold. (8, 52, D) a lamp of fire (9, 52, D) the +3 spear of Corporal Punishment {holy, -Tele Int+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+3). It prevents most forms of teleportation. (10, 52, D) a +3 plate armour of fire resistance (11, 52, D) the ring "Qafudid" {EV+5 Int+3 SInv} [ring of evasion] It affects your evasion (+5). It affects your intelligence (+3). It enhances your eyesight. (12, 52, D) a book of Enchantments (13, 52, D) an uncursed staff of conjuration (14, 52, D) a book of the Earth (44, 52, D) a +2 plate armour of poison resistance (45, 52, D) the +4 robe of Night {+Inv MR+ SInv Stlth+} It affects your resistance to hostile enchantments. It enhances your eyesight. It lets you turn invisible. It makes you more stealthy. (46, 52, D) a phial of floods (47, 52, D) a +1 short sword of venom (48, 52, D) the cursed +0 hand axe of Painful Death {venom, rF+ Int+2} It poisons the flesh of those it strikes. It affects your intelligence (+2). It protects you from fire. It has a curse placed upon it. The Shining One disapproves of the use of such an item. (50, 52, D) a titan corpse (rotten by now) (63, 52, D) an arrow (64, 52, D) a +0 cutlass a +0 cutlass the +8 chain mail of the Lute {rElec rPois rC+ rN+} It protects you from cold. It insulates you from electricity. It protects you from poison. It protects you from negative energy. a +0 long sword an elf corpse an elf corpse (65, 52, D) a +0 cutlass a +0 longbow 33 arrows a +0 leather armour a +0 dagger an elf corpse (66, 52, D) a +0 cutlass a +0 cutlass a +0 leather armour an arrow a +0 long sword a +0 chain mail a +0 short sword an elf corpse (67, 52, D) an arrow the +11 falchion "Killer Bee's Foe" {freeze, rElec rPois Int-3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-3). It insulates you from electricity. It protects you from poison. a +0 leather armour an elf corpse (68, 52, D) the +8 quarterstaff of the Lost Deaths {crush, Dex+2} It inflicts extra damage upon your enemies. It affects your dexterity (+2). a +0 short sword a +0 leather armour (69, 52, D) a cursed +0 long sword an elf corpse (0, 53, D) an uncursed staff of wizardry (2, 53, D) a lamp of fire (3, 53, D) a +2 vampiric hand axe (4, 53, D) a book of Wizardry (5, 53, D) a +2 great sword of protection (6, 53, D) an uncursed amulet of the gourmand (7, 53, D) a +4 quarterstaff of speed (8, 53, D) a plain deck of defence (10, 53, D) a Young Poisoner's Handbook (11, 53, D) a cursed -3 ring of evasion (12, 53, D) a plain deck of wonders (13, 53, D) a +4 long sword of freezing (14, 53, D) a +2 robe of positive energy (50, 53, D) a +0 robe a spriggan corpse (rotten by now) (67, 53, D) a +0 shortbow (unseen) (69, 53, D) a +0 long sword (29, 55, D) a +0 long sword a +0 buckler (61, 55, D) an arrow (61, 56, D) a +0 dagger the ring "Deus" {Str+3 Regen} [ring of regeneration] It affects your strength (+3). It increases your rate of regeneration. (37, 57, D) a wind drake corpse (skeletalised by now) (21, 58, D) a +1 cutlass of freezing (25, 58, D) a +0 longbow 17 arrows a +0 leather armour (57, 58, D) an uncursed staff of wizardry a +3 leather armour of magic resistance (61, 58, D) a +0 dagger (23, 59, D) an arrow (24, 59, D) 3 arrows (26, 59, D) 3 arrows (37, 59, D) a +0 robe a titan corpse (skeletalised by now) a spriggan corpse (skeletalised by now) (38, 59, D) a +5 scimitar of distortion a +0 robe (39, 59, D) a +2 flail of distortion a +0 robe a spriggan corpse (skeletalised by now) (57, 59, D) a +1 scimitar of slicing (58, 59, D) a +2 quarterstaff of protection a +0 ring mail an elf corpse (18, 60, D) a +2 dagger of venom (19, 60, D) a +0 shortbow a +0 scimitar 12 arrows a +0 chain mail (20, 60, D) a +0 scimitar a +0 longbow 20 arrows (21, 60, D) a +0 cutlass a cursed +0 leather armour (27, 60, D) a +0 longbow 24 arrows a +0 leather armour (37, 60, D) a storm dragon hide (38, 60, D) the +4 falchion of the Present {distort, +Inv rPois} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It protects you from poison. It lets you turn invisible. a +0 robe a wind drake corpse (skeletalised by now) (39, 60, D) a +0 robe a titan corpse (skeletalised by now) a spriggan corpse (skeletalised by now) (57, 60, D) a +1 dagger of holy wrath a +0 shortbow 24 arrows (58, 60, D) a cursed -3 short sword a +0 shortbow 32 arrows a +0 long sword a +0 long sword a +0 ring mail a +0 scimitar (59, 60, D) a +0 scimitar an elf corpse (17, 61, D) the +1 pair of gloves of Calculation {Str+4 Int+1} It affects your strength (+4). It affects your intelligence (+1). a +5 gold dragon armour the +9 plate armour "Napun" {rElec rPois rF+ Dex+1} It affects your dexterity (+1). It protects you from fire. It insulates you from electricity. It protects you from poison. the +15 Maxwell's patent armour {rC+ rF+, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. a +0 long sword a +0 longbow 26 arrows of frost a +0 leather armour a +0 cutlass a +0 chain mail a +0 cutlass a +0 cutlass a +0 leather armour a +0 scimitar a +0 chain mail a +0 dagger a +1 robe of the Archmagi (18, 61, D) a +0 long sword the cursed -5 ring mail of Filth {Int+2} It affects your intelligence (+2). It has a curse placed upon it. an uncursed ring of sustain abilities (19, 61, D) a +2 long sword of holy wrath (20, 61, D) a +0 longbow a +0 scimitar 15 arrows (22, 61, D) a +0 long sword (38, 61, D) a titan corpse (rotten by now) a storm dragon corpse (skeletalised by now) (39, 61, D) a +0 trident of flaming a +0 robe a wind drake corpse (skeletalised by now) a wind drake corpse (skeletalised by now) (57, 61, D) a +0 short sword the ring "Ghiof" {Contam +Inv rF+ MR+ MP+9 Str-3} [ring of magical power] It affects your strength (-3). It protects you from fire. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It lets you turn invisible. It causes magical contamination when unequipped. a +0 cutlass a +0 cutlass a +0 leather armour an elf corpse (58, 61, D) a +0 long sword a +0 shortbow of freezing 15 arrows an elf corpse (59, 61, D) a +0 cutlass a cursed +0 leather armour (1, 62, D) (unseen) (17, 62, D) 3 arrows 2 arrows of frost (18, 62, D) a +0 dagger (19, 62, D) a +2 quarterstaff of speed (20, 62, D) a +3 rod of clouds (13/13) (22, 62, D) a +0 cutlass a +0 cutlass a +0 leather armour the +5 great sword "Jinwupp" {vamp, rF+ Int+2 SInv} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+2). It protects you from fire. It enhances your eyesight. The Shining One opposes the use of such an evil item. a +0 shortbow 8 arrows (23, 62, D) a +0 short sword (57, 62, D) a +0 short sword (58, 62, D) a +0 long sword (0, 63, D) (unseen) (18, 63, D) a cursed +0 dagger a +0 robe a +0 short sword an orc corpse (skeletalised by now) (19, 63, D) a +2 broad axe of freezing a +0 buckler a +0 long sword a +2 vampiric glaive a +0 leather armour an elf corpse (skeletalised by now) (21, 63, D) a cursed +0 cutlass a +0 leather armour (57, 63, D) a cursed -1 longbow 32 arrows a +0 leather armour a +0 long sword (58, 63, D) a +0 long sword the ring "Obbauj" {+Fly Stlth+} [ring of stealth] It lets you fly. It makes you more stealthy. a +2 short sword of holy wrath a cursed +0 scale mail (62, 63, D) a +0 shortbow a +4 short sword of speed 18 arrows (17, 64, D) a +0 long sword a +0 leather armour a +0 buckler (18, 64, D) a cursed +0 short sword a +2 robe of resistance a cursed -1 longbow 21 arrows a +0 leather armour an elf corpse (skeletalised by now) (19, 64, D) a +7 vampiric bastard sword a +0 scimitar a +0 longbow 21 arrows a +0 leather armour (20, 64, D) a +0 long sword an uncursed amulet of the gourmand the +11 war axe of Twaipn {drain, -Tele rC+} A truly terrible weapon, it drains the life of those it strikes. It protects you from cold. It prevents most forms of teleportation. The Shining One opposes the use of such an evil item. a +0 shortbow 16 arrows (57, 64, D) 2 arrows (58, 64, D) a +0 shortbow a +2 glaive of venom 22 arrows a +0 long sword a +0 leather armour a +2 buckler of protection a +0 short sword an elf corpse (17, 65, D) a +0 shortbow a +0 long sword 19 arrows a +0 leather armour a cursed +3 rod of clouds (14/14) (18, 65, D) 2 arrows a +0 long sword (19, 65, D) a +0 longbow the +8 ice dragon armour of Broken Taboos {+Blink rF- rC++ rN+} It makes you vulnerable to fire. It greatly protects you from cold. It protects you from negative energy. It lets you blink. a +0 short sword a +0 leather armour a +0 longbow a +0 leather armour 78 arrows an elf corpse (skeletalised by now) (20, 65, D) a cursed -3 long sword (21, 65, D) a +0 short sword (57, 65, D) an arrow (58, 65, D) a cursed +0 dagger a +0 leather armour (17, 66, D) a +0 long sword a +0 scale mail an uncursed ring of wizardry an arrow (18, 66, D) 4 arrows (19, 66, D) the cursed -2 bastard sword "Ikuoj" {slice, Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It has a curse placed upon it. (57, 66, D) 2 arrows a +0 cutlass a cursed -3 cutlass a +0 leather armour (0, 67, D) (unseen) (57, 67, D) 3 arrows