temujin the Dungeon (2, 3, D) a +2 quarterstaff (3, 3, D) a +2 hand axe (4, 3, D) a +2 trident (7, 3, D) a +0 dagger a +0 robe (2, 4, D) a +2 mace (3, 4, D) a +2 dagger of venom (9, 4, D) 10 stones a cursed staff of energy (6, 7, D) a +0 club (8, 9, D) a +0 dagger (0, 13, D) a +0 short sword a +0 robe a +0 war axe a +0 ring mail a cursed +2 dagger a +0 robe a +0 robe a cursed +0 long sword a +0 robe a +0 falchion a +0 scale mail a +0 dagger a +0 robe a +0 mace a +0 chain mail (34, 13, D) a rotting worm corpse (5, 14, D) a +1 hand axe of chopping (6, 14, D) a +2 dagger of draining (32, 14, D) a snapping turtle corpse (33, 14, D) a rotting necrophage corpse (5, 15, D) a +0 quarterstaff of speed (6, 15, D) a +1 flail of protection (7, 15, D) a +2 trident of piercing (25, 16, D) a +0 long sword (25, 17, D) a +0 battleaxe (unseen) (27, 17, D) a hydra corpse (17, 19, D) a +0 pair of gloves (18, 19, D) a +4 chain mail (17, 20, D) a +5 ring mail (23, 20, D) a rotting black mamba corpse (9, 21, D) a +0 club (17, 21, D) a +4 quarterstaff of protection (18, 21, D) the +2 scimitar "Ponasoer" {slice, Contam rElec rN+ Dex-1} It inflicts extra damage upon your enemies. It affects your dexterity (-1). It insulates you from electricity. It protects you from negative energy. It causes magical contamination when unequipped. (17, 22, D) a +2 cutlass of electrocution (18, 22, D) a +2 halberd of freezing (17, 23, D) a +2 morningstar of protection (18, 23, D) a +1 broad axe of freezing