Dungeon Sprint DCSS version 0.25-a0-815-gab441bd002 (webtiles) character file. Game seed: 10868147503255571836, levelgen mode: deterministic 8 temujin the Magician (level 2, -2/22 HPs) Began as a Deep Elf Air Elementalist on Apr 20, 2020. Slain by an ogre ... wielding a +0 giant spiked club (19 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:01:10 (59 turns). temujin the Magician (Deep Elf Air Elementalist) Turns: 59, Time: 00:01:10 Health: -2/22 AC: 2 Str: 5 XL: 2 Next: 0% Magic: 0/9 EV: 13 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 8/9 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.11/turn (no ring) @: berserking, very quick A: no striking features a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Comestibles c - a ration Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.0 Spellcasting * Level 3.1 Conjurations + Level 3.5 Air Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air ###. 3% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Swiftness Chrm/Air ##...... 10% 2 ##..... Static Discharge Conj/Air ###..... 11% 3 ###.... Airstrike Air ###....... 32% 4 ####... Lightning Bolt Conj/Air ###....... 67% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (almost dead) The zap hits the worm. You kill the worm! Your Spellcasting skill increases to level 4! Your Conjurations skill increases to level 3! You have reached level 2! The zap hits the ogre. The ogre is severely wounded. The zap misses the shadow imp. The zap hits the necrophage. The necrophage is severely damaged. The crimson imp barely misses you. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ▓+▓ ▓.▓ ▓.▓ ▓.▓ ▓n▓ ▓5▓ ▓O▓ ▓@▓ ▓5▓ ▓†▓ ▓.▓ ▓(▓ ▓'▓ ▓.▓ ▓.▓ ▓.▓ You could see an ogre, a necrophage, a crimson imp and a shadow imp. Vanquished Creatures A worm (D) A goblin (D) A jackal (D) A frilled lizard (D) A kobold (D) A rat (D) 6 creatures vanquished. Vanquished Creatures (others) A spatial maelstrom (D) 1 creature vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | temujin the Deep Elf Air Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 14 | D | Banished a spatial maelstrom 50 | D | Noticed a necrophage 50 | D | Noticed a crimson imp 50 | D | Noticed an ogre 58 | D | Reached skill level 4 in Spellcasting 58 | D | Reached XP level 2. HP: 11/15 MP: 0/9 59 | D | Slain by an ogre Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Conjurations | 3 | 3.1 Spellcasting | 4 | 4.0 Dodging | | 2.4 Stealth | | 2.4 Air Magic | | 3.5 Action || total -------------------------++------- Cast: Shock || 10 Use: Potion || 2 Dodge: Dodged || 6 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 12 | 100.0 | 0 | 6 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 12 | 100.0 | 0 | 6 | 100.0 +---------+---------+-------+---------+---------+-------