Dungeon Crawl Stone Soup version 0.25-a0-860-gf695395b5c (webtiles) character file. Game seed: 14435067100803019366, levelgen mode: deterministic 192 temujin the Conjurer (level 5, -1/28 HPs) Began as a Deep Elf Wizard on Apr 29, 2020. Engulfed by a cloud of flame (18 damage) ... on level 4 of the Dungeon. The game lasted 00:09:04 (2443 turns). temujin the Conjurer (Deep Elf Wizard) Turns: 2443, Time: 00:09:04 Health: -1/28 AC: 3 Str: 8 XL: 5 Next: 42% Magic: 3/13 EV: 13 Int: 24 God: Gold: 113 SH: 0 Dex: 13 Spells: 1/13 levels left rFire . . . SeeInvis . h - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith + a - +0 robe rPois . Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... p - +0 pair of boots Stlth ++........ q - amulet of faith HPRegen 0.09/turn f - +4 ring of strength MPRegen 0.13/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 4 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 113 gold pieces. Inventory: Hand Weapons h - a +0 short sword (weapon) Missiles e - 24 poisoned darts (quivered) j - 6 curare-tipped darts Armour a - a +0 robe (worn) b - a +0 hat (worn) p - a +0 pair of boots (worn) Jewellery f - a +4 ring of strength (left hand) q - an amulet of faith (around neck) Scrolls c - 2 scrolls of enchant armour {unknown} k - 4 scrolls of remove curse {unknown} l - a scroll of teleportation {unknown} m - a scroll of blinking {unknown} n - 2 scrolls of identify {unknown} Potions g - a potion of ambrosia {unknown} i - a potion of degeneration {unknown} o - a potion of lignification {unknown} Comestibles d - 5 rations Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 4.6 Spellcasting - Level 5.8 Conjurations - Level 1.1 Summonings + Level 0.1 Necromancy - Level 1.1 Translocations You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Blink Tloc N/A 9% 2 None c - Call Imp Summ ##...... 9% 2 None d - Conjure Flame Conj/Fire ###..... 9% 3 ##..... e - Mephitic Cloud Conj/Pois/Air ##...... 12% 3 ##..... f - Pain Necr #... 9% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 9% 1 None Slow Hex #....... 14% 2 None Vampiric Draining Necr #......... 26% 3 ##..... Animate Dead Necr N/A 65% 4 ####... Agony Necr #....... 94% 5 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Elyvilon Qazlal Trog Vehumet Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (moderately wounded) The magic dart hits the iguana but does no damage. The iguana is moderately wounded. The iguana bites you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. There is an open door here. Casting: Blink (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The fire begins to smolder! You are feeling hungry. Casting: Conjure Flame (mildly dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The fire ignites! You are engulfed in blazing flames. Ouch! That really hurt! You die... .................# ....................# #...................# #.....##............+ #.....##...##l.##...# #.....#######..###### #.....##.†.##...# +.....#.........# #....@'l........# .. #.. ##....##...##...# ..##..###....#######..## .............'...##### ........<...#....# . #.^.########....# ..###...##....##...## .......[......#.....# ...............#....# You could see an iguana. Vanquished Creatures 6 gnolls (D:3) 7 adders An ooze (D:1) 4 worms A dart slug (D:2) A leopard gecko (D:3) 4 giant cockroaches 8 goblins 7 hobgoblins 5 jackals 2 kobolds 2 ball pythons (D:3) 2 bats A frilled lizard (D:2) A jackal skeleton (D:4) A leopard gecko skeleton (D:4) 2 rats (D:1) 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | temujin the Deep Elf Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 316 | D:1 | Reached skill level 2 in Conjurations 386 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/9 628 | D:2 | Reached skill level 3 in Conjurations 631 | D:2 | Reached XP level 3. HP: 19/19 MP: 1/10 702 | D:2 | Learned a level 2 spell: Blink 705 | D:2 | Learned a level 2 spell: Call Imp 709 | D:2 | Learned a level 3 spell: Conjure Flame 941 | D:2 | Learned a level 3 spell: Mephitic Cloud 1023 | D:2 | Found a bloodstained altar of Trog. 1499 | D:3 | Reached skill level 4 in Conjurations 1569 | D:3 | Reached XP level 4. HP: 24/24 MP: 6/12 1620 | D:3 | Found a white marble altar of Elyvilon. 1622 | D:3 | Found a radiant altar of Vehumet. 1855 | D:3 | Reached skill level 5 in Conjurations 1982 | D:3 | Reached XP level 5. HP: 16/28 MP: 9/13 2056 | D:3 | Found a stormy altar of Qazlal. 2390 | D:4 | Learned a level 1 spell: Pain 2443 | D:4 | Engulfed by a cloud of flame Levels and vault maps discovered: D:1: matt_arrival_refuge, layout_rooms D:2: layout_loops_ring, old_standard_altar, first_ration D:3: layout_loops_ring, nicolae_overflow_hidden_temple, st_stairs_3 D:4: layout_gridville, nicolae_ru_sacrificial_ziggurat, marbit_many_paths, yredelemnul_forgotten_temple_becter Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 2 3 4 5 | 5.8 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 4.6 Summonings | | 1.1 Necromancy | | 0.1 Translocations | | 1.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 1 | || 1 Throw: Dart | 18 | 24 || 42 Cast: Magic Dart | 67 | 68 || 135 Conjure Flame | | 2 || 2 Blink | | 1 || 1 Stab: Sleeping | 1 | || 1 Eat: Chunk | 1 | 3 || 4 Armor: Robe | 1 | 4 || 5 Dodge: Dodged | 4 | 10 || 14 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 260 | 15 | 5.5 | 53 | 2 | 3.6 +---------+---------+-------+---------+---------+------- D:1 | 21 | 0 | 0.0 | 9 | 0 | 0.0 D:2 | 62 | 0 | 0.0 | 16 | 0 | 0.0 D:3 | 173 | 15 | 8.0 | 25 | 2 | 7.4 D:4 | 4 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------