Dungeon Sprint DCSS version 0.26-a0-6-g448add79b7 (webtiles) character file. Game seed: 11050091728270321987, levelgen mode: deterministic 9 temujin the Conjurer (level 2, -1/15 HPs) Began as a Deep Elf Air Elementalist on May 24, 2020. Slain by a sky beast (6 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:52 (69 turns). temujin the Conjurer (Deep Elf Air Elementalist) Turns: 69, Time: 00:00:52 Health: -1/15 AC: 2 Str: 5 XL: 2 Next: 6% Magic: 2/8 EV: 13 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 6/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: hasted, very quick A: no striking features a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing g - 2 potions of magic h - a potion of berserk rage Comestibles b - 2 chunks of flesh c - a ration Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 4.3 Conjurations * Level 3.3 Air Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air ###. 3% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Static Discharge Conj/Air ###..... 10% 3 ###.... Swiftness Chrm/Air #....... 12% 2 ##..... Airstrike Air ###....... 36% 4 ####... Lightning Bolt Conj/Air ###....... 65% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (almost dead) The zap hits the worm. You kill the worm! You have reached level 2! The zap hits the sky beast. The sky beast completely resists. The zap hits the shadow imp. The shadow imp is severely wounded. The zap hits the scorpion but does no damage. The scorpion is severely wounded. The zap misses the worker ant. The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. Something is blocking the doorway! Something hits you. Something shocks you. You aren't carrying any items that you can evoke. Unknown command. Unknown command. Unknown command. You feel much better. Something hits you. Something shocks you. You feel yourself speed up. Something hits you. Something shocks you. You die... ▓+▓ ▓.▓ ▓.▓ ▓a▓ ▓s▓ ▓5▓ ▓'▓ ▓@▓ ▓÷▓ ▓.▓ ▓)▓ ▓)▓ ▓'▓ ▓.▓ ▓.▓ ▓.▓ You could see a scorpion, a worker ant and a shadow imp. Vanquished Creatures A worm (D) A bat (D) 2 goblins (D) A hobgoblin (D) A rat (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | temujin the Deep Elf Air Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 4 | D | Reached skill level 2 in Conjurations 5 | D | Reached skill level 3 in Conjurations 8 | D | Reached skill level 4 in Conjurations 62 | D | Noticed a worker ant 62 | D | Noticed a scorpion 62 | D | Noticed a sky beast 66 | D | Reached XP level 2. HP: 15/15 MP: 2/8 69 | D | Slain by a sky beast Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Conjurations | 4 | 4.3 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Air Magic | | 3.3 Action || total -------------------------++------- Cast: Shock || 8 Use: Potion || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 14 | 100.0 | 0 | 6 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 14 | 100.0 | 0 | 6 | 100.0 +---------+---------+-------+---------+---------+-------