temujin the Dungeon [Shop] Poxkicru's Book Emporium a book of Cantrips (260 gold) a book of Changes (325 gold) a book of Misfortune (260 gold) a Fen Folio (975 gold) a book of Changes (325 gold) a book of Maledictions (325 gold) a book of Minor Magic (260 gold) a book of Changes (325 gold) a book of Cantrips (260 gold) a book of Cantrips (260 gold) [Shop] Zackeprod's Weapon Shoppe a +4 mace of holy wrath (356 gold) a +0 whip (32 gold) a +1 hand axe of flaming (161 gold) a +0 hunting sling (19 gold) a +0 club (13 gold) a +2 vorpal battleaxe (282 gold) the +7 broad axe of Waes Dae {antimagic, rF- rN++ Dex+4} (856 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+4). It makes you vulnerable to fire. It greatly protects you from negative energy. a +0 dagger (26 gold) 20 stones (26 gold) a +2 vorpal shortbow (214 gold) a +0 dagger (26 gold) a +0 hunting sling (19 gold) [Shop] Xilurycs's Food Emporium a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) [Shop] Ton Rivo's Distillery 2 potions of stabbing (80 gold) 2 potions of mutation (160 gold) (0, 0, D) a +0 club (0, 6, D) a +0 giant club a +0 shortbow 21 arrows (0, 7, D) a +0 short sword a +0 leather armour (0, 30, D) a +0 dire flail (0, 31, D) a +0 giant spiked club a +0 morningstar (0, 40, D) an uncursed staff of energy (0, 41, D) a +2 scimitar of draining a +4 quarterstaff of protection a +2 antimagic morningstar a +3 war axe of freezing a +2 rapier of distortion (0, 48, D) 2 large rocks (0, 55, D) a large rock (4, 46, D) 23 stones (4, 47, D) a +0 mace (4, 49, D) a +0 leather armour (4, 53, D) a +0 helmet (4, 54, D) a +0 helmet (4, 55, D) a +0 helmet (4, 56, D) a +0 helmet (6, -4, D) a +0 short sword a +0 scale mail (6, -3, D) a +0 war axe a +0 plate armour a +0 short sword a +0 chain mail a +0 dagger a +0 robe (6, 5, D) a +4 short sword of speed a +0 cloak (6, 48, D) a +3 dagger of chaos a +0 robe (7, -4, D) a +0 war axe a +0 plate armour (8, -4, D) a +0 antimagic dagger a +0 robe (8, 1, D) a +0 chain mail (8, 2, D) a +0 flail a +0 plate armour (8, 6, D) a +0 short sword a +0 chain mail (8, 9, D) a +0 battleaxe a +0 plate armour a +0 hand axe a +0 long sword a +0 chain mail a +0 dire flail (8, 10, D) a +0 flail a cursed +0 ring mail a +0 mace a +0 dagger a +0 falchion a +0 ring mail a +0 hand axe a +0 leather armour (8, 15, D) a +0 trident a +0 scale mail (8, 16, D) a +0 falchion a +0 leather armour (8, 21, D) a +0 dire flail a cursed +0 plate armour (8, 30, D) a +0 hand axe a +0 chain mail a +0 chain mail (8, 34, D) a +0 robe (8, 35, D) a +0 troll leather armour (8, 36, D) a +0 robe (8, 37, D) a +0 halberd a +0 robe a +0 spear a +0 robe (8, 43, D) a +0 troll leather armour a +0 dire flail a +0 dire flail (10, 34, D) a +0 antimagic broad axe a +0 ring mail (12, 11, D) a +0 long sword (12, 13, D) a +0 triple crossbow (12, 14, D) a +3 dire flail (12, 15, D) the +3 hand crossbow of Ehonguc {elec, Dex+2} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your dexterity (+2). (12, 16, D) a +1 demon whip (12, 17, D) a +3 scimitar of holy wrath (12, 18, D) a +1 double sword (12, 22, D) a +0 ring mail (12, 27, D) a +2 plate armour (12, 30, D) a potion of mutation (12, 36, D) a bolt (12, 38, D) a +0 club a +0 robe (12, 39, D) a +0 battleaxe a cursed +0 chain mail (12, 40, D) an arrow (12, 42, D) a +0 battleaxe of freezing a +0 shortbow 18 arrows (12, 43, D) a +0 arbalest 23 bolts (12, 50, D) a +0 whip a +0 robe (16, 13, D) a +0 spear (16, 42, D) a +0 hand axe (18, 41, D) a +0 long sword a +3 leather armour the human skeleton of Frances