Dungeon Sprint DCSS version 0.26-a0-52-gd53d4cd058 (webtiles) character file. Game seed: 17779207326886754689 68 temujin the Slasher (level 4, 0/49 HPs) Began as a Halfling Fighter on June 6, 2020. Slain by a sky beast (5 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:57 (53 turns). temujin the Slasher (Halfling Fighter) Turns: 53, Time: 00:00:58 Health: 0/49 AC: 7 Str: 18 XL: 4 Next: 41% Magic: 4/4 EV: 9 Int: 6 God: Gold: 0 SH: 10 Dex: 13 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . c - +0 kite shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.16/turn (no ring) MPRegen 0.09/turn (no ring) @: berserking, very quick A: small, mutation resistance 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 kite shield (worn) Scrolls k - a scroll of blinking Potions d - a potion of might e - a potion of curing h - a potion of haste i - 2 potions of magic Comestibles f - a ration l - 4 chunks of flesh Skills: + Level 4.1 Fighting * Level 5.2 Long Blades + Level 5.0 Armour + Level 5.0 Shields You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. Message History You miss the crimson imp. The crimson imp puffs mist at you. The crimson imp closely misses you. The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. Something hits you but does no damage. You miss the crimson imp. You block the crimson imp's attack. You slash the crimson imp! The crimson imp is severely wounded. You block something's attack. You slash the crimson imp! You kill the crimson imp! Your Fighting skill increases to level 4! Your Long Blades skill increases to level 5! Your Armour skill increases to level 5! Your Shields skill increases to level 5! You have reached level 4! Something hits you. * * * LOW HITPOINT WARNING * * * Something shocks you. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<...).....@{Z...+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a bat zombie. Vanquished Creatures A crimson imp (D) An orc wizard (D) A goblin (D) A jackal (D) 2 bats (D) 2 rats (D) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | temujin the Halfling Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 1/1 25 | D | Noticed a crimson imp 25 | D | Noticed a sky beast 25 | D | Noticed an orc wizard 32 | D | Killed an orc wizard 32 | D | Reached XP level 2. HP: 13/22 MP: 2/2 32 | D | Reached XP level 3. HP: 16/27 MP: 3/3 53 | D | Reached skill level 5 in Long Blades 53 | D | Reached skill level 5 in Armour 53 | D | Reached skill level 5 in Shields 53 | D | Reached XP level 4. HP: 8/33 MP: 4/4 53 | D | Slain by a sky beast Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 3 4 | 4.1 Long Blades | 4 5 | 5.2 Armour | 4 5 | 5.0 Shields | 4 5 | 5.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Long sword | 39 | || 39 Use: Potion | 2 | || 2 Armor: Scale mail | 16 | || 16 Dodge: Dodged | 6 | || 6 Block: Kite shield | 19 | || 19 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 98 | 100.0 | 0 | 8 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 98 | 100.0 | 0 | 8 | 100.0 +---------+---------+-------+---------+---------+-------