Dungeon Sprint DCSS version 0.26-a0-58-g79b31b8662 (webtiles) character file. Game seed: 1326805231531777983 103 temujin the Spear-Bearer (level 4, -2/28 HPs) Began as a Gargoyle Fighter on June 8, 2020. Slain by Sigmund ... wielding a +0 scythe (7 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:48 (359 turns). temujin the Spear-Bearer (Gargoyle Fighter) Turns: 359, Time: 00:00:48 Health: -2/28 AC: 10 Str: 20 XL: 4 Next: 79% Magic: 4/4 EV: 7 Int: 8 God: Gold: 0 SH: 9 Dex: 10 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Gourm . c - +0 kite shield rNeg + . . Faith . b - +0 scale mail rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.09/turn (no ring) @: berserk cooldown, slowed, very slow A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +3 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 trident (weapon) Armour b - a +0 scale mail (worn) c - a +0 kite shield (worn) Scrolls k - a scroll of blinking Potions d - a potion of might e - a potion of curing h - a potion of haste i - 2 potions of magic Comestibles f - a ration Skills: - Level 3.2 Fighting + Level 8.5 Polearms - Level 3.2 Armour - Level 3.2 Shields You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Sigmund Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History You feel much better. Something hits you but does no damage. You hit something. You feel less confused. Something hits you. You hit something but do no damage. Something hits you. You barely miss something. Something hits you but does no damage. You barely miss something. You hear some strange, mumbled words. Something tries to affect you, but you resist. You closely miss something. Something hits you. You barely miss something. Something hits you. You closely miss something. Something hits you. * * * LOW HITPOINT WARNING * * * You barely miss something. Something hits you. * * * LOW HITPOINT WARNING * * * You miss something. Something hits you but does no damage. Your shield and scale mail prevent you from hitting something. You block something's attack. You closely miss something. Something hits you! You die... ############# #<.#..)..#..+ #..)..#..@{.# #..#####+#### #..# #..# #..# #⌠⌠# #### There were no monsters in sight! Vanquished Creatures An ogre (D) Ijyb (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | temujin the Gargoyle Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 1 | D | Noticed Ijyb 42 | D | Killed Ijyb 42 | D | Reached skill level 5 in Polearms 42 | D | Reached XP level 2. HP: 2/19 MP: 2/2 42 | D | Reached XP level 3. HP: 3/23 MP: 3/3 323 | D | Noticed an ogre 327 | D | Killed an ogre 327 | D | Reached skill level 8 in Polearms 327 | D | Reached XP level 4. HP: 28/28 MP: 4/4 331 | D | Noticed Sigmund 359 | D | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 2 3 | ---------------+----------+----- Polearms | 5 8 | 8.5 Fighting | | 3.2 Armour | | 3.2 Shields | | 3.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Trident | 44 | 25 || 69 Use: Potion | 1 | 1 || 2 Armor: Scale mail | 14 | 7 || 21 Dodge: Dodged | 9 | 1 || 10 Block: Kite shield | 12 | 4 || 16 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 148 | 100.0 | 0 | 2 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 148 | 100.0 | 0 | 2 | 100.0 +---------+---------+-------+---------+---------+-------