Dungeon Crawl Stone Soup version 0.27.1-34-g3ba077fa99 (webtiles) character file. Game seed: 5779018103427458557 3568 temujin the Thaumaturge (level 10, -5/60 HPs) Began as a Djinni Conjurer on Jan 8, 2022. Was a Follower of Hepliaklqana. Killed by divine providence ... invoked by an orc priest (17 damage) ... on level 8 of the Dungeon. The game lasted 00:31:20 (9817 turns). temujin the Thaumaturge (Djinni Conjurer) Turns: 9817, Time: 00:31:23 Health: -5/60 AC: 4 Str: 8 XL: 10 Next: 30% Gold: 341 EV: 12 Int: 22 God: Hepliaklqana [*.....] SH: 0 Dex: 13 rFire + . . SeeInvis . c - +0 scythe (protect) rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . t - +1 hat rElec . Harm . (no cloak) rCorr . Rampage . v - +0 pair of gloves Will ++... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.20/turn k - ring of ice MPRegen 0.00/turn E - ring of willpower @: flying A: reduced essence, sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1, robust 1, strong 1, MP-powered wands a: Renounce Religion, Recall Ancestor, Ancestor Identity You were on level 8 of the Dungeon. You worshipped Hepliaklqana. Hepliaklqana was aware of your devotion. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 341 gold pieces. Inventory: Hand Weapons c - a +0 scythe of protection (weapon) A - a +2 dagger of electrocution G - a +4 dagger of distortion Missiles y - 4 throwing nets Armour a - a +0 robe (worn) e - a +0 tower shield q - a +0 kite shield t - a +1 hat (worn) v - a +0 pair of gloves (worn) Jewellery k - a ring of ice (left hand) m - an amulet of faith E - a ring of willpower (right hand) Wands w - a wand of paralysis (4) C - a wand of acid (18) F - a wand of flame (11) Scrolls b - 6 scrolls of identify {unknown} d - a scroll of teleportation {unknown} f - 2 scrolls of enchant weapon {unknown} g - 2 scrolls of noise {unknown} i - 5 scrolls of amnesia {unknown} n - 4 scrolls of enchant armour {unknown} o - a scroll of vulnerability {unknown} p - a scroll of summoning {unknown} D - a scroll of immolation {unknown} Potions h - a potion of ambrosia {unknown} j - a potion of lignification l - a potion of mutation r - a potion of magic {unknown} s - 2 potions of might {unknown} u - a potion of berserk rage {unknown} x - 2 potions of curing z - 2 potions of cancellation {unknown} B - 2 potions of heal wounds {unknown} H - a potion of flight {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 11.2 Spellcasting You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 3d7 1% 2 c - Dazzling Flash Conj/Hex 100% N/A 1% 3 d - Fulminant Prism Conj/Hex 29% 3d14 1% 4 e - Iskenderun's Mystic Conj/Tloc 58% 2d12 1% 4 f - Beastly Appendage Tmut 100% N/A 1% 1 g - Slow Hex 58% N/A 1% 2 h - Stone Arrow Conj/Erth 100% 3d13 1% 3 i - Summon Ice Beast Ice/Summ 75% N/A 1% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:6 Lair: D:8-11 Altars: Ashenzari Cheibriados Dithmenos Hepliaklqana Kikubaaqudgha Okawaru Qazlal Ru Trog Vehumet Wu Jian Xom Zin Innate Abilities, Weirdness & Mutations Your life essence is reduced to manifest your ancestor. (-10% HP) You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) You are robust. (+10% HP) Your muscles are strong. (Str +2) You expend health (3 HP) to strengthen your wands. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wind drake Aim: a wind drake (moderately wounded, repelling missiles, ally target, 38% to hit) Daryl avoids your attack. The wind drake repels the stone arrow! The wind drake flaps its wings at you. The air twists around and strikes you! Daryl hits the wind drake! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wind drake Aim: a wind drake (heavily wounded, repelling missiles, ally target, 64% to hit) The searing ray misses the wind drake. (Press . to maintain the ray.) Daryl hits the wind drake but does no damage. The wind drake exhales a fierce blast of wind! You hear a roar! The wind drake repels the searing ray! * * * LOW HITPOINT WARNING * * * Daryl closely misses the wind drake. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! Daryl avoids your attack. The mystic blast hits the wind drake. The wind drake is heavily wounded. The wind drake is knocked back by the mystic blast. The mystic blast hits the orc priest! The orc priest is almost dead. The orc priest is knocked back by the mystic blast. * * * LOW HITPOINT WARNING * * * Daryl misses the wind drake. The orc priest miscasts a cantrip. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Daryl avoids your attack. The wind drake is dazzled. The orc priest is dazzled. * * * LOW HITPOINT WARNING * * * Daryl misses the wind drake. The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... ... .... # . .# ... ## ..# #.. .## #. #..##.. ...##.. # #..o.. .....# #....## #...## #. #....# ##...#####... #.k@## #..........# .....R#..###.......# ####. #...#........# #. ##........##.## #. #.....#####..# ..#.####..#### ##.## .#.≈≈≈≈≈≈≈.#......## ##.## .#≈..≈≈≈..≈#.....## #..# .#≈.≈...≈.≈#.....# #..## You could see the friendly Daryl the ancestor, a wind drake (repels missiles, blind, ally target) and an orc priest (blind). Vanquished Creatures Psyche (D:8) Sigmund (D:4) A wyvern (D:8) A water moccasin (D:7) A black bear (D:8) 2 orc warriors 4 necrophages 3 ogres 2 centaurs 3 bullfrogs 3 kobold brigands Blork the orc (D:4) A gnoll sergeant (D:6) A scorpion (D:5) A water moccasin skeleton (D:3) 6 killer bees (D:8) A howler monkey (D:3) A bullfrog zombie (D:5) 3 centaur zombies 2 jellies 3 orc priests 4 hounds A bullfrog skeleton (D:5) 2 iguanas 6 orc wizards Ijyb (D:4) 3 adders 10 gnolls 3 worms A dart slug (D:3) 27 orcs 7 ball pythons 6 bats 4 endoplasms 12 hobgoblins 30 kobolds 2 quokkas 5 frilled lizards 7 goblins 3 rats 176 creatures vanquished. Vanquished Creatures (collateral kills) A centaur (D:7) 1 creature vanquished. Vanquished Creatures (others) 52 fulminant prisms 7 plants (D:6) 59 creatures vanquished. Grand Total: 236 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | temujin the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 255 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 726 | D:1 | Found a faded altar of an unknown god. 967 | D:2 | Reached XP level 3. HP: 23/25 MP: 0/0 967 | D:2 | Learned a level 1 spell: Beastly Appendage 1084 | D:2 | Reached skill level 4 in Spellcasting 1093 | D:2 | Reached XP level 4. HP: 18/31 MP: 0/0 2230 | D:3 | Reached XP level 5. HP: 27/35 MP: 0/0 2230 | D:3 | Learned a level 2 spell: Slow 2323 | D:3 | Reached skill level 5 in Spellcasting 2493 | D:3 | Found a snail-covered altar of Cheibriados. 2630 | D:3 | Reached XP level 6. HP: 37/40 MP: 0/0 3135 | D:4 | Noticed an ogre 3140 | D:4 | Killed an ogre 3191 | D:4 | Noticed Sigmund 3211 | D:4 | Killed Sigmund 3212 | D:4 | Reached skill level 6 in Spellcasting 3212 | D:4 | Reached XP level 7. HP: 8/45 MP: 0/0 3212 | D:4 | Learned a level 3 spell: Stone Arrow 3789 | D:4 | Found a bloodstained altar of Trog. 4079 | D:4 | Noticed Blork the orc 4086 | D:4 | Killed Blork the orc 4255 | D:4 | Reached skill level 7 in Spellcasting 4422 | D:4 | Reached XP level 8. HP: 38/50 MP: 0/0 4542 | D:4 | Found a stormy altar of Qazlal. 4587 | D:4 | Noticed Ijyb 4591 | D:4 | Killed Ijyb 4735 | D:5 | Entered Level 5 of the Dungeon 5271 | D:5 | Reached skill level 8 in Spellcasting 6089 | D:6 | Reached XP level 9. HP: 50/55 MP: 0/0 6089 | D:6 | Learned a level 4 spell: Summon Ice Beast 6390 | D:6 | Reached skill level 9 in Spellcasting 6888 | D:6 | Identified the +2 leather armour of Monotheism {Rampage rF+ | Str-3} 7577 | D:6 | Found a staircase to the Ecumenical Temple. 7755 | Temple | Entered the Ecumenical Temple 7779 | Temple | Became a worshipper of Hepliaklqana the Forgotten 7887 | D:7 | Gained mutation: You expend health (3 HP) to strengthen | your wands. [potion of mutation] 7887 | D:7 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 7887 | D:7 | Gained mutation: Your muscles are strong. (Str +2) [potion | of mutation] 7887 | D:7 | HP: 3/90 [centaur/arrow (6)] 8349 | D:7 | Reached skill level 10 in Spellcasting 8821 | D:7 | Found a sacrificial altar of Ru. 9174 | D:8 | Reached XP level 10. HP: 31/66 MP: 0/0 9398 | D:8 | Noticed Psyche 9406 | D:8 | Killed Psyche 9505 | D:8 | Found a shimmering altar of Xom. 9610 | D:8 | Reached skill level 11 in Spellcasting 9795 | D:8 | Reached * piety under Hepliaklqana 9817 | D:8 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: zaba_arrival_water, layout_basic, shapermc_ecumenical_altar_totnotflames D:2: layout_loops_ring D:3: layout_basic, mainiacjoe_overflow_swirl D:4: layout_layer_cave, mainiacjoe_overflow_alcove_4, bloody_trog, feat_on_display, uniq_blork_the_orc, uniq_ijyb, uniq_sigmund D:5: layout_basic, corexii_hall_statues_i, st_stairs_12, hangedman_decor_diamond_cutter D:6: corexii_shack_village, layout_basic, minmay_temple_entry_nine_rooms D:7: layout_loops_ring, kennysheep_mini_moat D:8: layout_layer_cave, mainiacjoe_overflow_paths, minmay_manual_mandibuliform, uniq_psyche Temple: nicolae_temple_elliptical Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Spellcasting | 4 5 6 7 8 10 11 | 11.2 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Scythe | | | 2 | || 2 Cast: Magic Dart | 44 | 84 | 92 | 14 || 234 Searing Ray | 3 | 8 | 7 | 3 || 21 Fulminant Prism | | | 42 | 10 || 52 Stone Arrow | | | 22 | 4 || 26 Dazzling Flash | | | 1 | 1 || 2 Beastly Appendage | | | 1 | || 1 Summon Ice Beast | | | 2 | || 2 Iskenderun's Myst | | | | 3 || 3 Invok: Ancestor Identity | | | | 1 || 1 Use: Potion | | 1 | 2 | || 3 Armor: Robe | | 1 | 12 | 2 || 15 Dodge: Dodged | 1 | 4 | 24 | 1 || 30